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ReactOS Development > Doxygen

gl_mangle.h File Reference

Go to the source code of this file.

Defines

#define GL_MANGLE_H
#define MANGLE(x)   mgl##x
#define glAccum   MANGLE(Accum)
#define glActiveStencilFaceEXT   MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB   MANGLE(ActiveTextureARB)
#define glActiveTexture   MANGLE(ActiveTexture)
#define glActiveVaryingNV   MANGLE(ActiveVaryingNV)
#define glAlphaFragmentOp1ATI   MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI   MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI   MANGLE(AlphaFragmentOp3ATI)
#define glAlphaFunc   MANGLE(AlphaFunc)
#define glApplyTextureEXT   MANGLE(ApplyTextureEXT)
#define glAreProgramsResidentNV   MANGLE(AreProgramsResidentNV)
#define glAreTexturesResidentEXT   MANGLE(AreTexturesResidentEXT)
#define glAreTexturesResident   MANGLE(AreTexturesResident)
#define glArrayElementEXT   MANGLE(ArrayElementEXT)
#define glArrayElement   MANGLE(ArrayElement)
#define glArrayObjectATI   MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX   MANGLE(AsyncMarkerSGIX)
#define glAttachObjectARB   MANGLE(AttachObjectARB)
#define glAttachShader   MANGLE(AttachShader)
#define glBeginConditionalRender   MANGLE(BeginConditionalRender)
#define glBeginConditionalRenderNV   MANGLE(BeginConditionalRenderNV)
#define glBeginFragmentShaderATI   MANGLE(BeginFragmentShaderATI)
#define glBegin   MANGLE(Begin)
#define glBeginOcclusionQueryNV   MANGLE(BeginOcclusionQueryNV)
#define glBeginQueryARB   MANGLE(BeginQueryARB)
#define glBeginQuery   MANGLE(BeginQuery)
#define glBeginTransformFeedbackEXT   MANGLE(BeginTransformFeedbackEXT)
#define glBeginTransformFeedback   MANGLE(BeginTransformFeedback)
#define glBeginTransformFeedbackNV   MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT   MANGLE(BeginVertexShaderEXT)
#define glBindAttribLocationARB   MANGLE(BindAttribLocationARB)
#define glBindAttribLocation   MANGLE(BindAttribLocation)
#define glBindBufferARB   MANGLE(BindBufferARB)
#define glBindBufferBaseEXT   MANGLE(BindBufferBaseEXT)
#define glBindBufferBase   MANGLE(BindBufferBase)
#define glBindBufferBaseNV   MANGLE(BindBufferBaseNV)
#define glBindBuffer   MANGLE(BindBuffer)
#define glBindBufferOffsetEXT   MANGLE(BindBufferOffsetEXT)
#define glBindBufferOffsetNV   MANGLE(BindBufferOffsetNV)
#define glBindBufferRangeEXT   MANGLE(BindBufferRangeEXT)
#define glBindBufferRange   MANGLE(BindBufferRange)
#define glBindBufferRangeNV   MANGLE(BindBufferRangeNV)
#define glBindFragDataLocationEXT   MANGLE(BindFragDataLocationEXT)
#define glBindFragDataLocation   MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI   MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT   MANGLE(BindFramebufferEXT)
#define glBindFramebuffer   MANGLE(BindFramebuffer)
#define glBindLightParameterEXT   MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT   MANGLE(BindMaterialParameterEXT)
#define glBindMultiTextureEXT   MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT   MANGLE(BindParameterEXT)
#define glBindProgramARB   MANGLE(BindProgramARB)
#define glBindProgramNV   MANGLE(BindProgramNV)
#define glBindRenderbufferEXT   MANGLE(BindRenderbufferEXT)
#define glBindRenderbuffer   MANGLE(BindRenderbuffer)
