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00001 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ 00002 00003 /* 00004 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. 00005 * (C) Copyright IBM Corporation 2004 00006 * All Rights Reserved. 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining a 00009 * copy of this software and associated documentation files (the "Software"), 00010 * to deal in the Software without restriction, including without limitation 00011 * the rights to use, copy, modify, merge, publish, distribute, sub license, 00012 * and/or sell copies of the Software, and to permit persons to whom the 00013 * Software is furnished to do so, subject to the following conditions: 00014 * 00015 * The above copyright notice and this permission notice (including the next 00016 * paragraph) shall be included in all copies or substantial portions of the 00017 * Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 00022 * BRIAN PAUL, IBM, 00023 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 00024 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 00025 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 00026 * SOFTWARE. 00027 */ 00028 00029 00030 # if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) 00031 # define HIDDEN __attribute__((visibility("hidden"))) 00032 # else 00033 # define HIDDEN 00034 # endif 00035 00036 /* 00037 * This file is a template which generates the OpenGL API entry point 00038 * functions. It should be included by a .c file which first defines 00039 * the following macros: 00040 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 00041 * KEYWORD2 - usually nothing, but might be __stdcall on Win32 00042 * NAME(n) - builds the final function name (usually add "gl" prefix) 00043 * DISPATCH(func, args, msg) - code to do dispatch of named function. 00044 * msg is a printf-style debug message. 00045 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value 00046 * 00047 * Here is an example which generates the usual OpenGL functions: 00048 * #define KEYWORD1 00049 * #define KEYWORD2 00050 * #define NAME(func) gl##func 00051 * #define DISPATCH(func, args, msg) \ 00052 * struct _glapi_table *dispatch = CurrentDispatch; \ 00053 * (*dispatch->func) args 00054 * #define RETURN DISPATCH(func, args, msg) \ 00055 * struct _glapi_table *dispatch = CurrentDispatch; \ 00056 * return (*dispatch->func) args 00057 * 00058 */ 00059 00060 00061 #if defined( NAME ) 00062 #ifndef KEYWORD1 00063 #define KEYWORD1 00064 #endif 00065 00066 #ifndef KEYWORD1_ALT 00067 #define KEYWORD1_ALT HIDDEN 00068 #endif 00069 00070 #ifndef KEYWORD2 00071 #define KEYWORD2 00072 #endif 00073 00074 #ifndef DISPATCH 00075 #error DISPATCH must be defined 00076 #endif 00077 00078 #ifndef RETURN_DISPATCH 00079 #error RETURN_DISPATCH must be defined 00080 #endif 00081 00082 00083 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) 00084 { 00085 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); 00086 } 00087 00088 KEYWORD1 void KEYWORD2 NAME(EndList)(void) 00089 { 00090 DISPATCH(EndList, (), (F, "glEndList();\n")); 00091 } 00092 00093 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) 00094 { 00095 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); 00096 } 00097 00098 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) 00099 { 00100 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); 00101 } 00102 00103 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) 00104 { 00105 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); 00106 } 00107 00108 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) 00109 { 00110 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); 00111 } 00112 00113 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) 00114 { 00115 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); 00116 } 00117 00118 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) 00119 { 00120 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); 00121 } 00122 00123 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) 00124 { 00125 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); 00126 } 00127 00128 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) 00129 { 00130 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); 00131 } 00132 00133 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) 00134 { 00135 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); 00136 } 00137 00138 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) 00139 { 00140 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); 00141 } 00142 00143 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) 00144 { 00145 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); 00146 } 00147 00148 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) 00149 { 00150 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); 00151 } 00152 00153 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) 00154 { 00155 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); 00156 } 00157 00158 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) 00159 { 00160 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); 00161 } 00162 00163 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) 00164 { 00165 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); 00166 } 00167 00168 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) 00169 { 00170 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); 00171 } 00172 00173 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) 00174 { 00175 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); 00176 } 00177 00178 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) 00179 { 00180 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); 00181 } 00182 00183 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) 00184 { 00185 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); 00186 } 00187 00188 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) 00189 { 00190 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); 00191 } 00192 00193 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) 00194 { 00195 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); 00196 } 00197 00198 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) 00199 { 00200 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); 00201 } 00202 00203 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) 00204 { 00205 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); 00206 } 00207 00208 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) 00209 { 00210 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00211 } 00212 00213 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) 00214 { 00215 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); 00216 } 00217 00218 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) 00219 { 00220 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); 00221 } 00222 00223 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) 00224 { 00225 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); 00226 } 00227 00228 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 00229 { 00230 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); 00231 } 00232 00233 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) 00234 { 00235 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); 00236 } 00237 00238 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) 00239 { 00240 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00241 } 00242 00243 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) 00244 { 00245 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); 00246 } 00247 00248 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) 00249 { 00250 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00251 } 00252 00253 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) 00254 { 00255 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); 00256 } 00257 00258 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) 00259 { 00260 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00261 } 00262 00263 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) 00264 { 00265 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); 00266 } 00267 00268 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) 00269 { 00270 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00271 } 00272 00273 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) 00274 { 00275 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); 00276 } 00277 00278 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) 00279 { 00280 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); 00281 } 00282 00283 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) 00284 { 00285 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); 00286 } 00287 00288 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) 00289 { 00290 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); 00291 } 00292 00293 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) 00294 { 00295 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); 00296 } 00297 00298 KEYWORD1 void KEYWORD2 NAME(End)(void) 00299 { 00300 DISPATCH(End, (), (F, "glEnd();\n")); 00301 } 00302 00303 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) 00304 { 00305 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); 00306 } 00307 00308 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) 00309 { 00310 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); 00311 } 00312 00313 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) 00314 { 00315 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); 00316 } 00317 00318 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) 00319 { 00320 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); 00321 } 00322 00323 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) 00324 { 00325 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); 00326 } 00327 00328 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) 00329 { 00330 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); 00331 } 00332 00333 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) 00334 { 00335 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); 00336 } 00337 00338 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) 00339 { 00340 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); 00341 } 00342 00343 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) 00344 { 00345 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); 00346 } 00347 00348 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) 00349 { 00350 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); 00351 } 00352 00353 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) 00354 { 00355 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); 00356 } 00357 00358 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) 00359 { 00360 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); 00361 } 00362 00363 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) 00364 { 00365 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); 00366 } 00367 00368 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) 00369 { 00370 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); 00371 } 00372 00373 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) 00374 { 00375 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); 00376 } 00377 00378 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) 00379 { 00380 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); 00381 } 00382 00383 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) 00384 { 00385 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); 00386 } 00387 00388 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) 00389 { 00390 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); 00391 } 00392 00393 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) 00394 { 00395 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); 00396 } 00397 00398 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) 00399 { 00400 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); 00401 } 00402 00403 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) 00404 { 00405 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); 00406 } 00407 00408 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) 00409 { 00410 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); 00411 } 00412 00413 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) 00414 { 00415 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); 00416 } 00417 00418 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) 00419 { 00420 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); 00421 } 00422 00423 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) 00424 { 00425 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); 00426 } 00427 00428 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) 00429 { 00430 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); 00431 } 00432 00433 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) 00434 { 00435 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); 00436 } 00437 00438 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) 00439 { 00440 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); 00441 } 00442 00443 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) 00444 { 00445 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); 00446 } 00447 00448 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) 00449 { 00450 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); 00451 } 00452 00453 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) 00454 { 00455 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); 00456 } 00457 00458 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) 00459 { 00460 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); 00461 } 00462 00463 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) 00464 { 00465 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); 00466 } 00467 00468 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) 00469 { 00470 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); 00471 } 00472 00473 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) 00474 { 00475 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); 00476 } 00477 00478 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) 00479 { 00480 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); 00481 } 00482 00483 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) 00484 { 00485 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); 00486 } 00487 00488 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) 00489 { 00490 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); 00491 } 00492 00493 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) 00494 { 00495 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); 00496 } 00497 00498 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) 00499 { 00500 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); 00501 } 00502 00503 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) 00504 { 00505 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); 00506 } 00507 00508 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) 00509 { 00510 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); 00511 } 00512 00513 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) 00514 { 00515 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); 00516 } 00517 00518 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) 00519 { 00520 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); 00521 } 00522 00523 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) 00524 { 00525 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); 00526 } 00527 00528 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) 00529 { 00530 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); 00531 } 00532 00533 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) 00534 { 00535 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); 00536 } 00537 00538 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) 00539 { 00540 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); 00541 } 00542 00543 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) 00544 { 00545 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); 00546 } 00547 00548 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) 00549 { 00550 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); 00551 } 00552 00553 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) 00554 { 00555 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); 00556 } 00557 00558 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) 00559 { 00560 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); 00561 } 00562 00563 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) 00564 { 00565 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); 00566 } 00567 00568 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) 00569 { 00570 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); 00571 } 00572 00573 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) 00574 { 00575 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); 00576 } 00577 00578 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) 00579 { 00580 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); 00581 } 00582 00583 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) 00584 { 00585 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); 00586 } 00587 00588 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) 00589 { 00590 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); 00591 } 00592 00593 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) 00594 { 00595 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); 00596 } 00597 00598 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) 00599 { 00600 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); 00601 } 00602 00603 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) 00604 { 00605 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); 00606 } 00607 00608 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) 00609 { 00610 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); 00611 } 00612 00613 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) 00614 { 00615 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); 00616 } 00617 00618 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) 00619 { 00620 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); 00621 } 00622 00623 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) 00624 { 00625 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); 00626 } 00627 00628 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) 00629 { 00630 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); 00631 } 00632 00633 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) 00634 { 00635 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); 00636 } 00637 00638 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) 00639 { 00640 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); 00641 } 00642 00643 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) 00644 { 00645 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); 00646 } 00647 00648 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) 00649 { 00650 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); 00651 } 00652 00653 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) 00654 { 00655 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); 00656 } 00657 00658 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) 00659 { 00660 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); 00661 } 00662 00663 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) 00664 { 00665 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); 00666 } 00667 00668 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) 00669 { 00670 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); 00671 } 00672 00673 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) 00674 { 00675 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); 00676 } 00677 00678 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) 00679 { 00680 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); 00681 } 00682 00683 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) 00684 { 00685 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); 00686 } 00687 00688 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) 00689 { 00690 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); 00691 } 00692 00693 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) 00694 { 00695 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); 00696 } 00697 00698 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) 00699 { 00700 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); 00701 } 00702 00703 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) 00704 { 00705 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); 00706 } 00707 00708 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) 00709 { 00710 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); 00711 } 00712 00713 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) 00714 { 00715 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); 00716 } 00717 00718 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) 00719 { 00720 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); 00721 } 00722 00723 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) 00724 { 00725 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); 00726 } 00727 00728 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) 00729 { 00730 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); 00731 } 00732 00733 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) 00734 { 00735 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); 00736 } 00737 00738 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) 00739 { 00740 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); 00741 } 00742 00743 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) 00744 { 00745 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); 00746 } 00747 00748 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) 00749 { 00750 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); 00751 } 00752 00753 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) 00754 { 00755 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); 00756 } 00757 00758 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) 00759 { 00760 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); 00761 } 00762 00763 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) 00764 { 00765 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); 00766 } 00767 00768 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) 00769 { 00770 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); 00771 } 00772 00773 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) 00774 { 00775 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); 00776 } 00777 00778 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) 00779 { 00780 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); 00781 } 00782 00783 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) 00784 { 00785 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); 00786 } 00787 00788 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) 00789 { 00790 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); 00791 } 00792 00793 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) 00794 { 00795 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); 00796 } 00797 00798 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) 00799 { 00800 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); 00801 } 00802 00803 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) 00804 { 00805 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); 00806 } 00807 00808 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) 00809 { 00810 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); 00811 } 00812 00813 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) 00814 { 00815 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); 00816 } 00817 00818 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) 00819 { 00820 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); 00821 } 00822 00823 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) 00824 { 00825 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); 00826 } 00827 00828 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) 00829 { 00830 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); 00831 } 00832 00833 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) 00834 { 00835 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); 00836 } 00837 00838 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) 00839 { 00840 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); 00841 } 00842 00843 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) 00844 { 00845 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); 00846 } 00847 00848 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) 00849 { 00850 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); 00851 } 00852 00853 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) 00854 { 00855 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); 00856 } 00857 00858 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) 00859 { 00860 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); 00861 } 00862 00863 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) 00864 { 00865 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); 00866 } 00867 00868 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) 00869 { 00870 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); 00871 } 00872 00873 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) 00874 { 00875 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); 00876 } 00877 00878 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) 00879 { 00880 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); 00881 } 00882 00883 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) 00884 { 00885 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); 00886 } 00887 00888 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) 00889 { 00890 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); 00891 } 00892 00893 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) 00894 { 00895 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); 00896 } 00897 00898 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) 00899 { 00900 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); 00901 } 00902 00903 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) 00904 { 00905 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); 00906 } 00907 00908 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) 00909 { 00910 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); 00911 } 00912 00913 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) 00914 { 00915 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); 00916 } 00917 00918 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) 00919 { 00920 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); 00921 } 00922 00923 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) 00924 { 00925 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); 00926 } 00927 00928 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) 00929 { 00930 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); 00931 } 00932 00933 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) 00934 { 00935 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); 00936 } 00937 00938 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) 00939 { 00940 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); 00941 } 00942 00943 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) 00944 { 00945 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); 00946 } 00947 00948 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) 00949 { 00950 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); 00951 } 00952 00953 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) 00954 { 00955 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); 00956 } 00957 00958 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) 00959 { 00960 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); 00961 } 00962 00963 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) 00964 { 00965 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); 00966 } 00967 00968 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) 00969 { 00970 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); 00971 } 00972 00973 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) 00974 { 00975 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); 00976 } 00977 00978 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) 00979 { 00980 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 00981 } 00982 00983 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) 00984 { 00985 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); 00986 } 00987 00988 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) 00989 { 00990 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 00991 } 00992 00993 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) 00994 { 00995 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); 00996 } 00997 00998 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) 00999 { 01000 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); 01001 } 01002 01003 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) 01004 { 01005 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); 01006 } 01007 01008 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) 01009 { 01010 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01011 } 01012 01013 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) 01014 { 01015 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); 01016 } 01017 01018 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) 01019 { 01020 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01021 } 01022 01023 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) 01024 { 01025 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); 01026 } 01027 01028 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) 01029 { 01030 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01031 } 01032 01033 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) 01034 { 01035 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); 01036 } 01037 01038 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) 01039 { 01040 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01041 } 01042 01043 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) 01044 { 01045 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); 01046 } 01047 01048 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) 01049 { 01050 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01051 } 01052 01053 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) 01054 { 01055 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); 01056 } 01057 01058 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) 01059 { 01060 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); 01061 } 01062 01063 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) 01064 { 01065 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); 01066 } 01067 01068 KEYWORD1 void KEYWORD2 NAME(InitNames)(void) 01069 { 01070 DISPATCH(InitNames, (), (F, "glInitNames();\n")); 01071 } 01072 01073 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) 01074 { 01075 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); 01076 } 01077 01078 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) 01079 { 01080 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); 01081 } 01082 01083 KEYWORD1 void KEYWORD2 NAME(PopName)(void) 01084 { 01085 DISPATCH(PopName, (), (F, "glPopName();\n")); 01086 } 01087 01088 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) 01089 { 01090 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); 01091 } 01092 01093 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) 01094 { 01095 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); 01096 } 01097 01098 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) 01099 { 01100 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); 01101 } 01102 01103 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 01104 { 01105 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); 01106 } 01107 01108 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) 01109 { 01110 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); 01111 } 01112 01113 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 01114 { 01115 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); 01116 } 01117 01118 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) 01119 { 01120 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); 01121 } 01122 01123 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) 01124 { 01125 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); 01126 } 01127 01128 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) 01129 { 01130 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); 01131 } 01132 01133 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 01134 { 01135 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); 01136 } 01137 01138 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) 01139 { 01140 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); 01141 } 01142 01143 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) 01144 { 01145 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); 01146 } 01147 01148 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) 01149 { 01150 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); 01151 } 01152 01153 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) 01154 { 01155 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); 01156 } 01157 01158 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) 01159 { 01160 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); 01161 } 01162 01163 KEYWORD1 void KEYWORD2 NAME(Finish)(void) 01164 { 01165 DISPATCH(Finish, (), (F, "glFinish();\n")); 01166 } 01167 01168 KEYWORD1 void KEYWORD2 NAME(Flush)(void) 01169 { 01170 DISPATCH(Flush, (), (F, "glFlush();\n")); 01171 } 01172 01173 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) 01174 { 01175 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); 01176 } 01177 01178 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) 01179 { 01180 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); 01181 } 01182 01183 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) 01184 { 01185 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); 01186 } 01187 01188 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) 01189 { 01190 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); 01191 } 01192 01193 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) 01194 { 01195 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); 01196 } 01197 01198 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) 01199 { 01200 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); 01201 } 01202 01203 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) 01204 { 01205 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); 01206 } 01207 01208 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) 01209 { 01210 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); 01211 } 01212 01213 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) 01214 { 01215 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); 01216 } 01217 01218 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) 01219 { 01220 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); 01221 } 01222 01223 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) 01224 { 01225 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); 01226 } 01227 01228 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) 01229 { 01230 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); 01231 } 01232 01233 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) 01234 { 01235 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); 01236 } 01237 01238 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) 01239 { 01240 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); 01241 } 01242 01243 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) 01244 { 01245 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); 01246 } 01247 01248 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) 01249 { 01250 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); 01251 } 01252 01253 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) 01254 { 01255 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); 01256 } 01257 01258 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) 01259 { 01260 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); 01261 } 01262 01263 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) 01264 { 01265 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); 01266 } 01267 01268 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) 01269 { 01270 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); 01271 } 01272 01273 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) 01274 { 01275 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); 01276 } 01277 01278 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) 01279 { 01280 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); 01281 } 01282 01283 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) 01284 { 01285 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); 01286 } 01287 01288 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) 01289 { 01290 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); 01291 } 01292 01293 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) 01294 { 01295 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); 01296 } 01297 01298 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) 01299 { 01300 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); 01301 } 01302 01303 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) 01304 { 01305 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); 01306 } 01307 01308 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) 01309 { 01310 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); 01311 } 01312 01313 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) 01314 { 01315 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); 01316 } 01317 01318 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) 01319 { 01320 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); 01321 } 01322 01323 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) 01324 { 01325 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); 01326 } 01327 01328 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) 01329 { 01330 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); 01331 } 01332 01333 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) 01334 { 01335 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); 01336 } 01337 01338 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) 01339 { 01340 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); 01341 } 01342 01343 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) 01344 { 01345 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); 01346 } 01347 01348 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) 01349 { 01350 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); 01351 } 01352 01353 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) 01354 { 01355 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); 01356 } 01357 01358 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) 01359 { 01360 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); 01361 } 01362 01363 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) 01364 { 01365 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); 01366 } 01367 01368 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) 01369 { 01370 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); 01371 } 01372 01373 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) 01374 { 01375 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); 01376 } 01377 01378 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) 01379 { 01380 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); 01381 } 01382 01383 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) 01384 { 01385 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); 01386 } 01387 01388 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) 01389 { 01390 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); 01391 } 01392 01393 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) 01394 { 01395 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); 01396 } 01397 01398 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) 01399 { 01400 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); 01401 } 01402 01403 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) 01404 { 01405 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); 01406 } 01407 01408 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) 01409 { 01410 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); 01411 } 01412 01413 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) 01414 { 01415 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); 01416 } 01417 01418 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) 01419 { 01420 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); 01421 } 01422 01423 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) 01424 { 01425 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); 01426 } 01427 01428 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) 01429 { 01430 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); 01431 } 01432 01433 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) 01434 { 01435 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); 01436 } 01437 01438 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) 01439 { 01440 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); 01441 } 01442 01443 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) 01444 { 01445 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); 01446 } 01447 01448 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) 01449 { 01450 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); 01451 } 01452 01453 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) 01454 { 01455 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); 01456 } 01457 01458 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) 01459 { 01460 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); 01461 } 01462 01463 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) 01464 { 01465 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01466 } 01467 01468 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) 01469 { 01470 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01471 } 01472 01473 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) 01474 { 01475 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01476 } 01477 01478 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) 01479 { 01480 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01481 } 01482 01483 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) 01484 { 01485 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); 01486 } 01487 01488 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) 01489 { 01490 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); 01491 } 01492 01493 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) 01494 { 01495 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01496 } 01497 01498 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) 01499 { 01500 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01501 } 01502 01503 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) 01504 { 01505 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); 01506 } 01507 01508 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) 01509 { 01510 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); 01511 } 01512 01513 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) 01514 { 01515 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); 01516 } 01517 01518 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) 01519 { 01520 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); 01521 } 01522 01523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) 01524 { 01525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); 01526 } 01527 01528 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) 01529 { 01530 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); 01531 } 01532 01533 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) 01534 { 01535 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); 01536 } 01537 01538 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) 01539 { 01540 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); 01541 } 01542 01543 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) 01544 { 01545 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); 01546 } 01547 01548 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) 01549 { 01550 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); 01551 } 01552 01553 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) 01554 { 01555 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); 01556 } 01557 01558 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) 01559 { 01560 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); 01561 } 01562 01563 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) 01564 { 01565 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); 01566 } 01567 01568 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) 01569 { 01570 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); 01571 } 01572 01573 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) 01574 { 01575 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); 01576 } 01577 01578 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) 01579 { 01580 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); 01581 } 01582 01583 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) 01584 { 01585 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); 01586 } 01587 01588 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) 01589 { 01590 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); 01591 } 01592 01593 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) 01594 { 01595 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); 01596 } 01597 01598 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) 01599 { 01600 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); 01601 } 01602 01603 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) 01604 { 01605 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); 01606 } 01607 01608 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) 01609 { 01610 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); 01611 } 01612 01613 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) 01614 { 01615 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); 01616 } 01617 01618 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) 01619 { 01620 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); 01621 } 01622 01623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) 01624 { 01625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); 01626 } 01627 01628 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) 01629 { 01630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); 01631 } 01632 01633 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 01634 { 01635 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 01636 } 01637 01638 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) 01639 { 01640 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); 01641 } 01642 01643 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) 01644 { 01645 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); 01646 } 01647 01648 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) 01649 { 01650 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); 01651 } 01652 01653 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) 01654 { 01655 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); 01656 } 01657 01658 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) 01659 { 01660 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); 01661 } 01662 01663 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) 01664 { 01665 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); 01666 } 01667 01668 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) 01669 { 01670 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); 01671 } 01672 01673 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) 01674 { 01675 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); 01676 } 01677 01678 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) 01679 { 01680 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); 01681 } 01682 01683 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) 01684 { 01685 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); 01686 } 01687 01688 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) 01689 { 01690 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); 01691 } 01692 01693 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) 01694 { 01695 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); 01696 } 01697 01698 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 01699 { 01700 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 01701 } 01702 01703 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 01704 { 01705 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 01706 } 01707 01708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) 01709 { 01710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 01711 } 01712 01713 #ifndef GLX_INDIRECT_RENDERING 01714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) 01715 { 01716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); 01717 } 01718 #endif /* GLX_INDIRECT_RENDERING */ 01719 01720 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) 01721 { 01722 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); 01723 } 01724 01725 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) 01726 { 01727 