ReactOS Fundraising Campaign 2012
 
€ 4,410 / € 30,000

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ReactOS Development > Doxygen

s_fragprog.c File Reference
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
#include "main/texstate.h"
#include "shader/prog_instruction.h"
#include "s_fragprog.h"
#include "s_span.h"

Go to the source code of this file.

Functions

static void fetch_texel_lod (GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, GLuint unit, GLfloat color[4])
static void fetch_texel_deriv (GLcontext *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], GLfloat lodBias, GLuint unit, GLfloat color[4])
static void init_machine (GLcontext *ctx, struct gl_program_machine *machine, const struct gl_fragment_program *program, const SWspan *span, GLuint col)
static void run_program (GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
void _swrast_exec_fragment_program (GLcontext *ctx, SWspan *span)

Generated on Sat May 26 2012 04:58:21 for ReactOS by doxygen 1.7.6.1

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