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00001 00006 /* 00007 * Mesa 3-D graphics library 00008 * Version: 6.5 00009 * 00010 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 00011 * 00012 * Permission is hereby granted, free of charge, to any person obtaining a 00013 * copy of this software and associated documentation files (the "Software"), 00014 * to deal in the Software without restriction, including without limitation 00015 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 00016 * and/or sell copies of the Software, and to permit persons to whom the 00017 * Software is furnished to do so, subject to the following conditions: 00018 * 00019 * The above copyright notice and this permission notice shall be included 00020 * in all copies or substantial portions of the Software. 00021 * 00022 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00023 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00024 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 00025 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 00026 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 00027 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00028 */ 00029 00030 00031 #ifndef TEXTOBJ_H 00032 #define TEXTOBJ_H 00033 00034 00035 #include "mtypes.h" 00036 00037 00042 00043 extern struct gl_texture_object * 00044 _mesa_lookup_texture(GLcontext *ctx, GLuint id); 00045 00046 extern struct gl_texture_object * 00047 _mesa_new_texture_object( GLcontext *ctx, GLuint name, GLenum target ); 00048 00049 extern void 00050 _mesa_initialize_texture_object( struct gl_texture_object *obj, 00051 GLuint name, GLenum target ); 00052 00053 extern void 00054 _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *obj ); 00055 00056 extern void 00057 _mesa_copy_texture_object( struct gl_texture_object *dest, 00058 const struct gl_texture_object *src ); 00059 00060 extern void 00061 _mesa_reference_texobj(struct gl_texture_object **ptr, 00062 struct gl_texture_object *tex); 00063 00064 extern void 00065 _mesa_test_texobj_completeness( const GLcontext *ctx, 00066 struct gl_texture_object *obj ); 00067 00068 extern void 00069 _mesa_unlock_context_textures( GLcontext *ctx ); 00070 00071 extern void 00072 _mesa_lock_context_textures( GLcontext *ctx ); 00073 00081 00082 extern void GLAPIENTRY 00083 _mesa_GenTextures( GLsizei n, GLuint *textures ); 00084 00085 00086 extern void GLAPIENTRY 00087 _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); 00088 00089 00090 extern void GLAPIENTRY 00091 _mesa_BindTexture( GLenum target, GLuint texture ); 00092 00093 00094 extern void GLAPIENTRY 00095 _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, 00096 const GLclampf *priorities ); 00097 00098 00099 extern GLboolean GLAPIENTRY 00100 _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, 00101 GLboolean *residences ); 00102 00103 extern GLboolean GLAPIENTRY 00104 _mesa_IsTexture( GLuint texture ); 00105 00109 #endif Generated on Sat May 26 2012 04:19:15 for ReactOS by
1.7.6.1
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