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ReactOS Development > Doxygen

Enumerator:
WINED3D_SM1_OP_NOP 
WINED3D_SM1_OP_MOV 
WINED3D_SM1_OP_ADD 
WINED3D_SM1_OP_SUB 
WINED3D_SM1_OP_MAD 
WINED3D_SM1_OP_MUL 
WINED3D_SM1_OP_RCP 
WINED3D_SM1_OP_RSQ 
WINED3D_SM1_OP_DP3 
WINED3D_SM1_OP_DP4 
WINED3D_SM1_OP_MIN 
WINED3D_SM1_OP_MAX 
WINED3D_SM1_OP_SLT 
WINED3D_SM1_OP_SGE 
WINED3D_SM1_OP_EXP 
WINED3D_SM1_OP_LOG 
WINED3D_SM1_OP_LIT 
WINED3D_SM1_OP_DST 
WINED3D_SM1_OP_LRP 
WINED3D_SM1_OP_FRC 
WINED3D_SM1_OP_M4x4 
WINED3D_SM1_OP_M4x3 
WINED3D_SM1_OP_M3x4 
WINED3D_SM1_OP_M3x3 
WINED3D_SM1_OP_M3x2 
WINED3D_SM1_OP_CALL 
WINED3D_SM1_OP_CALLNZ 
WINED3D_SM1_OP_LOOP 
WINED3D_SM1_OP_RET 
WINED3D_SM1_OP_ENDLOOP 
WINED3D_SM1_OP_LABEL 
WINED3D_SM1_OP_DCL 
WINED3D_SM1_OP_POW 
WINED3D_SM1_OP_CRS 
WINED3D_SM1_OP_SGN 
WINED3D_SM1_OP_ABS 
WINED3D_SM1_OP_NRM 
WINED3D_SM1_OP_SINCOS 
WINED3D_SM1_OP_REP 
WINED3D_SM1_OP_ENDREP 
WINED3D_SM1_OP_IF 
WINED3D_SM1_OP_IFC 
WINED3D_SM1_OP_ELSE 
WINED3D_SM1_OP_ENDIF 
WINED3D_SM1_OP_BREAK 
WINED3D_SM1_OP_BREAKC 
WINED3D_SM1_OP_MOVA 
WINED3D_SM1_OP_DEFB 
WINED3D_SM1_OP_DEFI 
WINED3D_SM1_OP_TEXCOORD 
WINED3D_SM1_OP_TEXKILL 
WINED3D_SM1_OP_TEX 
WINED3D_SM1_OP_TEXBEM 
WINED3D_SM1_OP_TEXBEML 
WINED3D_SM1_OP_TEXREG2AR 
WINED3D_SM1_OP_TEXREG2GB 
WINED3D_SM1_OP_TEXM3x2PAD 
WINED3D_SM1_OP_TEXM3x2TEX 
WINED3D_SM1_OP_TEXM3x3PAD 
WINED3D_SM1_OP_TEXM3x3TEX 
WINED3D_SM1_OP_TEXM3x3DIFF 
WINED3D_SM1_OP_TEXM3x3SPEC 
WINED3D_SM1_OP_TEXM3x3VSPEC 
WINED3D_SM1_OP_EXPP 
WINED3D_SM1_OP_LOGP 
WINED3D_SM1_OP_CND 
WINED3D_SM1_OP_DEF 
WINED3D_SM1_OP_TEXREG2RGB 
WINED3D_SM1_OP_TEXDP3TEX 
WINED3D_SM1_OP_TEXM3x2DEPTH 
WINED3D_SM1_OP_TEXDP3 
WINED3D_SM1_OP_TEXM3x3 
WINED3D_SM1_OP_TEXDEPTH 
WINED3D_SM1_OP_CMP 
WINED3D_SM1_OP_BEM 
WINED3D_SM1_OP_DP2ADD 
WINED3D_SM1_OP_DSX 
WINED3D_SM1_OP_DSY 
WINED3D_SM1_OP_TEXLDD 
WINED3D_SM1_OP_SETP 
WINED3D_SM1_OP_TEXLDL 
WINED3D_SM1_OP_BREAKP 
WINED3D_SM1_OP_PHASE 
WINED3D_SM1_OP_COMMENT 
WINED3D_SM1_OP_END 

Definition at line 102 of file shader_sm1.c.

