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ReactOS Development > Doxygen

dllmain.h
Go to the documentation of this file.
00001 /****************************************************************************
00002 *
00003 *                        Mesa 3-D graphics library
00004 *                        Direct3D Driver Interface
00005 *
00006 *  ========================================================================
00007 *
00008 *   Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
00009 *
00010 *   Permission is hereby granted, free of charge, to any person obtaining a
00011 *   copy of this software and associated documentation files (the "Software"),
00012 *   to deal in the Software without restriction, including without limitation
00013 *   the rights to use, copy, modify, merge, publish, distribute, sublicense,
00014 *   and/or sell copies of the Software, and to permit persons to whom the
00015 *   Software is furnished to do so, subject to the following conditions:
00016 *
00017 *   The above copyright notice and this permission notice shall be included
00018 *   in all copies or substantial portions of the Software.
00019 *
00020 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00021 *   OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00022 *   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
00023 *   SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
00024 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
00025 *   OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
00026 *   SOFTWARE.
00027 *
00028 *  ======================================================================
00029 *
00030 * Language:     ANSI C
00031 * Environment:  Windows 9x (Win32)
00032 *
00033 * Description:  Win32 DllMain functions.
00034 *
00035 ****************************************************************************/
00036 
00037 #ifndef __DLLMAIN_H
00038 #define __DLLMAIN_H
00039 
00040 // Macros to control compilation
00041 #define STRICT
00042 #define WIN32_LEAN_AND_MEAN
00043 
00044 #include <windows.h>
00045 
00046 #ifndef _USE_GLD3_WGL
00047 #include "DirectGL.h"
00048 #endif // _USE_GLD3_WGL
00049 
00050 //#include "gldirect/regkeys.h"
00051 #include "dglglobals.h"
00052 #include "ddlog.h"
00053 #ifndef _USE_GLD3_WGL
00054 #include "d3dtexture.h"
00055 #endif // _USE_GLD3_WGL
00056 
00057 #include "dglwgl.h"
00058 
00059 extern BOOL bInitialized;
00060 
00061 BOOL dglInitDriver(void);
00062 void dglExitDriver(void);
00063 
00064 #endif

Generated on Sat May 26 2012 04:18:44 for ReactOS by doxygen 1.7.6.1

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