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#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/state.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
#include "t_context.h"
#include "t_pipeline.h"
#include "t_vp_build.h"
#include "t_vertex.h"
#include "tnl.h"
Go to the source code of this file.
Defines |
| #define | CONVERT(TYPE, MACRO) |
| #define | CLIPVERTS ((6 + MAX_CLIP_PLANES) * 2) |
Functions |
| static GLubyte * | get_space (GLcontext *ctx, GLuint bytes) |
| static void | free_space (GLcontext *ctx) |
| static void | _tnl_import_array (GLcontext *ctx, GLuint attrib, GLuint count, const struct gl_client_array *input, const GLubyte *ptr) |
| static GLboolean * | _tnl_import_edgeflag (GLcontext *ctx, const GLvector4f *input, GLuint count) |
| static void | bind_inputs (GLcontext *ctx, const struct gl_client_array *inputs[], GLint count, struct gl_buffer_object **bo, GLuint *nr_bo) |
| static void | bind_indices (GLcontext *ctx, const struct _mesa_index_buffer *ib, struct gl_buffer_object **bo, GLuint *nr_bo) |
| static void | bind_prims (GLcontext *ctx, const struct _mesa_prim *prim, GLuint nr_prims) |
| static void | unmap_vbos (GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo) |
| void | _tnl_draw_prims (GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index) |
Generated on Sat May 26 2012 04:58:33 for ReactOS by
1.7.6.1
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