#include "glheader.h"
#include "api_validate.h"
#include "context.h"
#include "imports.h"
#include "mtypes.h"
#include "state.h"
Go to the source code of this file.
Functions |
| static GLuint | max_buffer_index (GLcontext *ctx, GLuint count, GLenum type, const void *indices, struct gl_buffer_object *elementBuf) |
| static GLboolean | check_valid_to_render (GLcontext *ctx, char *function) |
| GLboolean | _mesa_validate_DrawElements (GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| GLboolean | _mesa_validate_DrawRangeElements (GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| GLboolean | _mesa_validate_DrawArrays (GLcontext *ctx, GLenum mode, GLint start, GLsizei count) |