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); 01728 } 01729 01730 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 01731 { 01732 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); 01733 } 01734 01735 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 01736 { 01737 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); 01738 } 01739 01740 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) 01741 { 01742 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); 01743 } 01744 01745 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) 01746 { 01747 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); 01748 } 01749 01750 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) 01751 { 01752 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); 01753 } 01754 01755 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) 01756 { 01757 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); 01758 } 01759 01760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) 01761 { 01762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); 01763 } 01764 01765 #ifndef GLX_INDIRECT_RENDERING 01766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) 01767 { 01768 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); 01769 } 01770 #endif /* GLX_INDIRECT_RENDERING */ 01771 01772 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) 01773 { 01774 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); 01775 } 01776 01777 #ifndef GLX_INDIRECT_RENDERING 01778 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) 01779 { 01780 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); 01781 } 01782 #endif /* GLX_INDIRECT_RENDERING */ 01783 01784 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) 01785 { 01786 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); 01787 } 01788 01789 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) 01790 { 01791 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); 01792 } 01793 01794 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) 01795 { 01796 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); 01797 } 01798 01799 #ifndef GLX_INDIRECT_RENDERING 01800 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) 01801 { 01802 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); 01803 } 01804 #endif /* GLX_INDIRECT_RENDERING */ 01805 01806 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) 01807 { 01808 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); 01809 } 01810 01811 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) 01812 { 01813 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); 01814 } 01815 01816 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) 01817 { 01818 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); 01819 } 01820 01821 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) 01822 { 01823 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); 01824 } 01825 01826 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) 01827 { 01828 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); 01829 } 01830 01831 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) 01832 { 01833 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); 01834 } 01835 01836 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) 01837 { 01838 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); 01839 } 01840 01841 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) 01842 { 01843 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); 01844 } 01845 01846 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 01847 { 01848 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); 01849 } 01850 01851 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) 01852 { 01853 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); 01854 } 01855 01856 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) 01857 { 01858 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); 01859 } 01860 01861 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) 01862 { 01863 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); 01864 } 01865 01866 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) 01867 { 01868 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); 01869 } 01870 01871 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) 01872 { 01873 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); 01874 } 01875 01876 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) 01877 { 01878 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); 01879 } 01880 01881 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); 01882 01883 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) 01884 { 01885 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); 01886 } 01887 01888 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) 01889 { 01890 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); 01891 } 01892 01893 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) 01894 { 01895 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01896 } 01897 01898 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); 01899 01900 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) 01901 { 01902 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01903 } 01904 01905 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) 01906 { 01907 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01908 } 01909 01910 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); 01911 01912 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) 01913 { 01914 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01915 } 01916 01917 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) 01918 { 01919 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); 01920 } 01921 01922 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 01923 01924 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) 01925 { 01926 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); 01927 } 01928 01929 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) 01930 { 01931 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); 01932 } 01933 01934 #ifndef GLX_INDIRECT_RENDERING 01935 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); 01936 01937 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) 01938 { 01939 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); 01940 } 01941 #endif /* GLX_INDIRECT_RENDERING */ 01942 01943 #ifndef GLX_INDIRECT_RENDERING 01944 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) 01945 { 01946 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); 01947 } 01948 #endif /* GLX_INDIRECT_RENDERING */ 01949 01950 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) 01951 { 01952 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01953 } 01954 01955 #ifndef GLX_INDIRECT_RENDERING 01956 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); 01957 01958 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) 01959 { 01960 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01961 } 01962 #endif /* GLX_INDIRECT_RENDERING */ 01963 01964 #ifndef GLX_INDIRECT_RENDERING 01965 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) 01966 { 01967 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01968 } 01969 #endif /* GLX_INDIRECT_RENDERING */ 01970 01971 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) 01972 { 01973 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01974 } 01975 01976 #ifndef GLX_INDIRECT_RENDERING 01977 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); 01978 01979 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) 01980 { 01981 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01982 } 01983 #endif /* GLX_INDIRECT_RENDERING */ 01984 01985 #ifndef GLX_INDIRECT_RENDERING 01986 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) 01987 { 01988 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 01989 } 01990 #endif /* GLX_INDIRECT_RENDERING */ 01991 01992 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) 01993 { 01994 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); 01995 } 01996 01997 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); 01998 01999 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) 02000 { 02001 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); 02002 } 02003 02004 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) 02005 { 02006 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); 02007 } 02008 02009 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 02010 02011 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) 02012 { 02013 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); 02014 } 02015 02016 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) 02017 { 02018 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); 02019 } 02020 02021 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); 02022 02023 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) 02024 { 02025 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); 02026 } 02027 02028 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) 02029 { 02030 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); 02031 } 02032 02033 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); 02034 02035 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) 02036 { 02037 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); 02038 } 02039 02040 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) 02041 { 02042 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); 02043 } 02044 02045 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); 02046 02047 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) 02048 { 02049 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); 02050 } 02051 02052 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) 02053 { 02054 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02055 } 02056 02057 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); 02058 02059 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) 02060 { 02061 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02062 } 02063 02064 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) 02065 { 02066 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); 02067 } 02068 02069 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); 02070 02071 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) 02072 { 02073 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); 02074 } 02075 02076 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) 02077 { 02078 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02079 } 02080 02081 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); 02082 02083 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) 02084 { 02085 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02086 } 02087 02088 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) 02089 { 02090 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); 02091 } 02092 02093 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 02094 02095 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) 02096 { 02097 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); 02098 } 02099 02100 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) 02101 { 02102 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); 02103 } 02104 02105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 02106 02107 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) 02108 { 02109 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); 02110 } 02111 02112 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) 02113 { 02114 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); 02115 } 02116 02117 #ifndef GLX_INDIRECT_RENDERING 02118 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); 02119 02120 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) 02121 { 02122 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); 02123 } 02124 #endif /* GLX_INDIRECT_RENDERING */ 02125 02126 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) 02127 { 02128 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02129 } 02130 02131 #ifndef GLX_INDIRECT_RENDERING 02132 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); 02133 02134 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) 02135 { 02136 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02137 } 02138 #endif /* GLX_INDIRECT_RENDERING */ 02139 02140 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) 02141 { 02142 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02143 } 02144 02145 #ifndef GLX_INDIRECT_RENDERING 02146 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); 02147 02148 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) 02149 { 02150 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02151 } 02152 #endif /* GLX_INDIRECT_RENDERING */ 02153 02154 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) 02155 { 02156 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); 02157 } 02158 02159 #ifndef GLX_INDIRECT_RENDERING 02160 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); 02161 02162 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) 02163 { 02164 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); 02165 } 02166 #endif /* GLX_INDIRECT_RENDERING */ 02167 02168 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) 02169 { 02170 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); 02171 } 02172 02173 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); 02174 02175 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) 02176 { 02177 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); 02178 } 02179 02180 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) 02181 { 02182 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); 02183 } 02184 02185 #ifndef GLX_INDIRECT_RENDERING 02186 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 02187 02188 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) 02189 { 02190 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); 02191 } 02192 #endif /* GLX_INDIRECT_RENDERING */ 02193 02194 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) 02195 { 02196 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02197 } 02198 02199 #ifndef GLX_INDIRECT_RENDERING 02200 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); 02201 02202 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) 02203 { 02204 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02205 } 02206 #endif /* GLX_INDIRECT_RENDERING */ 02207 02208 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) 02209 { 02210 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02211 } 02212 02213 #ifndef GLX_INDIRECT_RENDERING 02214 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); 02215 02216 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) 02217 { 02218 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02219 } 02220 #endif /* GLX_INDIRECT_RENDERING */ 02221 02222 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) 02223 { 02224 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); 02225 } 02226 02227 #ifndef GLX_INDIRECT_RENDERING 02228 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); 02229 02230 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) 02231 { 02232 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); 02233 } 02234 #endif /* GLX_INDIRECT_RENDERING */ 02235 02236 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) 02237 { 02238 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02239 } 02240 02241 #ifndef GLX_INDIRECT_RENDERING 02242 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); 02243 02244 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) 02245 { 02246 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02247 } 02248 #endif /* GLX_INDIRECT_RENDERING */ 02249 02250 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) 02251 { 02252 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02253 } 02254 02255 #ifndef GLX_INDIRECT_RENDERING 02256 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); 02257 02258 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) 02259 { 02260 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02261 } 02262 #endif /* GLX_INDIRECT_RENDERING */ 02263 02264 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) 02265 { 02266 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); 02267 } 02268 02269 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 02270 02271 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) 02272 { 02273 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); 02274 } 02275 02276 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) 02277 { 02278 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); 02279 } 02280 02281 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); 02282 02283 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) 02284 { 02285 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); 02286 } 02287 02288 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) 02289 { 02290 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); 02291 } 02292 02293 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); 02294 02295 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) 02296 { 02297 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); 02298 } 02299 02300 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) 02301 { 02302 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); 02303 } 02304 02305 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); 02306 02307 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) 02308 { 02309 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); 02310 } 02311 02312 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) 02313 { 02314 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); 02315 } 02316 02317 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) 02318 { 02319 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); 02320 } 02321 02322 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) 02323 { 02324 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); 02325 } 02326 02327 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) 02328 { 02329 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); 02330 } 02331 02332 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) 02333 { 02334 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); 02335 } 02336 02337 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) 02338 { 02339 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); 02340 } 02341 02342 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) 02343 { 02344 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); 02345 } 02346 02347 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) 02348 { 02349 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); 02350 } 02351 02352 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) 02353 { 02354 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); 02355 } 02356 02357 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) 02358 { 02359 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); 02360 } 02361 02362 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) 02363 { 02364 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); 02365 } 02366 02367 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) 02368 { 02369 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); 02370 } 02371 02372 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) 02373 { 02374 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); 02375 } 02376 02377 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) 02378 { 02379 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); 02380 } 02381 02382 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) 02383 { 02384 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); 02385 } 02386 02387 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) 02388 { 02389 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); 02390 } 02391 02392 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) 02393 { 02394 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); 02395 } 02396 02397 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) 02398 { 02399 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); 02400 } 02401 02402 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) 02403 { 02404 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); 02405 } 02406 02407 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) 02408 { 02409 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); 02410 } 02411 02412 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) 02413 { 02414 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); 02415 } 02416 02417 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) 02418 { 02419 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); 02420 } 02421 02422 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) 02423 { 02424 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); 02425 } 02426 02427 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) 02428 { 02429 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); 02430 } 02431 02432 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) 02433 { 02434 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); 02435 } 02436 02437 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) 02438 { 02439 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); 02440 } 02441 02442 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) 02443 { 02444 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); 02445 } 02446 02447 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) 02448 { 02449 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); 02450 } 02451 02452 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) 02453 { 02454 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); 02455 } 02456 02457 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) 02458 { 02459 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); 02460 } 02461 02462 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) 02463 { 02464 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); 02465 } 02466 02467 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) 02468 { 02469 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); 02470 } 02471 02472 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) 02473 { 02474 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); 02475 } 02476 02477 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) 02478 { 02479 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); 02480 } 02481 02482 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) 02483 { 02484 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); 02485 } 02486 02487 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) 02488 { 02489 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); 02490 } 02491 02492 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) 02493 { 02494 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); 02495 } 02496 02497 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) 02498 { 02499 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); 02500 } 02501 02502 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) 02503 { 02504 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); 02505 } 02506 02507 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) 02508 { 02509 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); 02510 } 02511 02512 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) 02513 { 02514 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); 02515 } 02516 02517 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) 02518 { 02519 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); 02520 } 02521 02522 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) 02523 { 02524 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); 02525 } 02526 02527 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) 02528 { 02529 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); 02530 } 02531 02532 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) 02533 { 02534 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); 02535 } 02536 02537 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) 02538 { 02539 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); 02540 } 02541 02542 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) 02543 { 02544 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); 02545 } 02546 02547 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) 02548 { 02549 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); 02550 } 02551 02552 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) 02553 { 02554 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); 02555 } 02556 02557 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) 02558 { 02559 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); 02560 } 02561 02562 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) 02563 { 02564 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); 02565 } 02566 02567 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) 02568 { 02569 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); 02570 } 02571 02572 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) 02573 { 02574 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); 02575 } 02576 02577 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) 02578 { 02579 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); 02580 } 02581 02582 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) 02583 { 02584 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); 02585 } 02586 02587 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) 02588 { 02589 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); 02590 } 02591 02592 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) 02593 { 02594 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); 02595 } 02596 02597 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) 02598 { 02599 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); 02600 } 02601 02602 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) 02603 { 02604 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); 02605 } 02606 02607 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) 02608 { 02609 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); 02610 } 02611 02612 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) 02613 { 02614 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); 02615 } 02616 02617 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) 02618 { 02619 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); 02620 } 02621 02622 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) 02623 { 02624 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); 02625 } 02626 02627 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) 02628 { 02629 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); 02630 } 02631 02632 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) 02633 { 02634 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); 02635 } 02636 02637 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) 02638 { 02639 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); 02640 } 02641 02642 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) 02643 { 02644 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); 02645 } 02646 02647 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) 02648 { 02649 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); 02650 } 02651 02652 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) 02653 { 02654 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); 02655 } 02656 02657 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) 02658 { 02659 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); 02660 } 02661 02662 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) 02663 { 02664 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); 02665 } 02666 02667 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) 02668 { 02669 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); 02670 } 02671 02672 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) 02673 { 02674 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); 02675 } 02676 02677 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) 02678 { 02679 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); 02680 } 02681 02682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) 02683 { 02684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); 02685 } 02686 02687 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) 02688 { 02689 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); 02690 } 02691 02692 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) 02693 { 02694 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); 02695 } 02696 02697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) 02698 { 02699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 02700 } 02701 02702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) 02703 { 02704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 02705 } 02706 02707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) 02708 { 02709 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); 02710 } 02711 02712 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) 02713 { 02714 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); 02715 } 02716 02717 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) 02718 { 02719 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); 02720 } 02721 02722 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) 02723 { 02724 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); 02725 } 02726 02727 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) 02728 { 02729 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); 02730 } 02731 02732 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) 02733 { 02734 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); 02735 } 02736 02737 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) 02738 { 02739 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); 02740 } 02741 02742 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) 02743 { 02744 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); 02745 } 02746 02747 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) 02748 { 02749 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); 02750 } 02751 02752 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) 02753 { 02754 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); 02755 } 02756 02757 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) 02758 { 02759 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); 02760 } 02761 02762 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); 02763 02764 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) 02765 { 02766 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); 02767 } 02768 02769 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02770 { 02771 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02772 } 02773 02774 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02775 { 02776 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02777 } 02778 02779 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02780 { 02781 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02782 } 02783 02784 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02785 { 02786 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02787 } 02788 02789 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02790 { 02791 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02792 } 02793 02794 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 02795 { 02796 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 02797 } 02798 02799 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) 02800 { 02801 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); 02802 } 02803 02804 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) 02805 { 02806 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); 02807 } 02808 02809 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) 02810 { 02811 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); 02812 } 02813 02814 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) 02815 { 02816 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); 02817 } 02818 02819 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) 02820 { 02821 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); 02822 } 02823 02824 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) 02825 { 02826 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); 02827 } 02828 02829 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) 02830 { 02831 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); 02832 } 02833 02834 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) 02835 { 02836 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); 02837 } 02838 02839 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) 02840 { 02841 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); 02842 } 02843 02844 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) 02845 { 02846 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); 02847 } 02848 02849 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) 02850 { 02851 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); 02852 } 02853 02854 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) 02855 { 02856 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); 02857 } 02858 02859 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) 02860 { 02861 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); 02862 } 02863 02864 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) 02865 { 02866 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); 02867 } 02868 02869 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) 02870 { 02871 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); 02872 } 02873 02874 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) 02875 { 02876 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); 02877 } 02878 02879 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) 02880 { 02881 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); 02882 } 02883 02884 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) 02885 { 02886 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); 02887 } 02888 02889 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) 02890 { 02891 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); 02892 } 02893 02894 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) 02895 { 02896 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); 02897 } 02898 02899 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) 02900 { 02901 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); 02902 } 02903 02904 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) 02905 { 02906 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); 02907 } 02908 02909 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) 02910 { 02911 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); 02912 } 02913 02914 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) 02915 { 02916 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); 02917 } 02918 02919 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) 02920 { 02921 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); 02922 } 02923 02924 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) 02925 { 02926 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); 02927 } 02928 02929 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) 02930 { 02931 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); 02932 } 02933 02934 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) 02935 { 02936 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); 02937 } 02938 02939 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) 02940 { 02941 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 02942 } 02943 02944 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) 02945 { 02946 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 02947 } 02948 02949 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) 02950 { 02951 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 02952 } 02953 02954 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) 02955 { 02956 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 02957 } 02958 02959 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) 02960 { 02961 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); 02962 } 02963 02964 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) 02965 { 02966 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 02967 } 02968 02969 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) 02970 { 02971 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02972 } 02973 02974 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) 02975 { 02976 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02977 } 02978 02979 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) 02980 { 02981 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02982 } 02983 02984 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) 02985 { 02986 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02987 } 02988 02989 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) 02990 { 02991 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02992 } 02993 02994 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) 02995 { 02996 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 02997 } 02998 02999 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 03000 { 03001 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03002 } 03003 03004 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 03005 { 03006 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03007 } 03008 03009 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) 03010 { 03011 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 03012 } 03013 03014 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) 03015 { 03016 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); 03017 } 03018 03019 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 03020 { 03021 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03022 } 03023 03024 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 03025 { 03026 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03027 } 03028 03029 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) 03030 { 03031 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 03032 } 03033 03034 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) 03035 { 03036 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); 03037 } 03038 03039 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 03040 { 03041 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03042 } 03043 03044 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) 03045 { 03046 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 03047 } 03048 03049 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 03050 { 03051 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); 03052 } 03053 03054 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) 03055 { 03056 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); 03057 } 03058 03059 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) 03060 { 03061 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); 03062 } 03063 03064 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) 03065 { 03066 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); 03067 } 03068 03069 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) 03070 { 03071 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); 03072 } 03073 03074 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) 03075 { 03076 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); 03077 } 03078 03079 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) 03080 { 03081 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); 03082 } 03083 03084 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) 03085 { 03086 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); 03087 } 03088 03089 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) 03090 { 03091 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); 03092 } 03093 03094 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) 03095 { 03096 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); 03097 } 03098 03099 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) 03100 { 03101 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); 03102 } 03103 03104 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) 03105 { 03106 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); 03107 } 03108 03109 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) 03110 { 03111 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); 03112 } 03113 03114 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) 03115 { 03116 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); 03117 } 03118 03119 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) 03120 { 03121 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); 03122 } 03123 03124 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) 03125 { 03126 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); 03127 } 03128 03129 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) 03130 { 03131 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); 03132 } 03133 03134 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) 03135 { 03136 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); 03137 } 03138 03139 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) 03140 { 03141 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); 03142 } 03143 03144 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) 03145 { 03146 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); 03147 } 03148 03149 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) 03150 { 03151 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); 03152 } 03153 03154 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) 03155 { 03156 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); 03157 } 03158 03159 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) 03160 { 03161 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); 03162 } 03163 03164 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) 03165 { 03166 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); 03167 } 03168 03169 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) 03170 { 03171 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); 03172 } 03173 03174 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) 03175 { 03176 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); 03177 } 03178 03179 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) 03180 { 03181 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); 03182 } 03183 03184 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) 03185 { 03186 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); 03187 } 03188 03189 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) 03190 { 03191 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); 03192 } 03193 03194 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) 03195 { 03196 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); 03197 } 03198 03199 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) 03200 { 03201 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); 03202 } 03203 03204 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) 03205 { 03206 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); 03207 } 03208 03209 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) 03210 { 03211 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); 03212 } 03213 03214 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) 03215 { 03216 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); 03217 } 03218 03219 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) 03220 { 03221 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); 03222 } 03223 03224 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) 03225 { 03226 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); 03227 } 03228 03229 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) 03230 { 03231 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); 03232 } 03233 03234 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) 03235 { 03236 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); 03237 } 03238 03239 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) 03240 { 03241 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); 03242 } 03243 03244 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) 03245 { 03246 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); 03247 } 03248 03249 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) 03250 { 03251 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); 03252 } 03253 03254 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) 03255 { 03256 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); 03257 } 03258 03259 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) 03260 { 03261 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); 03262 } 03263 03264 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) 03265 { 03266 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); 03267 } 03268 03269 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) 03270 { 03271 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); 03272 } 03273 03274 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) 03275 { 03276 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 03277 } 03278 03279 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) 03280 { 03281 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 03282 } 03283 03284 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) 03285 { 03286 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); 03287 } 03288 03289 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) 03290 { 03291 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); 03292 } 03293 03294 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) 03295 { 03296 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); 03297 } 03298 03299 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) 03300 { 03301 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); 03302 } 03303 03304 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) 03305 { 03306 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); 03307 } 03308 03309 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) 03310 { 03311 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); 03312 } 03313 03314 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) 03315 { 03316 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); 03317 } 03318 03319 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) 03320 { 03321 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); 03322 } 03323 03324 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 03325 { 03326 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 03327 } 03328 03329 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 03330 { 03331 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 03332 } 03333 03334 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) 03335 { 03336 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); 03337 } 03338 03339 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) 03340 { 03341 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); 03342 } 03343 03344 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 03345 { 03346 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 03347 } 03348 03349 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 03350 { 03351 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 03352 } 03353 03354 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) 03355 { 03356 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); 03357 } 03358 03359 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) 03360 { 03361 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); 03362 } 03363 03364 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) 03365 { 03366 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); 03367 } 03368 03369 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) 03370 { 03371 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); 03372 } 03373 03374 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) 03375 { 03376 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 03377 } 03378 03379 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) 03380 { 03381 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 03382 } 03383 03384 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) 03385 { 03386 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); 03387 } 03388 03389 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) 03390 { 03391 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); 03392 } 03393 03394 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) 03395 { 03396 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); 03397 } 03398 03399 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) 03400 { 03401 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); 03402 } 03403 03404 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) 03405 { 03406 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); 03407 } 03408 03409 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) 03410 { 03411 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); 03412 } 03413 03414 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) 03415 { 03416 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); 03417 } 03418 03419 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) 03420 { 03421 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); 03422 } 03423 03424 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) 03425 { 03426 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); 03427 } 03428 03429 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) 03430 { 03431 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); 03432 } 03433 03434 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) 03435 { 03436 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); 03437 } 03438 03439 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) 03440 { 03441 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); 03442 } 03443 03444 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) 