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Definition at line 24 of file texture.c.
{ FIXME("(%p, %d, %d, %d, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format, pool, ppTexture); return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL); }