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00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 */ 00034 00035 /* 00036 * mysetjmp.h 00037 * 00038 */ 00039 00040 #ifndef __glumysetjmp_h_ 00041 #define __glumysetjmp_h_ 00042 00043 #ifdef STANDALONE 00044 struct JumpBuffer; 00045 extern "C" JumpBuffer *newJumpbuffer( void ); 00046 extern "C" void deleteJumpbuffer(JumpBuffer *); 00047 extern "C" void mylongjmp( JumpBuffer *, int ); 00048 extern "C" int mysetjmp( JumpBuffer * ); 00049 #endif 00050 00051 #ifdef GLBUILD 00052 #define setjmp gl_setjmp 00053 #define longjmp gl_longjmp 00054 #endif 00055 00056 #if defined(LIBRARYBUILD) || defined(GLBUILD) 00057 #include <setjmp.h> 00058 #include <stdlib.h> 00059 00060 struct JumpBuffer { 00061 jmp_buf buf; 00062 }; 00063 00064 inline JumpBuffer * 00065 newJumpbuffer( void ) 00066 { 00067 return (JumpBuffer *) malloc( sizeof( JumpBuffer ) ); 00068 } 00069 00070 inline void 00071 deleteJumpbuffer(JumpBuffer *jb) 00072 { 00073 free( (void *) jb); 00074 } 00075 00076 inline void 00077 mylongjmp( JumpBuffer *j, int code ) 00078 { 00079 ::longjmp( j->buf, code ); 00080 } 00081 00082 inline int 00083 mysetjmp( JumpBuffer *j ) 00084 { 00085 return setjmp( j->buf ); 00086 } 00087 #endif 00088 00089 #endif /* __glumysetjmp_h_ */ Generated on Fri May 25 2012 04:21:54 for ReactOS by
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