03445 { 03446 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); 03447 } 03448 03449 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) 03450 { 03451 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); 03452 } 03453 03454 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) 03455 { 03456 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 03457 } 03458 03459 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) 03460 { 03461 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 03462 } 03463 03464 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) 03465 { 03466 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); 03467 } 03468 03469 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) 03470 { 03471 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); 03472 } 03473 03474 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) 03475 { 03476 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); 03477 } 03478 03479 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) 03480 { 03481 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); 03482 } 03483 03484 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) 03485 { 03486 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03487 } 03488 03489 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) 03490 { 03491 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03492 } 03493 03494 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) 03495 { 03496 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03497 } 03498 03499 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) 03500 { 03501 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03502 } 03503 03504 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) 03505 { 03506 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 03507 } 03508 03509 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) 03510 { 03511 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 03512 } 03513 03514 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) 03515 { 03516 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); 03517 } 03518 03519 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) 03520 { 03521 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); 03522 } 03523 03524 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) 03525 { 03526 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); 03527 } 03528 03529 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) 03530 { 03531 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); 03532 } 03533 03534 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) 03535 { 03536 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); 03537 } 03538 03539 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) 03540 { 03541 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); 03542 } 03543 03544 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) 03545 { 03546 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); 03547 } 03548 03549 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) 03550 { 03551 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); 03552 } 03553 03554 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) 03555 { 03556 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); 03557 } 03558 03559 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) 03560 { 03561 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); 03562 } 03563 03564 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) 03565 { 03566 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); 03567 } 03568 03569 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) 03570 { 03571 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); 03572 } 03573 03574 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) 03575 { 03576 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); 03577 } 03578 03579 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) 03580 { 03581 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); 03582 } 03583 03584 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) 03585 { 03586 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 03587 } 03588 03589 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) 03590 { 03591 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 03592 } 03593 03594 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) 03595 { 03596 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 03597 } 03598 03599 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) 03600 { 03601 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 03602 } 03603 03604 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) 03605 { 03606 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03607 } 03608 03609 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) 03610 { 03611 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 03612 } 03613 03614 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) 03615 { 03616 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); 03617 } 03618 03619 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) 03620 { 03621 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); 03622 } 03623 03624 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) 03625 { 03626 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); 03627 } 03628 03629 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) 03630 { 03631 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); 03632 } 03633 03634 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) 03635 { 03636 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); 03637 } 03638 03639 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) 03640 { 03641 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); 03642 } 03643 03644 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) 03645 { 03646 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); 03647 } 03648 03649 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) 03650 { 03651 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); 03652 } 03653 03654 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) 03655 { 03656 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); 03657 } 03658 03659 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) 03660 { 03661 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 03662 } 03663 03664 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) 03665 { 03666 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 03667 } 03668 03669 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) 03670 { 03671 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); 03672 } 03673 03674 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) 03675 { 03676 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); 03677 } 03678 03679 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) 03680 { 03681 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); 03682 } 03683 03684 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) 03685 { 03686 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); 03687 } 03688 03689 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) 03690 { 03691 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); 03692 } 03693 03694 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) 03695 { 03696 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); 03697 } 03698 03699 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) 03700 { 03701 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); 03702 } 03703 03704 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) 03705 { 03706 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); 03707 } 03708 03709 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) 03710 { 03711 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); 03712 } 03713 03714 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) 03715 { 03716 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); 03717 } 03718 03719 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) 03720 { 03721 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); 03722 } 03723 03724 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) 03725 { 03726 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); 03727 } 03728 03729 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) 03730 { 03731 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); 03732 } 03733 03734 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) 03735 { 03736 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); 03737 } 03738 03739 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) 03740 { 03741 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); 03742 } 03743 03744 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) 03745 { 03746 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); 03747 } 03748 03749 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) 03750 { 03751 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); 03752 } 03753 03754 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) 03755 { 03756 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); 03757 } 03758 03759 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) 03760 { 03761 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); 03762 } 03763 03764 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) 03765 { 03766 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); 03767 } 03768 03769 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) 03770 { 03771 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); 03772 } 03773 03774 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) 03775 { 03776 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); 03777 } 03778 03779 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) 03780 { 03781 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); 03782 } 03783 03784 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) 03785 { 03786 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); 03787 } 03788 03789 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) 03790 { 03791 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); 03792 } 03793 03794 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) 03795 { 03796 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); 03797 } 03798 03799 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) 03800 { 03801 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); 03802 } 03803 03804 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) 03805 { 03806 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); 03807 } 03808 03809 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) 03810 { 03811 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); 03812 } 03813 03814 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) 03815 { 03816 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); 03817 } 03818 03819 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) 03820 { 03821 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); 03822 } 03823 03824 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) 03825 { 03826 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); 03827 } 03828 03829 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) 03830 { 03831 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); 03832 } 03833 03834 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) 03835 { 03836 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); 03837 } 03838 03839 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) 03840 { 03841 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); 03842 } 03843 03844 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) 03845 { 03846 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); 03847 } 03848 03849 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) 03850 { 03851 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); 03852 } 03853 03854 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) 03855 { 03856 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); 03857 } 03858 03859 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) 03860 { 03861 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); 03862 } 03863 03864 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) 03865 { 03866 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); 03867 } 03868 03869 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) 03870 { 03871 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); 03872 } 03873 03874 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) 03875 { 03876 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); 03877 } 03878 03879 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) 03880 { 03881 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); 03882 } 03883 03884 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) 03885 { 03886 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); 03887 } 03888 03889 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) 03890 { 03891 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); 03892 } 03893 03894 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) 03895 { 03896 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); 03897 } 03898 03899 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) 03900 { 03901 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); 03902 } 03903 03904 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) 03905 { 03906 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); 03907 } 03908 03909 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) 03910 { 03911 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); 03912 } 03913 03914 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03915 { 03916 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03917 } 03918 03919 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03920 { 03921 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03922 } 03923 03924 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03925 { 03926 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03927 } 03928 03929 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03930 { 03931 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03932 } 03933 03934 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03935 { 03936 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03937 } 03938 03939 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) 03940 { 03941 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); 03942 } 03943 03944 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) 03945 { 03946 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); 03947 } 03948 03949 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) 03950 { 03951 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); 03952 } 03953 03954 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) 03955 { 03956 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); 03957 } 03958 03959 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) 03960 { 03961 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); 03962 } 03963 03964 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) 03965 { 03966 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); 03967 } 03968 03969 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) 03970 { 03971 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); 03972 } 03973 03974 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) 03975 { 03976 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 03977 } 03978 03979 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) 03980 { 03981 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 03982 } 03983 03984 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) 03985 { 03986 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); 03987 } 03988 03989 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) 03990 { 03991 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); 03992 } 03993 03994 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) 03995 { 03996 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); 03997 } 03998 03999 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) 04000 { 04001 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); 04002 } 04003 04004 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) 04005 { 04006 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); 04007 } 04008 04009 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) 04010 { 04011 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); 04012 } 04013 04014 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params); 04015 04016 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_562)(GLenum pname, GLfloat * params) 04017 { 04018 DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); 04019 } 04020 04021 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLint * params); 04022 04023 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLint * params) 04024 { 04025 DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); 04026 } 04027 04028 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat param); 04029 04030 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLfloat param) 04031 { 04032 DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); 04033 } 04034 04035 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, const GLfloat * params); 04036 04037 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, const GLfloat * params) 04038 { 04039 DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); 04040 } 04041 04042 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLint param); 04043 04044 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, GLint param) 04045 { 04046 DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); 04047 } 04048 04049 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLint * params); 04050 04051 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, const GLint * params) 04052 { 04053 DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); 04054 } 04055 04056 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLclampf value, GLboolean invert); 04057 04058 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLclampf value, GLboolean invert) 04059 { 04060 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); 04061 } 04062 04063 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pattern); 04064 04065 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pattern) 04066 { 04067 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); 04068 } 04069 04070 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) 04071 { 04072 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); 04073 } 04074 04075 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) 04076 { 04077 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); 04078 } 04079 04080 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) 04081 { 04082 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); 04083 } 04084 04085 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) 04086 { 04087 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); 04088 } 04089 04090 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) 04091 { 04092 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); 04093 } 04094 04095 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) 04096 { 04097 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); 04098 } 04099 04100 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) 04101 { 04102 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); 04103 } 04104 04105 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) 04106 { 04107 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); 04108 } 04109 04110 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) 04111 { 04112 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); 04113 } 04114 04115 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLfloat param); 04116 04117 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLfloat param) 04118 { 04119 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); 04120 } 04121 04122 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) 04123 { 04124 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); 04125 } 04126 04127 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) 04128 { 04129 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); 04130 } 04131 04132 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) 04133 { 04134 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); 04135 } 04136 04137 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, const GLfloat * params); 04138 04139 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, const GLfloat * params) 04140 { 04141 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); 04142 } 04143 04144 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) 04145 { 04146 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); 04147 } 04148 04149 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) 04150 { 04151 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); 04152 } 04153 04154 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLdouble * params); 04155 04156 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLdouble * params) 04157 { 04158 DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); 04159 } 04160 04161 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLfloat * params); 04162 04163 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLfloat * params) 04164 { 04165 DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); 04166 } 04167 04168 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) 04169 { 04170 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); 04171 } 04172 04173 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) 04174 { 04175 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); 04176 } 04177 04178 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) 04179 { 04180 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); 04181 } 04182 04183 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) 04184 { 04185 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); 04186 } 04187 04188 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) 04189 { 04190 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); 04191 } 04192 04193 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) 04194 { 04195 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); 04196 } 04197 04198 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) 04199 { 04200 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); 04201 } 04202 04203 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) 04204 { 04205 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); 04206 } 04207 04208 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) 04209 { 04210 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); 04211 } 04212 04213 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) 04214 { 04215 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); 04216 } 04217 04218 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) 04219 { 04220 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); 04221 } 04222 04223 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) 04224 { 04225 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); 04226 } 04227 04228 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) 04229 { 04230 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); 04231 } 04232 04233 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) 04234 { 04235 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); 04236 } 04237 04238 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) 04239 { 04240 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); 04241 } 04242 04243 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) 04244 { 04245 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); 04246 } 04247 04248 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) 04249 { 04250 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); 04251 } 04252 04253 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) 04254 { 04255 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); 04256 } 04257 04258 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) 04259 { 04260 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); 04261 } 04262 04263 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) 04264 { 04265 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); 04266 } 04267 04268 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) 04269 { 04270 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); 04271 } 04272 04273 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) 04274 { 04275 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); 04276 } 04277 04278 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) 04279 { 04280 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); 04281 } 04282 04283 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) 04284 { 04285 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); 04286 } 04287 04288 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) 04289 { 04290 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); 04291 } 04292 04293 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) 04294 { 04295 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); 04296 } 