#define glBindTexGenParameterEXT   MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT   MANGLE(BindTextureEXT)
#define glBindTexture   MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT   MANGLE(BindTextureUnitParameterEXT)
#define glBindTransformFeedbackNV   MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE   MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray   MANGLE(BindVertexArray)
#define glBindVertexShaderEXT   MANGLE(BindVertexShaderEXT)
#define glBinormal3bEXT   MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT   MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT   MANGLE(Binormal3dEXT)
#define glBinormal3dvEXT   MANGLE(Binormal3dvEXT)
#define glBinormal3fEXT   MANGLE(Binormal3fEXT)
#define glBinormal3fvEXT   MANGLE(Binormal3fvEXT)
#define glBinormal3iEXT   MANGLE(Binormal3iEXT)
#define glBinormal3ivEXT   MANGLE(Binormal3ivEXT)
#define glBinormal3sEXT   MANGLE(Binormal3sEXT)
#define glBinormal3svEXT   MANGLE(Binormal3svEXT)
#define glBinormalPointerEXT   MANGLE(BinormalPointerEXT)
#define glBitmap   MANGLE(Bitmap)
#define glBlendColorEXT   MANGLE(BlendColorEXT)
#define glBlendColor   MANGLE(BlendColor)
#define glBlendEquationEXT   MANGLE(BlendEquationEXT)
#define glBlendEquation   MANGLE(BlendEquation)
#define glBlendEquationSeparateATI   MANGLE(BlendEquationSeparateATI)
#define glBlendEquationSeparateEXT   MANGLE(BlendEquationSeparateEXT)
#define glBlendEquationSeparate   MANGLE(BlendEquationSeparate)
#define glBlendFunc   MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT   MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparateINGR   MANGLE(BlendFuncSeparateINGR)
#define glBlendFuncSeparate   MANGLE(BlendFuncSeparate)
#define glBlitFramebufferEXT   MANGLE(BlitFramebufferEXT)
#define glBlitFramebuffer   MANGLE(BlitFramebuffer)
#define glBufferDataARB   MANGLE(BufferDataARB)
#define glBufferData   MANGLE(BufferData)
#define glBufferParameteriAPPLE   MANGLE(BufferParameteriAPPLE)
#define glBufferSubDataARB   MANGLE(BufferSubDataARB)
#define glBufferSubData   MANGLE(BufferSubData)
#define glCallList   MANGLE(CallList)
#define glCallLists   MANGLE(CallLists)
#define glCheckFramebufferStatusEXT   MANGLE(CheckFramebufferStatusEXT)
#define glCheckFramebufferStatus   MANGLE(CheckFramebufferStatus)
#define glCheckNamedFramebufferStatusEXT   MANGLE(CheckNamedFramebufferStatusEXT)
#define glClampColorARB   MANGLE(ClampColorARB)
#define glClampColor   MANGLE(ClampColor)
#define glClearAccum   MANGLE(ClearAccum)
#define glClearBufferfi   MANGLE(ClearBufferfi)
#define glClearBufferfv   MANGLE(ClearBufferfv)
#define glClearBufferiv   MANGLE(ClearBufferiv)
#define glClearBufferuiv   MANGLE(ClearBufferuiv)
#define glClearColorIiEXT   MANGLE(ClearColorIiEXT)
#define glClearColorIuiEXT   MANGLE(ClearColorIuiEXT)
#define glClearColor   MANGLE(ClearColor)
#define glClearDebugLogMESA   MANGLE(ClearDebugLogMESA)
#define glClearDepthdNV   MANGLE(ClearDepthdNV)
#define glClearDepth   MANGLE(ClearDepth)
#define glClearIndex   MANGLE(ClearIndex)
#define glClear   MANGLE(Clear)
#define glClearStencil   MANGLE(ClearStencil)
#define glClientActiveTextureARB   MANGLE(ClientActiveTextureARB)
#define glClientActiveTexture   MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI   MANGLE(ClientActiveVertexStreamATI)
#define glClientAttribDefaultEXT   MANGLE(ClientAttribDefaultEXT)
