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00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 ** 00034 */ 00035 /* 00036 ** Author: Eric Veach, July 1994. 00037 ** 00038 ** $Date: 2008-11-21 13:20:22 +0000 (Fri, 21 Nov 2008) $ $Revision: 1.1 $ 00039 ** $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libtess/dict.c,v 1.1 2004/02/02 16:39:15 navaraf Exp $ 00040 */ 00041 00042 #include <stddef.h> 00043 #include "dict-list.h" 00044 #include "memalloc.h" 00045 00046 /* really __gl_dictListNewDict */ 00047 Dict *dictNewDict( void *frame, 00048 int (*leq)(void *frame, DictKey key1, DictKey key2) ) 00049 { 00050 Dict *dict = (Dict *) memAlloc( sizeof( Dict )); 00051 DictNode *head; 00052 00053 if (dict == NULL) return NULL; 00054 00055 head = &dict->head; 00056 00057 head->key = NULL; 00058 head->next = head; 00059 head->prev = head; 00060 00061 dict->frame = frame; 00062 dict->leq = leq; 00063 00064 return dict; 00065 } 00066 00067 /* really __gl_dictListDeleteDict */ 00068 void dictDeleteDict( Dict *dict ) 00069 { 00070 DictNode *node, *next; 00071 00072 node = dict->head.next; 00073 while(node != &dict->head) { 00074 next = node->next; 00075 memFree( node ); 00076 node = next; 00077 } 00078 memFree( dict ); 00079 } 00080 00081 /* really __gl_dictListInsertBefore */ 00082 DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ) 00083 { 00084 DictNode *newNode; 00085 00086 do { 00087 node = node->prev; 00088 } while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key)); 00089 00090 newNode = (DictNode *) memAlloc( sizeof( DictNode )); 00091 if (newNode == NULL) return NULL; 00092 00093 newNode->key = key; 00094 newNode->next = node->next; 00095 node->next->prev = newNode; 00096 newNode->prev = node; 00097 node->next = newNode; 00098 00099 return newNode; 00100 } 00101 00102 /* really __gl_dictListDelete */ 00103 void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/ 00104 { 00105 node->next->prev = node->prev; 00106 node->prev->next = node->next; 00107 memFree( node ); 00108 } 00109 00110 /* really __gl_dictListSearch */ 00111 DictNode *dictSearch( Dict *dict, DictKey key ) 00112 { 00113 DictNode *node = &dict->head; 00114 00115 do { 00116 node = node->next; 00117 } while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key)); 00118 00119 return node; 00120 } Generated on Sat May 26 2012 04:22:20 for ReactOS by
1.7.6.1
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