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if (ctx->Line.StippleFlag) { \ span.arrayMask |= SPAN_MASK; \ compute_stipple_mask(ctx, span.end, span.array->mask); \ } \ if (ctx->Line.Width > 1.0) { \ draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \ } \ else { \ _swrast_write_rgba_span(ctx, &span); \ }
Definition at line 179 of file s_lines.c.