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ReactOS Development > Doxygen

static void* nop_get_pointer ( GLcontext *  ctx,
struct gl_renderbuffer rb,
GLint  x,
GLint  y 
) [static]

Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers.

The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we want to treat it as a stencil buffer, other times we want to treat it as a depth/z buffer and still other times when we want to treat it as a combined Z+stencil buffer! That implies we need three different sets of Get/Put functions.

We solve this by wrapping the Z24_S8 renderbuffer with depth and stencil adaptors, each with the right kind of depth/stencil Get/Put functions.

Definition at line 49 of file depthstencil.c.

Referenced by _mesa_new_s8_renderbuffer_wrapper(), and _mesa_new_z24_renderbuffer_wrapper().

{
   (void) ctx;
   (void) rb;
   (void) x;
   (void) y;
   return NULL;
}

Generated on Sat May 26 2012 04:56:21 for ReactOS by doxygen 1.7.6.1

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