{
    WINED3D_SM1_OP_NOP          = 0x00,
    WINED3D_SM1_OP_MOV          = 0x01,
    WINED3D_SM1_OP_ADD          = 0x02,
    WINED3D_SM1_OP_SUB          = 0x03,
    WINED3D_SM1_OP_MAD          = 0x04,
    WINED3D_SM1_OP_MUL          = 0x05,
    WINED3D_SM1_OP_RCP          = 0x06,
    WINED3D_SM1_OP_RSQ          = 0x07,
    WINED3D_SM1_OP_DP3          = 0x08,
    WINED3D_SM1_OP_DP4          = 0x09,
    WINED3D_SM1_OP_MIN          = 0x0a,
    WINED3D_SM1_OP_MAX          = 0x0b,
    WINED3D_SM1_OP_SLT          = 0x0c,
    WINED3D_SM1_OP_SGE          = 0x0d,
    WINED3D_SM1_OP_EXP          = 0x0e,
    WINED3D_SM1_OP_LOG          = 0x0f,
    WINED3D_SM1_OP_LIT          = 0x10,
    WINED3D_SM1_OP_DST          = 0x11,
    WINED3D_SM1_OP_LRP          = 0x12,
    WINED3D_SM1_OP_FRC          = 0x13,
    WINED3D_SM1_OP_M4x4         = 0x14,
    WINED3D_SM1_OP_M4x3         = 0x15,
    WINED3D_SM1_OP_M3x4         = 0x16,
    WINED3D_SM1_OP_M3x3         = 0x17,
    WINED3D_SM1_OP_M3x2         = 0x18,
    WINED3D_SM1_OP_CALL         = 0x19,
    WINED3D_SM1_OP_CALLNZ       = 0x1a,
    WINED3D_SM1_OP_LOOP         = 0x1b,
    WINED3D_SM1_OP_RET          = 0x1c,
    WINED3D_SM1_OP_ENDLOOP      = 0x1d,
    WINED3D_SM1_OP_LABEL        = 0x1e,
    WINED3D_SM1_OP_DCL          = 0x1f,
    WINED3D_SM1_OP_POW          = 0x20,
    WINED3D_SM1_OP_CRS          = 0x21,
    WINED3D_SM1_OP_SGN          = 0x22,
    WINED3D_SM1_OP_ABS          = 0x23,
    WINED3D_SM1_OP_NRM          = 0x24,
    WINED3D_SM1_OP_SINCOS       = 0x25,
    WINED3D_SM1_OP_REP          = 0x26,
    WINED3D_SM1_OP_ENDREP       = 0x27,
    WINED3D_SM1_OP_IF           = 0x28,
    WINED3D_SM1_OP_IFC          = 0x29,
    WINED3D_SM1_OP_ELSE         = 0x2a,
    WINED3D_SM1_OP_ENDIF        = 0x2b,
    WINED3D_SM1_OP_BREAK        = 0x2c,
    WINED3D_SM1_OP_BREAKC       = 0x2d,
    WINED3D_SM1_OP_MOVA         = 0x2e,
    WINED3D_SM1_OP_DEFB         = 0x2f,
    WINED3D_SM1_OP_DEFI         = 0x30,

    WINED3D_SM1_OP_TEXCOORD     = 0x40,
    WINED3D_SM1_OP_TEXKILL      = 0x41,
    WINED3D_SM1_OP_TEX          = 0x42,
    WINED3D_SM1_OP_TEXBEM       = 0x43,
    WINED3D_SM1_OP_TEXBEML      = 0x44,
    WINED3D_SM1_OP_TEXREG2AR    = 0x45,
    WINED3D_SM1_OP_TEXREG2GB    = 0x46,
    WINED3D_SM1_OP_TEXM3x2PAD   = 0x47,
    WINED3D_SM1_OP_TEXM3x2TEX   = 0x48,
    WINED3D_SM1_OP_TEXM3x3PAD   = 0x49,
    WINED3D_SM1_OP_TEXM3x3TEX   = 0x4a,
    WINED3D_SM1_OP_TEXM3x3DIFF  = 0x4b,
    WINED3D_SM1_OP_TEXM3x3SPEC  = 0x4c,
    WINED3D_SM1_OP_TEXM3x3VSPEC = 0x4d,
    WINED3D_SM1_OP_EXPP         = 0x4e,
    WINED3D_SM1_OP_LOGP         = 0x4f,
    WINED3D_SM1_OP_CND          = 0x50,
    WINED3D_SM1_OP_DEF          = 0x51,
    WINED3D_SM1_OP_TEXREG2RGB   = 0x52,
    WINED3D_SM1_OP_TEXDP3TEX    = 0x53,
    WINED3D_SM1_OP_TEXM3x2DEPTH = 0x54,
    WINED3D_SM1_OP_TEXDP3       = 0x55,
    WINED3D_SM1_OP_TEXM3x3      = 0x56,
    WINED3D_SM1_OP_TEXDEPTH     = 0x57,
    WINED3D_SM1_OP_CMP          = 0x58,
    WINED3D_SM1_OP_BEM          = 0x59,
    WINED3D_SM1_OP_DP2ADD       = 0x5a,
    WINED3D_SM1_OP_DSX          = 0x5b,
    WINED3D_SM1_OP_DSY          = 0x5c,
    WINED3D_SM1_OP_TEXLDD       = 0x5d,
    WINED3D_SM1_OP_SETP         = 0x5e,
    WINED3D_SM1_OP_TEXLDL       = 0x5f,
    WINED3D_SM1_OP_BREAKP       = 0x60,

    WINED3D_SM1_OP_PHASE        = 0xfffd,
    WINED3D_SM1_OP_COMMENT      = 0xfffe,
    WINED3D_SM1_OP_END          = 0Xffff,
};

Generated on Sat May 26 2012 05:03:31 for ReactOS by doxygen 1.7.6.1

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