04297 04298 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) 04299 { 04300 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); 04301 } 04302 04303 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) 04304 { 04305 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); 04306 } 04307 04308 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) 04309 { 04310 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); 04311 } 04312 04313 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) 04314 { 04315 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); 04316 } 04317 04318 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) 04319 { 04320 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); 04321 } 04322 04323 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) 04324 { 04325 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); 04326 } 04327 04328 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 04329 { 04330 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 04331 } 04332 04333 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 04334 { 04335 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 04336 } 04337 04338 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) 04339 { 04340 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); 04341 } 04342 04343 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) 04344 { 04345 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); 04346 } 04347 04348 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) 04349 { 04350 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); 04351 } 04352 04353 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) 04354 { 04355 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); 04356 } 04357 04358 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) 04359 { 04360 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); 04361 } 04362 04363 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) 04364 { 04365 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); 04366 } 04367 04368 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) 04369 { 04370 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); 04371 } 04372 04373 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) 04374 { 04375 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); 04376 } 04377 04378 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) 04379 { 04380 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); 04381 } 04382 04383 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) 04384 { 04385 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); 04386 } 04387 04388 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) 04389 { 04390 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); 04391 } 04392 04393 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) 04394 { 04395 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); 04396 } 04397 04398 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) 04399 { 04400 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); 04401 } 04402 04403 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) 04404 { 04405 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); 04406 } 04407 04408 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum mode); 04409 04410 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum mode) 04411 { 04412 DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); 04413 } 04414 04415 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) 04416 { 04417 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); 04418 } 04419 04420 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) 04421 { 04422 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); 04423 } 04424 04425 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 04426 04427 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) 04428 { 04429 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); 04430 } 04431 04432 KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) 04433 { 04434 DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); 04435 } 04436 04437 KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) 04438 { 04439 DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); 04440 } 04441 04442 KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) 04443 { 04444 DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); 04445 } 04446 04447 KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) 04448 { 04449 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); 04450 } 04451 04452 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) 04453 { 04454 DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); 04455 } 04456 04457 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) 04458 { 04459 DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); 04460 } 04461 04462 KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) 04463 { 04464 DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); 04465 } 04466 04467 KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) 04468 { 04469 DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); 04470 } 04471 04472 KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) 04473 { 04474 DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); 04475 } 04476 04477 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) 04478 { 04479 DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); 04480 } 04481 04482 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) 04483 { 04484 DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); 04485 } 04486 04487 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) 04488 { 04489 DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); 04490 } 04491 04492 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) 04493 { 04494 DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); 04495 } 04496 04497 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) 04498 { 04499 DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); 04500 } 04501 04502 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) 04503 { 04504 DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); 04505 } 04506 04507 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) 04508 { 04509 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); 04510 } 04511 04512 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) 04513 { 04514 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); 04515 } 04516 04517 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) 04518 { 04519 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); 04520 } 04521 04522 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) 04523 { 04524 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); 04525 } 04526 04527 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) 04528 { 04529 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); 04530 } 04531 04532 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) 04533 { 04534 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); 04535 } 04536 04537 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) 04538 { 04539 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); 04540 } 04541 04542 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) 04543 { 04544 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); 04545 } 04546 04547 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) 04548 { 04549 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); 04550 } 04551 04552 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) 04553 { 04554 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); 04555 } 04556 04557 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) 04558 { 04559 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); 04560 } 04561 04562 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) 04563 { 04564 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); 04565 } 04566 04567 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) 04568 { 04569 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); 04570 } 04571 04572 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) 04573 { 04574 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); 04575 } 04576 04577 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) 04578 { 04579 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); 04580 } 04581 04582 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) 04583 { 04584 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); 04585 } 04586 04587 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) 04588 { 04589 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); 04590 } 04591 04592 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) 04593 { 04594 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); 04595 } 04596 04597 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) 04598 { 04599 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); 04600 } 04601 04602 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) 04603 { 04604 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); 04605 } 04606 04607 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) 04608 { 04609 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); 04610 } 04611 04612 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) 04613 { 04614 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); 04615 } 04616 04617 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) 04618 { 04619 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); 04620 } 04621 04622 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) 04623 { 04624 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); 04625 } 04626 04627 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) 04628 { 04629 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); 04630 } 04631 04632 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) 04633 { 04634 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); 04635 } 04636 04637 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) 04638 { 04639 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); 04640 } 04641 04642 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) 04643 { 04644 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); 04645 } 04646 04647 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) 04648 { 04649 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); 04650 } 04651 04652 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) 04653 { 04654 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); 04655 } 04656 04657 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) 04658 { 04659 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); 04660 } 04661 04662 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) 04663 { 04664 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); 04665 } 04666 04667 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) 04668 { 04669 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); 04670 } 04671 04672 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) 04673 { 04674 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); 04675 } 04676 04677 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) 04678 { 04679 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); 04680 } 04681 04682 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) 04683 { 04684 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); 04685 } 04686 04687 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) 04688 { 04689 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); 04690 } 04691 04692 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) 04693 { 04694 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); 04695 } 04696 04697 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) 04698 { 04699 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); 04700 } 04701 04702 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) 04703 { 04704 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); 04705 } 04706 04707 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) 04708 { 04709 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); 04710 } 04711 04712 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) 04713 { 04714 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); 04715 } 04716 04717 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) 04718 { 04719 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); 04720 } 04721 04722 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) 04723 { 04724 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); 04725 } 04726 04727 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) 04728 { 04729 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); 04730 } 04731 04732 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) 04733 { 04734 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); 04735 } 04736 04737 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) 04738 { 04739 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); 04740 } 04741 04742 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) 04743 { 04744 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); 04745 } 04746 04747 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) 04748 { 04749 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); 04750 } 04751 04752 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) 04753 { 04754 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); 04755 } 04756 04757 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) 04758 { 04759 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); 04760 } 04761 04762 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) 04763 { 04764 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); 04765 } 04766 04767 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) 04768 { 04769 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); 04770 } 04771 04772 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) 04773 { 04774 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); 04775 } 04776 04777 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) 04778 { 04779 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); 04780 } 04781 04782 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) 04783 { 04784 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); 04785 } 04786 04787 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) 04788 { 04789 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); 04790 } 04791 04792 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); 04793 04794 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) 04795 { 04796 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); 04797 } 04798 04799 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); 04800 04801 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) 04802 { 04803 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); 04804 } 04805 04806 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences); 04807 04808 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLsizei n, const GLuint * fences) 04809 { 04810 DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); 04811 } 04812 04813 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence); 04814 04815 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLuint fence) 04816 { 04817 DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); 04818 } 04819 04820 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences); 04821 04822 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLsizei n, GLuint * fences) 04823 { 04824 DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); 04825 } 04826 04827 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params); 04828 04829 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLuint fence, GLenum pname, GLint * params) 04830 { 04831 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); 04832 } 04833 04834 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence); 04835 04836 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence) 04837 { 04838 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); 04839 } 04840 04841 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition); 04842 04843 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence, GLenum condition) 04844 { 04845 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); 04846 } 04847 04848 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence); 04849 04850 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence) 04851 { 04852 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); 04853 } 04854 04855 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) 04856 { 04857 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); 04858 } 04859 04860 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) 04861 { 04862 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); 04863 } 04864 04865 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) 04866 { 04867 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); 04868 } 04869 04870 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) 04871 { 04872 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); 04873 } 04874 04875 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) 04876 { 04877 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); 04878 } 04879 04880 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) 04881 { 04882 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); 04883 } 04884 04885 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) 04886 { 04887 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); 04888 } 04889 04890 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) 04891 { 04892 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); 04893 } 04894 04895 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) 04896 { 04897 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); 04898 } 04899 04900 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) 04901 { 04902 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); 04903 } 04904 04905 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) 04906 { 04907 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); 04908 } 04909 04910 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) 04911 { 04912 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 04913 } 04914 04915 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) 04916 { 04917 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); 04918 } 04919 04920 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) 04921 { 04922 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); 04923 } 04924 04925 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) 04926 { 04927 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); 04928 } 04929 04930 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) 04931 { 04932 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); 04933 } 04934 04935 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) 04936 { 04937 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 04938 } 04939 04940 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) 04941 { 04942 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 04943 } 04944 04945 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) 04946 { 04947 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 04948 } 04949 04950 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) 04951 { 04952 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); 04953 } 04954 04955 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) 04956 { 04957 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); 04958 } 04959 04960 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) 04961 { 04962 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); 04963 } 04964 04965 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) 04966 { 04967 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); 04968 } 04969 04970 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) 04971 { 04972 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); 04973 } 04974 04975 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) 04976 { 04977 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); 04978 } 04979 04980 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) 04981 { 04982 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); 04983 } 04984 04985 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) 04986 { 04987 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); 04988 } 04989 04990 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) 04991 { 04992 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); 04993 } 04994 04995 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) 04996 { 04997 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); 04998 } 04999 05000 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) 05001 { 05002 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); 05003 } 05004 05005 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) 05006 { 05007 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); 05008 } 05009 05010 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) 05011 { 05012 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); 05013 } 05014 05015 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) 05016 { 05017 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); 05018 } 05019 05020 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) 05021 { 05022 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); 05023 } 05024 05025 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) 05026 { 05027 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); 05028 } 05029 05030 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) 05031 { 05032 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); 05033 } 05034 05035 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) 05036 { 05037 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); 05038 } 05039 05040 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) 05041 { 05042 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); 05043 } 05044 05045 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) 05046 { 05047 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); 05048 } 05049 05050 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) 05051 { 05052 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); 05053 } 05054 05055 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) 05056 { 05057 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); 05058 } 05059 05060 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) 05061 { 05062 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); 05063 } 05064 05065 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) 05066 { 05067 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); 05068 } 05069 05070 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) 05071 { 05072 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); 05073 } 05074 05075 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 05076 { 05077 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 05078 } 05079 05080 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) 05081 { 05082 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); 05083 } 05084 05085 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 05086 { 05087 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); 05088 } 05089 05090 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) 05091 { 05092 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); 05093 } 05094 05095 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) 05096 { 05097 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 05098 } 05099 05100 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) 05101 { 05102 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); 05103 } 05104 05105 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) 05106 { 05107 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); 05108 } 05109 05110 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) 05111 { 05112 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); 05113 } 05114 05115 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) 05116 { 05117 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); 05118 } 05119 05120 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) 05121 { 05122 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05123 } 05124 05125 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) 05126 { 05127 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05128 } 05129 05130 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) 05131 { 05132 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); 05133 } 05134 05135 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) 05136 { 05137 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05138 } 05139 05140 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) 05141 { 05142 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05143 } 05144 05145 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) 05146 { 05147 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); 05148 } 05149 05150 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) 05151 { 05152 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05153 } 05154 05155 