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#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "fbobject.h"
#include "mtypes.h"
#include "depthstencil.h"
#include "renderbuffer.h"
Go to the source code of this file.
Functions |
| static void * | nop_get_pointer (GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) |
| static void | delete_wrapper (struct gl_renderbuffer *rb) |
| static GLboolean | alloc_wrapper_storage (GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) |
| static void | get_row_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, void *values) |
| static void | get_values_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], void *values) |
| static void | put_row_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) |
| static void | put_mono_row_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) |
| static void | put_values_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) |
| static void | put_mono_values_z24 (GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte *mask) |
| struct gl_renderbuffer * | _mesa_new_z24_renderbuffer_wrapper (GLcontext *ctx, struct gl_renderbuffer *dsrb) |
| static void | get_row_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, void *values) |
| static void | get_values_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], void *values) |
| static void | put_row_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) |
| static void | put_mono_row_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) |
| static void | put_values_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) |
| static void | put_mono_values_s8 (GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte *mask) |
| struct gl_renderbuffer * | _mesa_new_s8_renderbuffer_wrapper (GLcontext *ctx, struct gl_renderbuffer *dsrb) |
| void | _mesa_extract_stencil (GLcontext *ctx, struct gl_renderbuffer *dsRb, struct gl_renderbuffer *stencilRb) |
| void | _mesa_insert_stencil (GLcontext *ctx, struct gl_renderbuffer *dsRb, struct gl_renderbuffer *stencilRb) |
| void | _mesa_promote_stencil (GLcontext *ctx, struct gl_renderbuffer *stencilRb) |
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