#define glClipPlane   MANGLE(ClipPlane)
#define glColor3b   MANGLE(Color3b)
#define glColor3bv   MANGLE(Color3bv)
#define glColor3d   MANGLE(Color3d)
#define glColor3dv   MANGLE(Color3dv)
#define glColor3f   MANGLE(Color3f)
#define glColor3fVertex3fSUN   MANGLE(Color3fVertex3fSUN)
#define glColor3fVertex3fvSUN   MANGLE(Color3fVertex3fvSUN)
#define glColor3fv   MANGLE(Color3fv)
#define glColor3hNV   MANGLE(Color3hNV)
#define glColor3hvNV   MANGLE(Color3hvNV)
#define glColor3i   MANGLE(Color3i)
#define glColor3iv   MANGLE(Color3iv)
#define glColor3s   MANGLE(Color3s)
#define glColor3sv   MANGLE(Color3sv)
#define glColor3ub   MANGLE(Color3ub)
#define glColor3ubv   MANGLE(Color3ubv)
#define glColor3ui   MANGLE(Color3ui)
#define glColor3uiv   MANGLE(Color3uiv)
#define glColor3us   MANGLE(Color3us)
#define glColor3usv   MANGLE(Color3usv)
#define glColor4b   MANGLE(Color4b)
#define glColor4bv   MANGLE(Color4bv)
#define glColor4d   MANGLE(Color4d)
#define glColor4dv   MANGLE(Color4dv)
#define glColor4f   MANGLE(Color4f)
#define glColor4fNormal3fVertex3fSUN   MANGLE(Color4fNormal3fVertex3fSUN)
#define glColor4fNormal3fVertex3fvSUN   MANGLE(Color4fNormal3fVertex3fvSUN)
#define glColor4fv   MANGLE(Color4fv)
#define glColor4hNV   MANGLE(Color4hNV)
#define glColor4hvNV   MANGLE(Color4hvNV)
#define glColor4i   MANGLE(Color4i)
#define glColor4iv   MANGLE(Color4iv)
#define glColor4s   MANGLE(Color4s)
#define glColor4sv   MANGLE(Color4sv)
#define glColor4ub   MANGLE(Color4ub)
#define glColor4ubVertex2fSUN   MANGLE(Color4ubVertex2fSUN)
#define glColor4ubVertex2fvSUN   MANGLE(Color4ubVertex2fvSUN)
#define glColor4ubVertex3fSUN   MANGLE(Color4ubVertex3fSUN)
#define glColor4ubVertex3fvSUN   MANGLE(Color4ubVertex3fvSUN)
#define glColor4ubv   MANGLE(Color4ubv)
#define glColor4ui   MANGLE(Color4ui)
#define glColor4uiv   MANGLE(Color4uiv)
#define glColor4us   MANGLE(Color4us)
#define glColor4usv   MANGLE(Color4usv)
#define glColorFragmentOp1ATI   MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI   MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI   MANGLE(ColorFragmentOp3ATI)
#define glColorMaski   MANGLE(ColorMaski)
#define glColorMaskIndexedEXT   MANGLE(ColorMaskIndexedEXT)
#define glColorMask   MANGLE(ColorMask)
#define glColorMaterial   MANGLE(ColorMaterial)
#define glColorPointerEXT   MANGLE(ColorPointerEXT)
#define glColorPointerListIBM   MANGLE(ColorPointerListIBM)
#define glColorPointer   MANGLE(ColorPointer)
#define glColorPointervINTEL   MANGLE(ColorPointervINTEL)
#define glColorSubTableEXT   MANGLE(ColorSubTableEXT)
#define glColorSubTable   MANGLE(ColorSubTable)
#define glColorTableEXT   MANGLE(ColorTableEXT)
#define glColorTable   MANGLE(ColorTable)
#define glColorTableParameterfv   MANGLE(ColorTableParameterfv)
#define glColorTableParameterfvSGI   MANGLE(ColorTableParameterfvSGI)
#define glColorTableParameteriv   MANGLE(ColorTableParameteriv)
#define glColorTableParameterivSGI   MANGLE(ColorTableParameterivSGI)
#define glColorTableSGI   MANGLE(ColorTableSGI)
#define glCombinerInputNV   MANGLE(CombinerInputNV)
#define glCombinerOutputNV   MANGLE(CombinerOutputNV)
#define glCombinerParameterfNV   MANGLE(CombinerParameterfNV)
#define glCombinerParameterfvNV   MANGLE(CombinerParameterfvNV)