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) 05156 { 05157 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05158 } 05159 05160 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) 05161 { 05162 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); 05163 } 05164 05165 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) 05166 { 05167 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05168 } 05169 05170 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) 05171 { 05172 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05173 } 05174 05175 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) 05176 { 05177 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); 05178 } 05179 05180 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) 05181 { 05182 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); 05183 } 05184 05185 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) 05186 { 05187 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); 05188 } 05189 05190 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) 05191 { 05192 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); 05193 } 05194 05195 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) 05196 { 05197 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); 05198 } 05199 05200 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) 05201 { 05202 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); 05203 } 05204 05205 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) 05206 { 05207 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); 05208 } 05209 05210 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) 05211 { 05212 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); 05213 } 05214 05215 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) 05216 { 05217 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); 05218 } 05219 05220 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) 05221 { 05222 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); 05223 } 05224 05225 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) 05226 { 05227 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); 05228 } 05229 05230 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) 05231 { 05232 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); 05233 } 05234 05235 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) 05236 { 05237 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); 05238 } 05239 05240 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) 05241 { 05242 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); 05243 } 05244 05245 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) 05246 { 05247 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); 05248 } 05249 05250 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) 05251 { 05252 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); 05253 } 05254 05255 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) 05256 { 05257 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); 05258 } 05259 05260 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) 05261 { 05262 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); 05263 } 05264 05265 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) 05266 { 05267 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); 05268 } 05269 05270 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) 05271 { 05272 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); 05273 } 05274 05275 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face); 05276 05277 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLenum face) 05278 { 05279 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); 05280 } 05281 05282 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array); 05283 05284 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint array) 05285 { 05286 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); 05287 } 05288 05289 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays); 05290 05291 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, const GLuint * arrays) 05292 { 05293 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); 05294 } 05295 05296 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays); 05297 05298 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * arrays) 05299 { 05300 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); 05301 } 05302 05303 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array); 05304 05305 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint array) 05306 { 05307 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); 05308 } 05309 05310 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) 05311 { 05312 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); 05313 } 05314 05315 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) 05316 { 05317 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); 05318 } 05319 05320 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) 05321 { 05322 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); 05323 } 05324 05325 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) 05326 { 05327 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); 05328 } 05329 05330 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) 05331 { 05332 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); 05333 } 05334 05335 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) 05336 { 05337 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); 05338 } 05339 05340 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax); 05341 05342 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLclampd zmin, GLclampd zmax) 05343 { 05344 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); 05345 } 05346 05347 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) 05348 { 05349 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); 05350 } 05351 05352 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA); 05353 05354 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLenum modeRGB, GLenum modeA) 05355 { 05356 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); 05357 } 05358 05359 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) 05360 { 05361 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); 05362 } 05363 05364 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) 05365 { 05366 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); 05367 } 05368 05369 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) 05370 { 05371 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); 05372 } 05373 05374 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) 05375 { 05376 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); 05377 } 05378 05379 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) 05380 { 05381 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); 05382 } 05383 05384 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) 05385 { 05386 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); 05387 } 05388 05389 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 05390 { 05391 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); 05392 } 05393 05394 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 05395 { 05396 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); 05397 } 05398 05399 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) 05400 { 05401 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); 05402 } 05403 05404 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) 05405 { 05406 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); 05407 } 05408 05409 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) 05410 { 05411 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); 05412 } 05413 05414 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) 05415 { 05416 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); 05417 } 05418 05419 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) 05420 { 05421 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); 05422 } 05423 05424 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) 05425 { 05426 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 05427 } 05428 05429 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) 05430 { 05431 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); 05432 } 05433 05434 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) 05435 { 05436 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); 05437 } 05438 05439 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) 05440 { 05441 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); 05442 } 05443 05444 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 05445 05446 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) 05447 { 05448 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); 05449 } 05450 05451 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) 05452 { 05453 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); 05454 } 05455 05456 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); 05457 05458 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) 05459 { 05460 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); 05461 } 05462 05463 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); 05464 05465 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) 05466 { 05467 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); 05468 } 05469 05470 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); 05471 05472 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) 05473 { 05474 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); 05475 } 05476 05477 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params); 05478 05479 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLuint id, GLenum pname, GLint64EXT * params) 05480 { 05481 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 05482 } 05483 05484 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params); 05485 05486 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLuint id, GLenum pname, GLuint64EXT * params) 05487 { 05488 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); 05489 } 05490 05491 05492 #endif /* defined( NAME ) */ 05493 05494 /* 05495 * This is how a dispatch table can be initialized with all the functions 05496 * we generated above. 05497 */ 05498 #ifdef DISPATCH_TABLE_NAME 05499 05500 #ifndef TABLE_ENTRY 05501 #error TABLE_ENTRY must be defined 05502 #endif 05503 05504 static _glapi_proc DISPATCH_TABLE_NAME[] = { 05505 TABLE_ENTRY(NewList), 05506 TABLE_ENTRY(EndList), 05507 TABLE_ENTRY(CallList), 05508 TABLE_ENTRY(CallLists), 05509 TABLE_ENTRY(DeleteLists), 05510 TABLE_ENTRY(GenLists), 05511 TABLE_ENTRY(ListBase), 05512 TABLE_ENTRY(Begin), 05513 TABLE_ENTRY(Bitmap), 05514 TABLE_ENTRY(Color3b), 05515 TABLE_ENTRY(Color3bv), 05516 TABLE_ENTRY(Color3d), 05517 TABLE_ENTRY(Color3dv), 05518 TABLE_ENTRY(Color3f), 05519 TABLE_ENTRY(Color3fv), 05520 TABLE_ENTRY(Color3i), 05521 TABLE_ENTRY(Color3iv), 05522 TABLE_ENTRY(Color3s), 05523 TABLE_ENTRY(Color3sv), 05524 TABLE_ENTRY(Color3ub), 05525 TABLE_ENTRY(Color3ubv), 05526 TABLE_ENTRY(Color3ui), 05527 TABLE_ENTRY(Color3uiv), 05528 TABLE_ENTRY(Color3us), 05529 TABLE_ENTRY(Color3usv), 05530 TABLE_ENTRY(Color4b), 05531 TABLE_ENTRY(Color4bv), 05532 TABLE_ENTRY(Color4d), 05533 TABLE_ENTRY(Color4dv), 05534 TABLE_ENTRY(Color4f), 05535 TABLE_ENTRY(Color4fv), 05536 TABLE_ENTRY(Color4i), 05537 TABLE_ENTRY(Color4iv), 05538 TABLE_ENTRY(Color4s), 05539 TABLE_ENTRY(Color4sv), 05540 TABLE_ENTRY(Color4ub), 05541 TABLE_ENTRY(Color4ubv), 05542 TABLE_ENTRY(Color4ui), 05543 TABLE_ENTRY(Color4uiv), 05544 TABLE_ENTRY(Color4us), 05545 TABLE_ENTRY(Color4usv), 05546 TABLE_ENTRY(EdgeFlag), 05547 TABLE_ENTRY(EdgeFlagv), 05548 TABLE_ENTRY(End), 05549 TABLE_ENTRY(Indexd), 05550 TABLE_ENTRY(Indexdv), 05551 TABLE_ENTRY(Indexf), 05552 TABLE_ENTRY(Indexfv), 05553 TABLE_ENTRY(Indexi), 05554 TABLE_ENTRY(Indexiv), 05555 TABLE_ENTRY(Indexs), 05556 TABLE_ENTRY(Indexsv), 05557 TABLE_ENTRY(Normal3b), 05558 TABLE_ENTRY(Normal3bv), 05559 TABLE_ENTRY(Normal3d), 05560 TABLE_ENTRY(Normal3dv), 05561 TABLE_ENTRY(Normal3f), 05562 TABLE_ENTRY(Normal3fv), 05563 TABLE_ENTRY(Normal3i), 05564 TABLE_ENTRY(Normal3iv), 05565 TABLE_ENTRY(Normal3s), 05566 TABLE_ENTRY(Normal3sv), 05567 TABLE_ENTRY(RasterPos2d), 05568 TABLE_ENTRY(RasterPos2dv), 05569 TABLE_ENTRY(RasterPos2f), 05570 TABLE_ENTRY(RasterPos2fv), 05571 TABLE_ENTRY(RasterPos2i), 05572 TABLE_ENTRY(RasterPos2iv), 05573 TABLE_ENTRY(RasterPos2s), 05574 TABLE_ENTRY(RasterPos2sv), 05575 TABLE_ENTRY(RasterPos3d), 05576 TABLE_ENTRY(RasterPos3dv), 05577 TABLE_ENTRY(RasterPos3f), 05578 TABLE_ENTRY(RasterPos3fv), 05579 TABLE_ENTRY(RasterPos3i), 05580 TABLE_ENTRY(RasterPos3iv), 05581 TABLE_ENTRY(RasterPos3s), 05582 TABLE_ENTRY(RasterPos3sv), 05583 TABLE_ENTRY(RasterPos4d), 05584 TABLE_ENTRY(RasterPos4dv), 05585 TABLE_ENTRY(RasterPos4f), 05586 TABLE_ENTRY(RasterPos4fv), 05587 TABLE_ENTRY(RasterPos4i), 05588 TABLE_ENTRY(RasterPos4iv), 05589 TABLE_ENTRY(RasterPos4s), 05590 TABLE_ENTRY(RasterPos4sv), 05591 TABLE_ENTRY(Rectd), 05592 TABLE_ENTRY(Rectdv), 05593 TABLE_ENTRY(Rectf), 05594 TABLE_ENTRY(Rectfv), 05595 TABLE_ENTRY(Recti), 05596 TABLE_ENTRY(Rectiv), 05597 TABLE_ENTRY(Rects), 05598 TABLE_ENTRY(Rectsv), 05599 TABLE_ENTRY(TexCoord1d), 05600 TABLE_ENTRY(TexCoord1dv), 05601 TABLE_ENTRY(TexCoord1f), 05602 TABLE_ENTRY(TexCoord1fv), 05603 TABLE_ENTRY(TexCoord1i), 05604 TABLE_ENTRY(TexCoord1iv), 05605 TABLE_ENTRY(TexCoord1s), 05606 TABLE_ENTRY(TexCoord1sv), 05607 TABLE_ENTRY(TexCoord2d), 05608 TABLE_ENTRY(TexCoord2dv), 05609 TABLE_ENTRY(TexCoord2f), 05610 TABLE_ENTRY(TexCoord2fv), 05611 TABLE_ENTRY(TexCoord2i), 05612 TABLE_ENTRY(TexCoord2iv), 05613 TABLE_ENTRY(TexCoord2s), 05614 TABLE_ENTRY(TexCoord2sv), 05615 TABLE_ENTRY(TexCoord3d), 05616 TABLE_ENTRY(TexCoord3dv), 05617 TABLE_ENTRY(TexCoord3f), 05618 TABLE_ENTRY(TexCoord3fv), 05619 TABLE_ENTRY(TexCoord3i), 05620 TABLE_ENTRY(TexCoord3iv), 05621 TABLE_ENTRY(TexCoord3s), 05622 TABLE_ENTRY(TexCoord3sv), 05623 TABLE_ENTRY(TexCoord4d), 05624 TABLE_ENTRY(TexCoord4dv), 05625 TABLE_ENTRY(TexCoord4f), 05626 TABLE_ENTRY(TexCoord4fv), 05627 TABLE_ENTRY(TexCoord4i), 05628 TABLE_ENTRY(TexCoord4iv), 05629 TABLE_ENTRY(TexCoord4s), 05630 TABLE_ENTRY(TexCoord4sv), 05631 TABLE_ENTRY(Vertex2d), 05632 TABLE_ENTRY(Vertex2dv), 05633 TABLE_ENTRY(Vertex2f), 05634 TABLE_ENTRY(Vertex2fv), 05635 TABLE_ENTRY(Vertex2i), 05636 TABLE_ENTRY(Vertex2iv), 05637 TABLE_ENTRY(Vertex2s), 05638 TABLE_ENTRY(Vertex2sv), 05639 TABLE_ENTRY(Vertex3d), 05640 TABLE_ENTRY(Vertex3dv), 05641 TABLE_ENTRY(Vertex3f), 05642 TABLE_ENTRY(Vertex3fv), 05643 TABLE_ENTRY(Vertex3i), 05644 TABLE_ENTRY(Vertex3iv), 05645 TABLE_ENTRY(Vertex3s), 05646 TABLE_ENTRY(Vertex3sv), 05647 TABLE_ENTRY(Vertex4d), 05648 TABLE_ENTRY(Vertex4dv), 05649 TABLE_ENTRY(Vertex4f), 05650 TABLE_ENTRY(Vertex4fv), 05651 TABLE_ENTRY(Vertex4i), 05652 TABLE_ENTRY(Vertex4iv), 05653 TABLE_ENTRY(Vertex4s), 05654 TABLE_ENTRY(Vertex4sv), 05655 TABLE_ENTRY(ClipPlane), 05656 TABLE_ENTRY(ColorMaterial), 05657 TABLE_ENTRY(CullFace), 05658 TABLE_ENTRY(Fogf), 05659 TABLE_ENTRY(Fogfv), 05660 TABLE_ENTRY(Fogi), 05661 TABLE_ENTRY(Fogiv), 05662 TABLE_ENTRY(FrontFace), 05663 TABLE_ENTRY(Hint), 05664 TABLE_ENTRY(Lightf), 05665 TABLE_ENTRY(Lightfv), 05666 TABLE_ENTRY(Lighti), 05667 TABLE_ENTRY(Lightiv), 05668 TABLE_ENTRY(LightModelf), 05669 TABLE_ENTRY(LightModelfv), 05670 TABLE_ENTRY(LightModeli), 05671 TABLE_ENTRY(LightModeliv), 05672 TABLE_ENTRY(LineStipple), 05673 TABLE_ENTRY(LineWidth), 05674 TABLE_ENTRY(Materialf), 05675 TABLE_ENTRY(Materialfv), 05676 TABLE_ENTRY(Materiali), 05677 TABLE_ENTRY(Materialiv), 05678 TABLE_ENTRY(PointSize), 05679 TABLE_ENTRY(PolygonMode), 05680 TABLE_ENTRY(PolygonStipple), 05681 TABLE_ENTRY(Scissor), 05682 TABLE_ENTRY(ShadeModel), 05683 TABLE_ENTRY(TexParameterf), 05684 TABLE_ENTRY(TexParameterfv), 05685 TABLE_ENTRY(TexParameteri), 05686 TABLE_ENTRY(TexParameteriv), 05687 TABLE_ENTRY(TexImage1D), 05688 TABLE_ENTRY(TexImage2D), 05689 TABLE_ENTRY(TexEnvf), 05690 TABLE_ENTRY(TexEnvfv), 05691 TABLE_ENTRY(TexEnvi), 05692 TABLE_ENTRY(TexEnviv), 05693 TABLE_ENTRY(TexGend), 05694 TABLE_ENTRY(TexGendv), 05695 TABLE_ENTRY(TexGenf), 05696 TABLE_ENTRY(TexGenfv), 05697 TABLE_ENTRY(TexGeni), 05698 TABLE_ENTRY(TexGeniv), 05699 TABLE_ENTRY(FeedbackBuffer), 05700 TABLE_ENTRY(SelectBuffer), 05701 TABLE_ENTRY(RenderMode), 05702 TABLE_ENTRY(InitNames), 05703 TABLE_ENTRY(LoadName), 05704 TABLE_ENTRY(PassThrough), 05705 TABLE_ENTRY(PopName), 05706 TABLE_ENTRY(PushName), 05707 TABLE_ENTRY(DrawBuffer), 05708 TABLE_ENTRY(Clear), 05709 TABLE_ENTRY(ClearAccum), 05710 TABLE_ENTRY(ClearIndex), 05711 TABLE_ENTRY(ClearColor), 05712 TABLE_ENTRY(ClearStencil), 05713 TABLE_ENTRY(ClearDepth), 05714 TABLE_ENTRY(StencilMask), 05715 TABLE_ENTRY(ColorMask), 05716 TABLE_ENTRY(DepthMask), 05717 TABLE_ENTRY(IndexMask), 05718 TABLE_ENTRY(Accum), 05719 TABLE_ENTRY(Disable), 05720 TABLE_ENTRY(Enable), 05721 TABLE_ENTRY(Finish), 05722 TABLE_ENTRY(Flush), 05723 TABLE_ENTRY(PopAttrib), 05724 TABLE_ENTRY(PushAttrib), 05725 TABLE_ENTRY(Map1d), 05726 TABLE_ENTRY(Map1f), 05727 TABLE_ENTRY(Map2d), 05728 TABLE_ENTRY(Map2f), 05729 TABLE_ENTRY(MapGrid1d), 05730 TABLE_ENTRY(MapGrid1f), 05731 TABLE_ENTRY(MapGrid2d), 05732 TABLE_ENTRY(MapGrid2f), 05733 TABLE_ENTRY(EvalCoord1d), 05734 TABLE_ENTRY(EvalCoord1dv), 05735 TABLE_ENTRY(EvalCoord1f), 05736 TABLE_ENTRY(EvalCoord1fv), 05737 TABLE_ENTRY(EvalCoord2d), 05738 TABLE_ENTRY(EvalCoord2dv), 05739 TABLE_ENTRY(EvalCoord2f), 05740 TABLE_ENTRY(EvalCoord2fv), 05741 TABLE_ENTRY(EvalMesh1), 05742 TABLE_ENTRY(EvalPoint1), 05743 TABLE_ENTRY(EvalMesh2), 05744 TABLE_ENTRY(EvalPoint2), 05745 TABLE_ENTRY(AlphaFunc), 05746 TABLE_ENTRY(BlendFunc), 05747 TABLE_ENTRY(LogicOp), 05748 TABLE_ENTRY(StencilFunc), 05749 TABLE_ENTRY(StencilOp), 05750 TABLE_ENTRY(DepthFunc), 05751 TABLE_ENTRY(PixelZoom), 05752 TABLE_ENTRY(PixelTransferf), 05753 TABLE_ENTRY(PixelTransferi), 05754 TABLE_ENTRY(PixelStoref), 05755 TABLE_ENTRY(PixelStorei), 05756 TABLE_ENTRY(PixelMapfv), 05757 TABLE_ENTRY(PixelMapuiv), 05758 TABLE_ENTRY(PixelMapusv), 05759 TABLE_ENTRY(ReadBuffer), 05760 TABLE_ENTRY(CopyPixels), 05761 TABLE_ENTRY(ReadPixels), 05762 TABLE_ENTRY(DrawPixels), 05763 TABLE_ENTRY(GetBooleanv), 05764 TABLE_ENTRY(GetClipPlane), 05765 TABLE_ENTRY(GetDoublev), 05766 TABLE_ENTRY(GetError), 05767 TABLE_ENTRY(GetFloatv), 05768 TABLE_ENTRY(GetIntegerv), 05769 TABLE_ENTRY(GetLightfv), 05770 TABLE_ENTRY(GetLightiv), 05771 TABLE_ENTRY(GetMapdv), 05772 TABLE_ENTRY(GetMapfv), 05773 TABLE_ENTRY(GetMapiv), 05774 TABLE_ENTRY(GetMaterialfv), 05775 TABLE_ENTRY(GetMaterialiv), 05776 TABLE_ENTRY(GetPixelMapfv), 05777 TABLE_ENTRY(GetPixelMapuiv), 05778 TABLE_ENTRY(GetPixelMapusv), 05779 TABLE_ENTRY(GetPolygonStipple), 05780 TABLE_ENTRY(GetString), 05781 TABLE_ENTRY(GetTexEnvfv), 05782 TABLE_ENTRY(GetTexEnviv), 05783 TABLE_ENTRY(GetTexGendv), 05784 TABLE_ENTRY(GetTexGenfv), 05785 TABLE_ENTRY(GetTexGeniv), 05786 TABLE_ENTRY(GetTexImage), 05787 TABLE_ENTRY(GetTexParameterfv), 05788 TABLE_ENTRY(GetTexParameteriv), 05789 TABLE_ENTRY(GetTexLevelParameterfv), 05790 TABLE_ENTRY(GetTexLevelParameteriv), 05791 TABLE_ENTRY(IsEnabled), 05792 TABLE_ENTRY(IsList), 05793 TABLE_ENTRY(DepthRange), 05794 TABLE_ENTRY(Frustum), 05795 TABLE_ENTRY(LoadIdentity), 05796 TABLE_ENTRY(LoadMatrixf), 05797 TABLE_ENTRY(LoadMatrixd), 05798 TABLE_ENTRY(MatrixMode), 05799 TABLE_ENTRY(MultMatrixf), 05800 TABLE_ENTRY(MultMatrixd), 05801 TABLE_ENTRY(Ortho), 05802 TABLE_ENTRY(PopMatrix), 05803 TABLE_ENTRY(PushMatrix), 05804 TABLE_ENTRY(Rotated), 05805 TABLE_ENTRY(Rotatef), 05806 TABLE_ENTRY(Scaled), 05807 TABLE_ENTRY(Scalef), 05808 TABLE_ENTRY(Translated), 05809 TABLE_ENTRY(Translatef), 05810 TABLE_ENTRY(Viewport), 05811 TABLE_ENTRY(ArrayElement), 05812 TABLE_ENTRY(BindTexture), 05813 TABLE_ENTRY(ColorPointer), 05814 TABLE_ENTRY(DisableClientState), 05815 TABLE_ENTRY(DrawArrays), 05816 TABLE_ENTRY(DrawElements), 05817 TABLE_ENTRY(EdgeFlagPointer), 05818 TABLE_ENTRY(EnableClientState), 05819 TABLE_ENTRY(IndexPointer), 05820 TABLE_ENTRY(Indexub), 05821 TABLE_ENTRY(Indexubv), 05822 TABLE_ENTRY(InterleavedArrays), 05823 TABLE_ENTRY(NormalPointer), 05824 TABLE_ENTRY(PolygonOffset), 05825 TABLE_ENTRY(TexCoordPointer), 05826 TABLE_ENTRY(VertexPointer), 05827 TABLE_ENTRY(AreTexturesResident), 05828 TABLE_ENTRY(CopyTexImage1D), 05829 TABLE_ENTRY(CopyTexImage2D), 05830 TABLE_ENTRY(CopyTexSubImage1D), 05831 TABLE_ENTRY(CopyTexSubImage2D), 05832 TABLE_ENTRY(DeleteTextures), 05833 TABLE_ENTRY(GenTextures), 05834 TABLE_ENTRY(GetPointerv), 05835 TABLE_ENTRY(IsTexture), 05836 TABLE_ENTRY(PrioritizeTextures), 05837 TABLE_ENTRY(TexSubImage1D), 05838 TABLE_ENTRY(TexSubImage2D), 05839 TABLE_ENTRY(PopClientAttrib), 05840 TABLE_ENTRY(PushClientAttrib), 05841 TABLE_ENTRY(BlendColor), 05842 TABLE_ENTRY(BlendEquation), 05843 TABLE_ENTRY(DrawRangeElements), 05844 TABLE_ENTRY(ColorTable), 05845 TABLE_ENTRY(ColorTableParameterfv), 05846 TABLE_ENTRY(ColorTableParameteriv), 05847 TABLE_ENTRY(CopyColorTable), 05848 TABLE_ENTRY(GetColorTable), 05849 TABLE_ENTRY(GetColorTableParameterfv), 05850 TABLE_ENTRY(GetColorTableParameteriv), 05851 TABLE_ENTRY(ColorSubTable), 05852 TABLE_ENTRY(CopyColorSubTable), 05853 TABLE_ENTRY(ConvolutionFilter1D), 05854 TABLE_ENTRY(ConvolutionFilter2D), 05855 TABLE_ENTRY(ConvolutionParameterf), 05856 TABLE_ENTRY(ConvolutionParameterfv), 05857 TABLE_ENTRY(ConvolutionParameteri), 05858 TABLE_ENTRY(ConvolutionParameteriv), 05859 TABLE_ENTRY(CopyConvolutionFilter1D), 05860 TABLE_ENTRY(CopyConvolutionFilter2D), 05861 TABLE_ENTRY(GetConvolutionFilter), 05862 TABLE_ENTRY(GetConvolutionParameterfv), 05863 TABLE_ENTRY(GetConvolutionParameteriv), 05864 TABLE_ENTRY(GetSeparableFilter), 05865 TABLE_ENTRY(SeparableFilter2D), 05866 TABLE_ENTRY(GetHistogram), 05867 TABLE_ENTRY(GetHistogramParameterfv), 05868 TABLE_ENTRY(GetHistogramParameteriv), 05869 TABLE_ENTRY(GetMinmax), 05870 TABLE_ENTRY(GetMinmaxParameterfv), 05871 TABLE_ENTRY(GetMinmaxParameteriv), 05872 TABLE_ENTRY(Histogram), 05873 TABLE_ENTRY(Minmax), 05874 TABLE_ENTRY(ResetHistogram), 05875 TABLE_ENTRY(ResetMinmax), 05876 TABLE_ENTRY(TexImage3D), 05877 TABLE_ENTRY(TexSubImage3D), 05878 TABLE_ENTRY(CopyTexSubImage3D), 05879 TABLE_ENTRY(ActiveTextureARB), 05880 TABLE_ENTRY(ClientActiveTextureARB), 05881 TABLE_ENTRY(MultiTexCoord1dARB), 05882 TABLE_ENTRY(MultiTexCoord1dvARB), 05883 TABLE_ENTRY(MultiTexCoord1fARB), 05884 TABLE_ENTRY(MultiTexCoord1fvARB), 05885 TABLE_ENTRY(MultiTexCoord1iARB), 05886 TABLE_ENTRY(MultiTexCoord1ivARB), 05887 TABLE_ENTRY(MultiTexCoord1sARB), 05888 TABLE_ENTRY(MultiTexCoord1svARB), 05889 TABLE_ENTRY(MultiTexCoord2dARB), 05890 TABLE_ENTRY(MultiTexCoord2dvARB), 05891 TABLE_ENTRY(MultiTexCoord2fARB), 05892 TABLE_ENTRY(MultiTexCoord2fvARB), 05893 TABLE_ENTRY(MultiTexCoord2iARB), 05894 TABLE_ENTRY(MultiTexCoord2ivARB), 05895 TABLE_ENTRY(MultiTexCoord2sARB), 05896 TABLE_ENTRY(MultiTexCoord2svARB), 05897 TABLE_ENTRY(MultiTexCoord3dARB), 05898 TABLE_ENTRY(MultiTexCoord3dvARB), 05899 TABLE_ENTRY(MultiTexCoord3fARB), 05900 TABLE_ENTRY(MultiTexCoord3fvARB), 05901 TABLE_ENTRY(MultiTexCoord3iARB), 05902 TABLE_ENTRY(MultiTexCoord3ivARB), 05903 TABLE_ENTRY(MultiTexCoord3sARB), 05904 TABLE_ENTRY(MultiTexCoord3svARB), 05905 TABLE_ENTRY(MultiTexCoord4dARB), 05906 TABLE_ENTRY(MultiTexCoord4dvARB), 05907 TABLE_ENTRY(MultiTexCoord4fARB), 05908 TABLE_ENTRY(MultiTexCoord4fvARB), 05909 TABLE_ENTRY(MultiTexCoord4iARB), 05910 TABLE_ENTRY(MultiTexCoord4ivARB), 05911 TABLE_ENTRY(MultiTexCoord4sARB), 05912 TABLE_ENTRY(MultiTexCoord4svARB), 05913 TABLE_ENTRY(AttachShader), 05914 TABLE_ENTRY(CreateProgram), 05915 TABLE_ENTRY(CreateShader), 05916 TABLE_ENTRY(DeleteProgram), 05917 TABLE_ENTRY(DeleteShader), 05918 TABLE_ENTRY(DetachShader), 05919 TABLE_ENTRY(GetAttachedShaders), 05920 TABLE_ENTRY(GetProgramInfoLog), 05921 TABLE_ENTRY(GetProgramiv), 05922 TABLE_ENTRY(GetShaderInfoLog), 05923 TABLE_ENTRY(GetShaderiv), 05924 TABLE_ENTRY(IsProgram), 05925 TABLE_ENTRY(IsShader), 05926 TABLE_ENTRY(StencilFuncSeparate), 05927 TABLE_ENTRY(StencilMaskSeparate), 05928 TABLE_ENTRY(StencilOpSeparate), 05929 TABLE_ENTRY(UniformMatrix2x3fv), 05930 TABLE_ENTRY(UniformMatrix2x4fv), 05931 TABLE_ENTRY(UniformMatrix3x2fv), 05932 TABLE_ENTRY(UniformMatrix3x4fv), 05933 TABLE_ENTRY(UniformMatrix4x2fv), 05934 TABLE_ENTRY(UniformMatrix4x3fv), 05935 TABLE_ENTRY(LoadTransposeMatrixdARB), 05936 TABLE_ENTRY(LoadTransposeMatrixfARB), 05937 TABLE_ENTRY(MultTransposeMatrixdARB), 05938 TABLE_ENTRY(MultTransposeMatrixfARB), 05939 TABLE_ENTRY(SampleCoverageARB), 05940 TABLE_ENTRY(CompressedTexImage1DARB), 05941 TABLE_ENTRY(CompressedTexImage2DARB), 05942 TABLE_ENTRY(CompressedTexImage3DARB), 05943 TABLE_ENTRY(CompressedTexSubImage1DARB), 05944 TABLE_ENTRY(CompressedTexSubImage2DARB), 05945 TABLE_ENTRY(CompressedTexSubImage3DARB), 05946 TABLE_ENTRY(GetCompressedTexImageARB), 05947 TABLE_ENTRY(DisableVertexAttribArrayARB), 05948 TABLE_ENTRY(EnableVertexAttribArrayARB), 05949 TABLE_ENTRY(GetProgramEnvParameterdvARB), 05950 TABLE_ENTRY(GetProgramEnvParameterfvARB), 05951 TABLE_ENTRY(GetProgramLocalParameterdvARB), 05952 TABLE_ENTRY(GetProgramLocalParameterfvARB), 05953 TABLE_ENTRY(GetProgramStringARB), 