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00001 /**************************************************************************** 00002 * 00003 * Mesa 3-D graphics library 00004 * Direct3D Driver Interface 00005 * 00006 * ======================================================================== 00007 * 00008 * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. 00009 * 00010 * Permission is hereby granted, free of charge, to any person obtaining a 00011 * copy of this software and associated documentation files (the "Software"), 00012 * to deal in the Software without restriction, including without limitation 00013 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 00014 * and/or sell copies of the Software, and to permit persons to whom the 00015 * Software is furnished to do so, subject to the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be included 00018 * in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00021 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00022 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 00023 * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 00024 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 00025 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 00026 * SOFTWARE. 00027 * 00028 * ====================================================================== 00029 * 00030 * Language: ANSI C 00031 * Environment: Windows 9x (Win32) 00032 * 00033 * Description: Win32 DllMain functions. 00034 * 00035 ****************************************************************************/ 00036 00037 #ifndef __DLLMAIN_H 00038 #define __DLLMAIN_H 00039 00040 // Macros to control compilation 00041 #define STRICT 00042 #define WIN32_LEAN_AND_MEAN 00043 00044 #include <windows.h> 00045 00046 #ifndef _USE_GLD3_WGL 00047 #include "DirectGL.h" 00048 #endif // _USE_GLD3_WGL 00049 00050 //#include "gldirect/regkeys.h" 00051 #include "dglglobals.h" 00052 #include "ddlog.h" 00053 #ifndef _USE_GLD3_WGL 00054 #include "d3dtexture.h" 00055 #endif // _USE_GLD3_WGL 00056 00057 #include "dglwgl.h" 00058 00059 extern BOOL bInitialized; 00060 00061 BOOL dglInitDriver(void); 00062 void dglExitDriver(void); 00063 00064 #endif Generated on Sat May 26 2012 04:18:44 for ReactOS by
1.7.6.1
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