05954 TABLE_ENTRY(GetProgramivARB), 05955 TABLE_ENTRY(GetVertexAttribdvARB), 05956 TABLE_ENTRY(GetVertexAttribfvARB), 05957 TABLE_ENTRY(GetVertexAttribivARB), 05958 TABLE_ENTRY(ProgramEnvParameter4dARB), 05959 TABLE_ENTRY(ProgramEnvParameter4dvARB), 05960 TABLE_ENTRY(ProgramEnvParameter4fARB), 05961 TABLE_ENTRY(ProgramEnvParameter4fvARB), 05962 TABLE_ENTRY(ProgramLocalParameter4dARB), 05963 TABLE_ENTRY(ProgramLocalParameter4dvARB), 05964 TABLE_ENTRY(ProgramLocalParameter4fARB), 05965 TABLE_ENTRY(ProgramLocalParameter4fvARB), 05966 TABLE_ENTRY(ProgramStringARB), 05967 TABLE_ENTRY(VertexAttrib1dARB), 05968 TABLE_ENTRY(VertexAttrib1dvARB), 05969 TABLE_ENTRY(VertexAttrib1fARB), 05970 TABLE_ENTRY(VertexAttrib1fvARB), 05971 TABLE_ENTRY(VertexAttrib1sARB), 05972 TABLE_ENTRY(VertexAttrib1svARB), 05973 TABLE_ENTRY(VertexAttrib2dARB), 05974 TABLE_ENTRY(VertexAttrib2dvARB), 05975 TABLE_ENTRY(VertexAttrib2fARB), 05976 TABLE_ENTRY(VertexAttrib2fvARB), 05977 TABLE_ENTRY(VertexAttrib2sARB), 05978 TABLE_ENTRY(VertexAttrib2svARB), 05979 TABLE_ENTRY(VertexAttrib3dARB), 05980 TABLE_ENTRY(VertexAttrib3dvARB), 05981 TABLE_ENTRY(VertexAttrib3fARB), 05982 TABLE_ENTRY(VertexAttrib3fvARB), 05983 TABLE_ENTRY(VertexAttrib3sARB), 05984 TABLE_ENTRY(VertexAttrib3svARB), 05985 TABLE_ENTRY(VertexAttrib4NbvARB), 05986 TABLE_ENTRY(VertexAttrib4NivARB), 05987 TABLE_ENTRY(VertexAttrib4NsvARB), 05988 TABLE_ENTRY(VertexAttrib4NubARB), 05989 TABLE_ENTRY(VertexAttrib4NubvARB), 05990 TABLE_ENTRY(VertexAttrib4NuivARB), 05991 TABLE_ENTRY(VertexAttrib4NusvARB), 05992 TABLE_ENTRY(VertexAttrib4bvARB), 05993 TABLE_ENTRY(VertexAttrib4dARB), 05994 TABLE_ENTRY(VertexAttrib4dvARB), 05995 TABLE_ENTRY(VertexAttrib4fARB), 05996 TABLE_ENTRY(VertexAttrib4fvARB), 05997 TABLE_ENTRY(VertexAttrib4ivARB), 05998 TABLE_ENTRY(VertexAttrib4sARB), 05999 TABLE_ENTRY(VertexAttrib4svARB), 06000 TABLE_ENTRY(VertexAttrib4ubvARB), 06001 TABLE_ENTRY(VertexAttrib4uivARB), 06002 TABLE_ENTRY(VertexAttrib4usvARB), 06003 TABLE_ENTRY(VertexAttribPointerARB), 06004 TABLE_ENTRY(BindBufferARB), 06005 TABLE_ENTRY(BufferDataARB), 06006 TABLE_ENTRY(BufferSubDataARB), 06007 TABLE_ENTRY(DeleteBuffersARB), 06008 TABLE_ENTRY(GenBuffersARB), 06009 TABLE_ENTRY(GetBufferParameterivARB), 06010 TABLE_ENTRY(GetBufferPointervARB), 06011 TABLE_ENTRY(GetBufferSubDataARB), 06012 TABLE_ENTRY(IsBufferARB), 06013 TABLE_ENTRY(MapBufferARB), 06014 TABLE_ENTRY(UnmapBufferARB), 06015 TABLE_ENTRY(BeginQueryARB), 06016 TABLE_ENTRY(DeleteQueriesARB), 06017 TABLE_ENTRY(EndQueryARB), 06018 TABLE_ENTRY(GenQueriesARB), 06019 TABLE_ENTRY(GetQueryObjectivARB), 06020 TABLE_ENTRY(GetQueryObjectuivARB), 06021 TABLE_ENTRY(GetQueryivARB), 06022 TABLE_ENTRY(IsQueryARB), 06023 TABLE_ENTRY(AttachObjectARB), 06024 TABLE_ENTRY(CompileShaderARB), 06025 TABLE_ENTRY(CreateProgramObjectARB), 06026 TABLE_ENTRY(CreateShaderObjectARB), 06027 TABLE_ENTRY(DeleteObjectARB), 06028 TABLE_ENTRY(DetachObjectARB), 06029 TABLE_ENTRY(GetActiveUniformARB), 06030 TABLE_ENTRY(GetAttachedObjectsARB), 06031 TABLE_ENTRY(GetHandleARB), 06032 TABLE_ENTRY(GetInfoLogARB), 06033 TABLE_ENTRY(GetObjectParameterfvARB), 06034 TABLE_ENTRY(GetObjectParameterivARB), 06035 TABLE_ENTRY(GetShaderSourceARB), 06036 TABLE_ENTRY(GetUniformLocationARB), 06037 TABLE_ENTRY(GetUniformfvARB), 06038 TABLE_ENTRY(GetUniformivARB), 06039 TABLE_ENTRY(LinkProgramARB), 06040 TABLE_ENTRY(ShaderSourceARB), 06041 TABLE_ENTRY(Uniform1fARB), 06042 TABLE_ENTRY(Uniform1fvARB), 06043 TABLE_ENTRY(Uniform1iARB), 06044 TABLE_ENTRY(Uniform1ivARB), 06045 TABLE_ENTRY(Uniform2fARB), 06046 TABLE_ENTRY(Uniform2fvARB), 06047 TABLE_ENTRY(Uniform2iARB), 06048 TABLE_ENTRY(Uniform2ivARB), 06049 TABLE_ENTRY(Uniform3fARB), 06050 TABLE_ENTRY(Uniform3fvARB), 06051 TABLE_ENTRY(Uniform3iARB), 06052 TABLE_ENTRY(Uniform3ivARB), 06053 TABLE_ENTRY(Uniform4fARB), 06054 TABLE_ENTRY(Uniform4fvARB), 06055 TABLE_ENTRY(Uniform4iARB), 06056 TABLE_ENTRY(Uniform4ivARB), 06057 TABLE_ENTRY(UniformMatrix2fvARB), 06058 TABLE_ENTRY(UniformMatrix3fvARB), 06059 TABLE_ENTRY(UniformMatrix4fvARB), 06060 TABLE_ENTRY(UseProgramObjectARB), 06061 TABLE_ENTRY(ValidateProgramARB), 06062 TABLE_ENTRY(BindAttribLocationARB), 06063 TABLE_ENTRY(GetActiveAttribARB), 06064 TABLE_ENTRY(GetAttribLocationARB), 06065 TABLE_ENTRY(DrawBuffersARB), 06066 TABLE_ENTRY(PolygonOffsetEXT), 06067 TABLE_ENTRY(_dispatch_stub_562), 06068 TABLE_ENTRY(_dispatch_stub_563), 06069 TABLE_ENTRY(_dispatch_stub_564), 06070 TABLE_ENTRY(_dispatch_stub_565), 06071 TABLE_ENTRY(_dispatch_stub_566), 06072 TABLE_ENTRY(_dispatch_stub_567), 06073 TABLE_ENTRY(_dispatch_stub_568), 06074 TABLE_ENTRY(_dispatch_stub_569), 06075 TABLE_ENTRY(ColorPointerEXT), 06076 TABLE_ENTRY(EdgeFlagPointerEXT), 06077 TABLE_ENTRY(IndexPointerEXT), 06078 TABLE_ENTRY(NormalPointerEXT), 06079 TABLE_ENTRY(TexCoordPointerEXT), 06080 TABLE_ENTRY(VertexPointerEXT), 06081 TABLE_ENTRY(PointParameterfEXT), 06082 TABLE_ENTRY(PointParameterfvEXT), 06083 TABLE_ENTRY(LockArraysEXT), 06084 TABLE_ENTRY(UnlockArraysEXT), 06085 TABLE_ENTRY(_dispatch_stub_580), 06086 TABLE_ENTRY(_dispatch_stub_581), 06087 TABLE_ENTRY(SecondaryColor3bEXT), 06088 TABLE_ENTRY(SecondaryColor3bvEXT), 06089 TABLE_ENTRY(SecondaryColor3dEXT), 06090 TABLE_ENTRY(SecondaryColor3dvEXT), 06091 TABLE_ENTRY(SecondaryColor3fEXT), 06092 TABLE_ENTRY(SecondaryColor3fvEXT), 06093 TABLE_ENTRY(SecondaryColor3iEXT), 06094 TABLE_ENTRY(SecondaryColor3ivEXT), 06095 TABLE_ENTRY(SecondaryColor3sEXT), 06096 TABLE_ENTRY(SecondaryColor3svEXT), 06097 TABLE_ENTRY(SecondaryColor3ubEXT), 06098 TABLE_ENTRY(SecondaryColor3ubvEXT), 06099 TABLE_ENTRY(SecondaryColor3uiEXT), 06100 TABLE_ENTRY(SecondaryColor3uivEXT), 06101 TABLE_ENTRY(SecondaryColor3usEXT), 06102 TABLE_ENTRY(SecondaryColor3usvEXT), 06103 TABLE_ENTRY(SecondaryColorPointerEXT), 06104 TABLE_ENTRY(MultiDrawArraysEXT), 06105 TABLE_ENTRY(MultiDrawElementsEXT), 06106 TABLE_ENTRY(FogCoordPointerEXT), 06107 TABLE_ENTRY(FogCoorddEXT), 06108 TABLE_ENTRY(FogCoorddvEXT), 06109 TABLE_ENTRY(FogCoordfEXT), 06110 TABLE_ENTRY(FogCoordfvEXT), 06111 TABLE_ENTRY(_dispatch_stub_606), 06112 TABLE_ENTRY(BlendFuncSeparateEXT), 06113 TABLE_ENTRY(FlushVertexArrayRangeNV), 06114 TABLE_ENTRY(VertexArrayRangeNV), 06115 TABLE_ENTRY(CombinerInputNV), 06116 TABLE_ENTRY(CombinerOutputNV), 06117 TABLE_ENTRY(CombinerParameterfNV), 06118 TABLE_ENTRY(CombinerParameterfvNV), 06119 TABLE_ENTRY(CombinerParameteriNV), 06120 TABLE_ENTRY(CombinerParameterivNV), 06121 TABLE_ENTRY(FinalCombinerInputNV), 06122 TABLE_ENTRY(GetCombinerInputParameterfvNV), 06123 TABLE_ENTRY(GetCombinerInputParameterivNV), 06124 TABLE_ENTRY(GetCombinerOutputParameterfvNV), 06125 TABLE_ENTRY(GetCombinerOutputParameterivNV), 06126 TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), 06127 TABLE_ENTRY(GetFinalCombinerInputParameterivNV), 06128 TABLE_ENTRY(ResizeBuffersMESA), 06129 TABLE_ENTRY(WindowPos2dMESA), 06130 TABLE_ENTRY(WindowPos2dvMESA), 06131 TABLE_ENTRY(WindowPos2fMESA), 06132 TABLE_ENTRY(WindowPos2fvMESA), 06133 TABLE_ENTRY(WindowPos2iMESA), 06134 TABLE_ENTRY(WindowPos2ivMESA), 06135 TABLE_ENTRY(WindowPos2sMESA), 06136 TABLE_ENTRY(WindowPos2svMESA), 06137 TABLE_ENTRY(WindowPos3dMESA), 06138 TABLE_ENTRY(WindowPos3dvMESA), 06139 TABLE_ENTRY(WindowPos3fMESA), 06140 TABLE_ENTRY(WindowPos3fvMESA), 06141 TABLE_ENTRY(WindowPos3iMESA), 06142 TABLE_ENTRY(WindowPos3ivMESA), 06143 TABLE_ENTRY(WindowPos3sMESA), 06144 TABLE_ENTRY(WindowPos3svMESA), 06145 TABLE_ENTRY(WindowPos4dMESA), 06146 TABLE_ENTRY(WindowPos4dvMESA), 06147 TABLE_ENTRY(WindowPos4fMESA), 06148 TABLE_ENTRY(WindowPos4fvMESA), 06149 TABLE_ENTRY(WindowPos4iMESA), 06150 TABLE_ENTRY(WindowPos4ivMESA), 06151 TABLE_ENTRY(WindowPos4sMESA), 06152 TABLE_ENTRY(WindowPos4svMESA), 06153 TABLE_ENTRY(_dispatch_stub_648), 06154 TABLE_ENTRY(_dispatch_stub_649), 06155 TABLE_ENTRY(_dispatch_stub_650), 06156 TABLE_ENTRY(_dispatch_stub_651), 06157 TABLE_ENTRY(_dispatch_stub_652), 06158 TABLE_ENTRY(_dispatch_stub_653), 06159 TABLE_ENTRY(_dispatch_stub_654), 06160 TABLE_ENTRY(_dispatch_stub_655), 06161 TABLE_ENTRY(_dispatch_stub_656), 06162 TABLE_ENTRY(AreProgramsResidentNV), 06163 TABLE_ENTRY(BindProgramNV), 06164 TABLE_ENTRY(DeleteProgramsNV), 06165 TABLE_ENTRY(ExecuteProgramNV), 06166 TABLE_ENTRY(GenProgramsNV), 06167 TABLE_ENTRY(GetProgramParameterdvNV), 06168 TABLE_ENTRY(GetProgramParameterfvNV), 06169 TABLE_ENTRY(GetProgramStringNV), 06170 TABLE_ENTRY(GetProgramivNV), 06171 TABLE_ENTRY(GetTrackMatrixivNV), 06172 TABLE_ENTRY(GetVertexAttribPointervNV), 06173 TABLE_ENTRY(GetVertexAttribdvNV), 06174 TABLE_ENTRY(GetVertexAttribfvNV), 06175 TABLE_ENTRY(GetVertexAttribivNV), 06176 TABLE_ENTRY(IsProgramNV), 06177 TABLE_ENTRY(LoadProgramNV), 06178 TABLE_ENTRY(ProgramParameters4dvNV), 06179 TABLE_ENTRY(ProgramParameters4fvNV), 06180 TABLE_ENTRY(RequestResidentProgramsNV), 06181 TABLE_ENTRY(TrackMatrixNV), 06182 TABLE_ENTRY(VertexAttrib1dNV), 06183 TABLE_ENTRY(VertexAttrib1dvNV), 06184 TABLE_ENTRY(VertexAttrib1fNV), 06185 TABLE_ENTRY(VertexAttrib1fvNV), 06186 TABLE_ENTRY(VertexAttrib1sNV), 06187 TABLE_ENTRY(VertexAttrib1svNV), 06188 TABLE_ENTRY(VertexAttrib2dNV), 06189 TABLE_ENTRY(VertexAttrib2dvNV), 06190 TABLE_ENTRY(VertexAttrib2fNV), 06191 TABLE_ENTRY(VertexAttrib2fvNV), 06192 TABLE_ENTRY(VertexAttrib2sNV), 06193 TABLE_ENTRY(VertexAttrib2svNV), 06194 TABLE_ENTRY(VertexAttrib3dNV), 06195 TABLE_ENTRY(VertexAttrib3dvNV), 06196 TABLE_ENTRY(VertexAttrib3fNV), 06197 TABLE_ENTRY(VertexAttrib3fvNV), 06198 TABLE_ENTRY(VertexAttrib3sNV), 06199 TABLE_ENTRY(VertexAttrib3svNV), 06200 TABLE_ENTRY(VertexAttrib4dNV), 06201 TABLE_ENTRY(VertexAttrib4dvNV), 06202 TABLE_ENTRY(VertexAttrib4fNV), 06203 TABLE_ENTRY(VertexAttrib4fvNV), 06204 TABLE_ENTRY(VertexAttrib4sNV), 06205 TABLE_ENTRY(VertexAttrib4svNV), 06206 TABLE_ENTRY(VertexAttrib4ubNV), 06207 TABLE_ENTRY(VertexAttrib4ubvNV), 06208 TABLE_ENTRY(VertexAttribPointerNV), 06209 TABLE_ENTRY(VertexAttribs1dvNV), 06210 TABLE_ENTRY(VertexAttribs1fvNV), 06211 TABLE_ENTRY(VertexAttribs1svNV), 06212 TABLE_ENTRY(VertexAttribs2dvNV), 06213 TABLE_ENTRY(VertexAttribs2fvNV), 06214 TABLE_ENTRY(VertexAttribs2svNV), 06215 TABLE_ENTRY(VertexAttribs3dvNV), 06216 TABLE_ENTRY(VertexAttribs3fvNV), 06217 TABLE_ENTRY(VertexAttribs3svNV), 06218 TABLE_ENTRY(VertexAttribs4dvNV), 06219 TABLE_ENTRY(VertexAttribs4fvNV), 06220 TABLE_ENTRY(VertexAttribs4svNV), 06221 TABLE_ENTRY(VertexAttribs4ubvNV), 06222 TABLE_ENTRY(AlphaFragmentOp1ATI), 06223 TABLE_ENTRY(AlphaFragmentOp2ATI), 06224 TABLE_ENTRY(AlphaFragmentOp3ATI), 06225 TABLE_ENTRY(BeginFragmentShaderATI), 06226 TABLE_ENTRY(BindFragmentShaderATI), 06227 TABLE_ENTRY(ColorFragmentOp1ATI), 06228 TABLE_ENTRY(ColorFragmentOp2ATI), 06229 TABLE_ENTRY(ColorFragmentOp3ATI), 06230 TABLE_ENTRY(DeleteFragmentShaderATI), 06231 TABLE_ENTRY(EndFragmentShaderATI), 06232 TABLE_ENTRY(GenFragmentShadersATI), 06233 TABLE_ENTRY(PassTexCoordATI), 06234 TABLE_ENTRY(SampleMapATI), 06235 TABLE_ENTRY(SetFragmentShaderConstantATI), 06236 TABLE_ENTRY(PointParameteriNV), 06237 TABLE_ENTRY(PointParameterivNV), 06238 TABLE_ENTRY(_dispatch_stub_733), 06239 TABLE_ENTRY(_dispatch_stub_734), 06240 TABLE_ENTRY(_dispatch_stub_735), 06241 TABLE_ENTRY(_dispatch_stub_736), 06242 TABLE_ENTRY(_dispatch_stub_737), 06243 TABLE_ENTRY(GetProgramNamedParameterdvNV), 06244 TABLE_ENTRY(GetProgramNamedParameterfvNV), 06245 TABLE_ENTRY(ProgramNamedParameter4dNV), 06246 TABLE_ENTRY(ProgramNamedParameter4dvNV), 06247 TABLE_ENTRY(ProgramNamedParameter4fNV), 06248 TABLE_ENTRY(ProgramNamedParameter4fvNV), 06249 TABLE_ENTRY(_dispatch_stub_744), 06250 TABLE_ENTRY(_dispatch_stub_745), 06251 TABLE_ENTRY(BindFramebufferEXT), 06252 TABLE_ENTRY(BindRenderbufferEXT), 06253 TABLE_ENTRY(CheckFramebufferStatusEXT), 06254 TABLE_ENTRY(DeleteFramebuffersEXT), 06255 TABLE_ENTRY(DeleteRenderbuffersEXT), 06256 TABLE_ENTRY(FramebufferRenderbufferEXT), 06257 TABLE_ENTRY(FramebufferTexture1DEXT), 06258 TABLE_ENTRY(FramebufferTexture2DEXT), 06259 TABLE_ENTRY(FramebufferTexture3DEXT), 06260 TABLE_ENTRY(GenFramebuffersEXT), 06261 TABLE_ENTRY(GenRenderbuffersEXT), 06262 TABLE_ENTRY(GenerateMipmapEXT), 06263 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), 06264 TABLE_ENTRY(GetRenderbufferParameterivEXT), 06265 TABLE_ENTRY(IsFramebufferEXT), 06266 TABLE_ENTRY(IsRenderbufferEXT), 06267 TABLE_ENTRY(RenderbufferStorageEXT), 06268 TABLE_ENTRY(_dispatch_stub_763), 06269 TABLE_ENTRY(FramebufferTextureLayerEXT), 06270 TABLE_ENTRY(_dispatch_stub_765), 06271 TABLE_ENTRY(_dispatch_stub_766), 06272 TABLE_ENTRY(_dispatch_stub_767), 06273 TABLE_ENTRY(_dispatch_stub_768), 06274 TABLE_ENTRY(_dispatch_stub_769), 06275 /* A whole bunch of no-op functions. These might be called 06276 * when someone tries to call a dynamically-registered 06277 * extension function without a current rendering context. 06278 */ 06279 TABLE_ENTRY(Unused), 06280 TABLE_ENTRY(Unused), 06281 TABLE_ENTRY(Unused), 06282 TABLE_ENTRY(Unused), 06283 TABLE_ENTRY(Unused), 06284 TABLE_ENTRY(Unused), 06285 TABLE_ENTRY(Unused), 06286 TABLE_ENTRY(Unused), 06287 TABLE_ENTRY(Unused), 06288 TABLE_ENTRY(Unused), 06289 TABLE_ENTRY(Unused), 06290 TABLE_ENTRY(Unused), 06291 TABLE_ENTRY(Unused), 06292 TABLE_ENTRY(Unused), 06293 TABLE_ENTRY(Unused), 06294 TABLE_ENTRY(Unused), 06295 TABLE_ENTRY(Unused), 06296 TABLE_ENTRY(Unused), 06297 TABLE_ENTRY(Unused), 06298 TABLE_ENTRY(Unused), 06299 TABLE_ENTRY(Unused), 06300 TABLE_ENTRY(Unused), 06301 TABLE_ENTRY(Unused), 06302 TABLE_ENTRY(Unused), 06303 TABLE_ENTRY(Unused), 06304 TABLE_ENTRY(Unused), 06305 TABLE_ENTRY(Unused), 06306 TABLE_ENTRY(Unused), 06307 TABLE_ENTRY(Unused), 06308 TABLE_ENTRY(Unused), 06309 TABLE_ENTRY(Unused), 06310 TABLE_ENTRY(Unused), 06311 TABLE_ENTRY(Unused), 06312 TABLE_ENTRY(Unused), 06313 TABLE_ENTRY(Unused), 06314 TABLE_ENTRY(Unused), 06315 TABLE_ENTRY(Unused), 06316 TABLE_ENTRY(Unused), 06317 TABLE_ENTRY(Unused), 06318 TABLE_ENTRY(Unused), 06319 TABLE_ENTRY(Unused), 06320 TABLE_ENTRY(Unused), 06321 TABLE_ENTRY(Unused), 06322 TABLE_ENTRY(Unused), 06323 TABLE_ENTRY(Unused), 06324 TABLE_ENTRY(Unused), 06325 TABLE_ENTRY(Unused), 06326 TABLE_ENTRY(Unused), 06327 TABLE_ENTRY(Unused), 06328 TABLE_ENTRY(Unused), 06329 TABLE_ENTRY(Unused), 06330 TABLE_ENTRY(Unused), 06331 TABLE_ENTRY(Unused), 06332 TABLE_ENTRY(Unused), 06333 TABLE_ENTRY(Unused), 06334 TABLE_ENTRY(Unused), 06335 TABLE_ENTRY(Unused), 06336 TABLE_ENTRY(Unused), 06337 TABLE_ENTRY(Unused), 06338 TABLE_ENTRY(Unused), 06339 TABLE_ENTRY(Unused), 06340 TABLE_ENTRY(Unused), 06341 TABLE_ENTRY(Unused), 06342 TABLE_ENTRY(Unused), 06343 TABLE_ENTRY(Unused), 06344 TABLE_ENTRY(Unused), 06345 TABLE_ENTRY(Unused), 06346 TABLE_ENTRY(Unused), 06347 TABLE_ENTRY(Unused), 06348 TABLE_ENTRY(Unused), 06349 TABLE_ENTRY(Unused), 06350 TABLE_ENTRY(Unused), 06351 TABLE_ENTRY(Unused), 06352 TABLE_ENTRY(Unused), 06353 TABLE_ENTRY(Unused), 06354 TABLE_ENTRY(Unused), 06355 TABLE_ENTRY(Unused), 06356 TABLE_ENTRY(Unused), 06357 TABLE_ENTRY(Unused), 06358 TABLE_ENTRY(Unused), 06359 TABLE_ENTRY(Unused), 06360 TABLE_ENTRY(Unused), 06361 TABLE_ENTRY(Unused), 06362 TABLE_ENTRY(Unused), 06363 TABLE_ENTRY(Unused), 06364 TABLE_ENTRY(Unused), 06365 TABLE_ENTRY(Unused), 06366 TABLE_ENTRY(Unused), 06367 TABLE_ENTRY(Unused), 06368 TABLE_ENTRY(Unused), 06369 TABLE_ENTRY(Unused), 06370 TABLE_ENTRY(Unused), 06371 TABLE_ENTRY(Unused), 06372 TABLE_ENTRY(Unused), 06373 TABLE_ENTRY(Unused), 06374 TABLE_ENTRY(Unused), 06375 TABLE_ENTRY(Unused), 06376 TABLE_ENTRY(Unused), 06377 TABLE_ENTRY(Unused), 06378 }; 06379 #endif /* DISPATCH_TABLE_NAME */ 06380 06381 06382 /* 06383 * This is just used to silence compiler warnings. 06384 * We list the functions which are not otherwise used. 06385 */ 06386 #ifdef UNUSED_TABLE_NAME 06387 static _glapi_proc UNUSED_TABLE_NAME[] = { 06388 TABLE_ENTRY(ArrayElementEXT), 06389 TABLE_ENTRY(BindTextureEXT), 06390 TABLE_ENTRY(DrawArraysEXT), 06391 #ifndef GLX_INDIRECT_RENDERING 06392 TABLE_ENTRY(AreTexturesResidentEXT), 06393 #endif 06394 TABLE_ENTRY(CopyTexImage1DEXT), 06395 TABLE_ENTRY(CopyTexImage2DEXT), 06396 TABLE_ENTRY(CopyTexSubImage1DEXT), 06397 TABLE_ENTRY(CopyTexSubImage2DEXT), 06398 #ifndef GLX_INDIRECT_RENDERING 06399 TABLE_ENTRY(DeleteTexturesEXT), 06400 #endif 06401 #ifndef GLX_INDIRECT_RENDERING 06402 TABLE_ENTRY(GenTexturesEXT), 06403 #endif 06404 TABLE_ENTRY(GetPointervEXT), 06405 #ifndef GLX_INDIRECT_RENDERING 06406 TABLE_ENTRY(IsTextureEXT), 06407 #endif 06408 TABLE_ENTRY(PrioritizeTexturesEXT), 06409 TABLE_ENTRY(TexSubImage1DEXT), 06410 TABLE_ENTRY(TexSubImage2DEXT), 06411 TABLE_ENTRY(BlendColorEXT), 06412 TABLE_ENTRY(BlendEquationEXT), 06413 TABLE_ENTRY(DrawRangeElementsEXT), 06414 TABLE_ENTRY(ColorTableEXT), 06415 #ifndef GLX_INDIRECT_RENDERING 06416 TABLE_ENTRY(GetColorTableEXT), 06417 #endif 06418 #ifndef GLX_INDIRECT_RENDERING 06419 TABLE_ENTRY(GetColorTableParameterfvEXT), 06420 #endif 06421 #ifndef GLX_INDIRECT_RENDERING 06422 TABLE_ENTRY(GetColorTableParameterivEXT), 06423 #endif 06424 TABLE_ENTRY(TexImage3DEXT), 06425 TABLE_ENTRY(TexSubImage3DEXT), 06426 TABLE_ENTRY(CopyTexSubImage3DEXT), 06427 TABLE_ENTRY(ActiveTexture), 06428 TABLE_ENTRY(ClientActiveTexture), 06429 TABLE_ENTRY(MultiTexCoord1d), 06430 TABLE_ENTRY(MultiTexCoord1dv), 06431 TABLE_ENTRY(MultiTexCoord1f), 06432 TABLE_ENTRY(MultiTexCoord1fv), 06433 TABLE_ENTRY(MultiTexCoord1i), 06434 TABLE_ENTRY(MultiTexCoord1iv), 06435 TABLE_ENTRY(MultiTexCoord1s), 06436 TABLE_ENTRY(MultiTexCoord1sv), 06437 TABLE_ENTRY(MultiTexCoord2d), 06438 TABLE_ENTRY(MultiTexCoord2dv), 06439 TABLE_ENTRY(MultiTexCoord2f), 06440 TABLE_ENTRY(MultiTexCoord2fv), 06441 TABLE_ENTRY(MultiTexCoord2i), 06442 TABLE_ENTRY(MultiTexCoord2iv), 06443 TABLE_ENTRY(MultiTexCoord2s), 06444 TABLE_ENTRY(MultiTexCoord2sv), 06445 TABLE_ENTRY(MultiTexCoord3d), 06446 TABLE_ENTRY(MultiTexCoord3dv), 06447 TABLE_ENTRY(MultiTexCoord3f), 06448 TABLE_ENTRY(MultiTexCoord3fv), 06449 TABLE_ENTRY(MultiTexCoord3i), 06450 TABLE_ENTRY(MultiTexCoord3iv), 06451 TABLE_ENTRY(MultiTexCoord3s), 06452 TABLE_ENTRY(MultiTexCoord3sv), 06453 TABLE_ENTRY(MultiTexCoord4d), 06454 TABLE_ENTRY(MultiTexCoord4dv), 06455 TABLE_ENTRY(MultiTexCoord4f), 06456 TABLE_ENTRY(MultiTexCoord4fv), 06457 TABLE_ENTRY(MultiTexCoord4i), 06458 TABLE_ENTRY(MultiTexCoord4iv), 06459 TABLE_ENTRY(MultiTexCoord4s), 06460 TABLE_ENTRY(MultiTexCoord4sv), 06461 TABLE_ENTRY(LoadTransposeMatrixd), 06462 TABLE_ENTRY(LoadTransposeMatrixf), 06463 TABLE_ENTRY(MultTransposeMatrixd), 06464 TABLE_ENTRY(MultTransposeMatrixf), 06465 TABLE_ENTRY(SampleCoverage), 06466 TABLE_ENTRY(CompressedTexImage1D), 06467 TABLE_ENTRY(CompressedTexImage2D), 06468 TABLE_ENTRY(CompressedTexImage3D), 06469 TABLE_ENTRY(CompressedTexSubImage1D), 06470 TABLE_ENTRY(CompressedTexSubImage2D), 06471 TABLE_ENTRY(CompressedTexSubImage3D), 06472 TABLE_ENTRY(GetCompressedTexImage), 06473 TABLE_ENTRY(DisableVertexAttribArray), 06474 TABLE_ENTRY(EnableVertexAttribArray), 06475 TABLE_ENTRY(GetVertexAttribdv), 06476 TABLE_ENTRY(GetVertexAttribfv), 06477 TABLE_ENTRY(GetVertexAttribiv), 06478 TABLE_ENTRY(ProgramParameter4dNV), 06479 TABLE_ENTRY(ProgramParameter4dvNV), 06480 TABLE_ENTRY(ProgramParameter4fNV), 06481 TABLE_ENTRY(ProgramParameter4fvNV), 06482 TABLE_ENTRY(VertexAttrib1d), 06483 TABLE_ENTRY(VertexAttrib1dv), 06484 TABLE_ENTRY(VertexAttrib1f), 06485 TABLE_ENTRY(VertexAttrib1fv), 06486 TABLE_ENTRY(VertexAttrib1s), 06487 TABLE_ENTRY(VertexAttrib1sv), 06488 TABLE_ENTRY(VertexAttrib2d), 06489 TABLE_ENTRY(VertexAttrib2dv), 06490 TABLE_ENTRY(VertexAttrib2f), 06491 TABLE_ENTRY(VertexAttrib2fv), 06492 TABLE_ENTRY(VertexAttrib2s), 06493 TABLE_ENTRY(VertexAttrib2sv), 06494 TABLE_ENTRY(VertexAttrib3d), 06495 TABLE_ENTRY(VertexAttrib3dv), 06496 TABLE_ENTRY(VertexAttrib3f), 06497 TABLE_ENTRY(VertexAttrib3fv), 06498 TABLE_ENTRY(VertexAttrib3s), 06499 TABLE_ENTRY(VertexAttrib3sv), 06500 TABLE_ENTRY(VertexAttrib4Nbv), 06501 TABLE_ENTRY(VertexAttrib4Niv), 06502 TABLE_ENTRY(VertexAttrib4Nsv), 06503 TABLE_ENTRY(VertexAttrib4Nub), 06504 TABLE_ENTRY(VertexAttrib4Nubv), 06505 TABLE_ENTRY(VertexAttrib4Nuiv), 06506 TABLE_ENTRY(VertexAttrib4Nusv), 06507 TABLE_ENTRY(VertexAttrib4bv), 06508 TABLE_ENTRY(VertexAttrib4d), 06509 TABLE_ENTRY(VertexAttrib4dv), 06510 TABLE_ENTRY(VertexAttrib4f), 06511 TABLE_ENTRY(VertexAttrib4fv), 06512 TABLE_ENTRY(VertexAttrib4iv), 06513 TABLE_ENTRY(VertexAttrib4s), 06514 TABLE_ENTRY(VertexAttrib4sv), 06515 TABLE_ENTRY(VertexAttrib4ubv), 06516 TABLE_ENTRY(VertexAttrib4uiv), 06517 TABLE_ENTRY(VertexAttrib4usv), 06518 TABLE_ENTRY(VertexAttribPointer), 06519 TABLE_ENTRY(BindBuffer), 06520 TABLE_ENTRY(BufferData), 06521 TABLE_ENTRY(BufferSubData), 06522 TABLE_ENTRY(DeleteBuffers), 06523 TABLE_ENTRY(GenBuffers), 06524 TABLE_ENTRY(GetBufferParameteriv), 06525 TABLE_ENTRY(GetBufferPointerv), 06526 TABLE_ENTRY(GetBufferSubData), 06527 TABLE_ENTRY(IsBuffer), 06528 TABLE_ENTRY(MapBuffer), 06529 TABLE_ENTRY(UnmapBuffer), 06530 TABLE_ENTRY(BeginQuery), 06531 TABLE_ENTRY(DeleteQueries), 06532 TABLE_ENTRY(EndQuery), 06533 TABLE_ENTRY(GenQueries), 06534 TABLE_ENTRY(GetQueryObjectiv), 06535 TABLE_ENTRY(GetQueryObjectuiv), 06536 TABLE_ENTRY(GetQueryiv), 06537 TABLE_ENTRY(IsQuery), 06538 TABLE_ENTRY(CompileShader), 06539 TABLE_ENTRY(GetActiveUniform), 06540 TABLE_ENTRY(GetShaderSource), 06541 TABLE_ENTRY(GetUniformLocation), 06542 TABLE_ENTRY(GetUniformfv), 06543 TABLE_ENTRY(GetUniformiv), 06544 TABLE_ENTRY(LinkProgram), 06545 TABLE_ENTRY(ShaderSource), 06546 TABLE_ENTRY(Uniform1f), 06547 TABLE_ENTRY(Uniform1fv), 06548 TABLE_ENTRY(Uniform1i), 06549 TABLE_ENTRY(Uniform1iv), 06550 TABLE_ENTRY(Uniform2f), 06551 TABLE_ENTRY(Uniform2fv), 06552 TABLE_ENTRY(Uniform2i), 06553 TABLE_ENTRY(Uniform2iv), 06554 TABLE_ENTRY(Uniform3f), 06555 TABLE_ENTRY(Uniform3fv), 06556 TABLE_ENTRY(Uniform3i), 06557 TABLE_ENTRY(Uniform3iv), 06558 TABLE_ENTRY(Uniform4f), 06559 TABLE_ENTRY(Uniform4fv), 06560 TABLE_ENTRY(Uniform4i), 06561 TABLE_ENTRY(Uniform4iv), 06562 TABLE_ENTRY(UniformMatrix2fv), 06563 TABLE_ENTRY(UniformMatrix3fv), 06564 TABLE_ENTRY(UniformMatrix4fv), 06565 TABLE_ENTRY(UseProgram), 06566 TABLE_ENTRY(ValidateProgram), 06567 TABLE_ENTRY(BindAttribLocation), 06568 TABLE_ENTRY(GetActiveAttrib), 06569 TABLE_ENTRY(GetAttribLocation), 06570 TABLE_ENTRY(DrawBuffers), 06571 TABLE_ENTRY(DrawBuffersATI), 06572 TABLE_ENTRY(PointParameterf), 06573 TABLE_ENTRY(PointParameterfARB), 06574 TABLE_ENTRY(PointParameterfv), 06575 TABLE_ENTRY(PointParameterfvARB), 06576 TABLE_ENTRY(SecondaryColor3b), 06577 TABLE_ENTRY(SecondaryColor3bv), 06578 TABLE_ENTRY(SecondaryColor3d), 06579 TABLE_ENTRY(SecondaryColor3dv), 06580 TABLE_ENTRY(SecondaryColor3f), 06581 TABLE_ENTRY(SecondaryColor3fv), 06582 TABLE_ENTRY(SecondaryColor3i), 06583 TABLE_ENTRY(SecondaryColor3iv), 06584 TABLE_ENTRY(SecondaryColor3s), 06585 TABLE_ENTRY(SecondaryColor3sv), 06586 TABLE_ENTRY(SecondaryColor3ub), 06587 TABLE_ENTRY(SecondaryColor3ubv), 06588 TABLE_ENTRY(SecondaryColor3ui), 06589 TABLE_ENTRY(SecondaryColor3uiv), 06590 TABLE_ENTRY(SecondaryColor3us), 06591 TABLE_ENTRY(SecondaryColor3usv), 06592 TABLE_ENTRY(SecondaryColorPointer), 06593 TABLE_ENTRY(MultiDrawArrays), 06594 TABLE_ENTRY(MultiDrawElements), 06595 TABLE_ENTRY(FogCoordPointer), 06596 TABLE_ENTRY(FogCoordd), 06597 TABLE_ENTRY(FogCoorddv), 06598 TABLE_ENTRY(FogCoordf), 06599 TABLE_ENTRY(FogCoordfv), 06600 TABLE_ENTRY(BlendFuncSeparate), 06601 TABLE_ENTRY(WindowPos2d), 06602 TABLE_ENTRY(WindowPos2dARB), 06603 TABLE_ENTRY(WindowPos2dv), 06604 TABLE_ENTRY(WindowPos2dvARB), 06605 TABLE_ENTRY(WindowPos2f), 06606 TABLE_ENTRY(WindowPos2fARB), 06607 TABLE_ENTRY(WindowPos2fv), 06608 TABLE_ENTRY(WindowPos2fvARB), 06609 TABLE_ENTRY(WindowPos2i), 06610 TABLE_ENTRY(WindowPos2iARB), 06611 TABLE_ENTRY(WindowPos2iv), 06612 TABLE_ENTRY(WindowPos2ivARB), 06613 TABLE_ENTRY(WindowPos2s), 06614 TABLE_ENTRY(WindowPos2sARB), 06615 TABLE_ENTRY(WindowPos2sv), 06616 TABLE_ENTRY(WindowPos2svARB), 06617 TABLE_ENTRY(WindowPos3d), 06618 TABLE_ENTRY(WindowPos3dARB), 06619 TABLE_ENTRY(WindowPos3dv), 06620 TABLE_ENTRY(WindowPos3dvARB), 06621 TABLE_ENTRY(WindowPos3f), 06622 TABLE_ENTRY(WindowPos3fARB), 06623 TABLE_ENTRY(WindowPos3fv), 06624 TABLE_ENTRY(WindowPos3fvARB), 06625 TABLE_ENTRY(WindowPos3i), 06626 TABLE_ENTRY(WindowPos3iARB), 06627 TABLE_ENTRY(WindowPos3iv), 06628 TABLE_ENTRY(WindowPos3ivARB), 06629 TABLE_ENTRY(WindowPos3s), 06630 TABLE_ENTRY(WindowPos3sARB), 06631 TABLE_ENTRY(WindowPos3sv), 06632 TABLE_ENTRY(WindowPos3svARB), 06633 TABLE_ENTRY(BindProgramARB), 06634 TABLE_ENTRY(DeleteProgramsARB), 06635 TABLE_ENTRY(GenProgramsARB), 06636 TABLE_ENTRY(GetVertexAttribPointerv), 06637 TABLE_ENTRY(GetVertexAttribPointervARB), 06638 TABLE_ENTRY(IsProgramARB), 06639 TABLE_ENTRY(PointParameteri), 06640 TABLE_ENTRY(PointParameteriv), 06641 TABLE_ENTRY(BlendEquationSeparate), 06642 }; 06643 #endif /*UNUSED_TABLE_NAME*/ 06644 06645 06646 # undef KEYWORD1 06647 # undef KEYWORD1_ALT 06648 # undef KEYWORD2 06649 # undef NAME 06650 # undef DISPATCH 06651 # undef RETURN_DISPATCH 06652 # undef DISPATCH_TABLE_NAME 06653 # undef UNUSED_TABLE_NAME 06654 # undef TABLE_ENTRY 06655 # undef HIDDEN Generated on Sat May 26 2012 04:18:53 for ReactOS by
1.7.6.1
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