#define glCombinerParameteriNV   MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV   MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV   MANGLE(CombinerStageParameterfvNV)
#define glCompileShaderARB   MANGLE(CompileShaderARB)
#define glCompileShader   MANGLE(CompileShader)
#define glCompressedMultiTexImage1DEXT   MANGLE(CompressedMultiTexImage1DEXT)
#define glCompressedMultiTexImage2DEXT   MANGLE(CompressedMultiTexImage2DEXT)
#define glCompressedMultiTexImage3DEXT   MANGLE(CompressedMultiTexImage3DEXT)
#define glCompressedMultiTexSubImage1DEXT   MANGLE(CompressedMultiTexSubImage1DEXT)
#define glCompressedMultiTexSubImage2DEXT   MANGLE(CompressedMultiTexSubImage2DEXT)
#define glCompressedMultiTexSubImage3DEXT   MANGLE(CompressedMultiTexSubImage3DEXT)
#define glCompressedTexImage1DARB   MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage1D   MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB   MANGLE(CompressedTexImage2DARB)
#define glCompressedTexImage2D   MANGLE(CompressedTexImage2D)
#define glCompressedTexImage3DARB   MANGLE(CompressedTexImage3DARB)
#define glCompressedTexImage3D   MANGLE(CompressedTexImage3D)
#define glCompressedTexSubImage1DARB   MANGLE(CompressedTexSubImage1DARB)
#define glCompressedTexSubImage1D   MANGLE(CompressedTexSubImage1D)
#define glCompressedTexSubImage2DARB   MANGLE(CompressedTexSubImage2DARB)
#define glCompressedTexSubImage2D   MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage3DARB   MANGLE(CompressedTexSubImage3DARB)
#define glCompressedTexSubImage3D   MANGLE(CompressedTexSubImage3D)
#define glCompressedTextureImage1DEXT   MANGLE(CompressedTextureImage1DEXT)
#define glCompressedTextureImage2DEXT   MANGLE(CompressedTextureImage2DEXT)
#define glCompressedTextureImage3DEXT   MANGLE(CompressedTextureImage3DEXT)
#define glCompressedTextureSubImage1DEXT   MANGLE(CompressedTextureSubImage1DEXT)
#define glCompressedTextureSubImage2DEXT   MANGLE(CompressedTextureSubImage2DEXT)
#define glCompressedTextureSubImage3DEXT   MANGLE(CompressedTextureSubImage3DEXT)
#define glConvolutionFilter1DEXT   MANGLE(ConvolutionFilter1DEXT)
#define glConvolutionFilter1D   MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter2DEXT   MANGLE(ConvolutionFilter2DEXT)
#define glConvolutionFilter2D   MANGLE(ConvolutionFilter2D)
#define glConvolutionParameterfEXT   MANGLE(ConvolutionParameterfEXT)
#define glConvolutionParameterf   MANGLE(ConvolutionParameterf)
#define glConvolutionParameterfvEXT   MANGLE(ConvolutionParameterfvEXT)
#define glConvolutionParameterfv   MANGLE(ConvolutionParameterfv)
#define glConvolutionParameteriEXT   MANGLE(ConvolutionParameteriEXT)
#define glConvolutionParameteri   MANGLE(ConvolutionParameteri)
#define glConvolutionParameterivEXT   MANGLE(ConvolutionParameterivEXT)
#define glConvolutionParameteriv   MANGLE(ConvolutionParameteriv)
#define glCopyColorSubTableEXT   MANGLE(CopyColorSubTableEXT)
#define glCopyColorSubTable   MANGLE(CopyColorSubTable)
#define glCopyColorTable   MANGLE(CopyColorTable)
#define glCopyColorTableSGI   MANGLE(CopyColorTableSGI)
#define glCopyConvolutionFilter1DEXT   MANGLE(CopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter1D   MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT   MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D   MANGLE(CopyConvolutionFilter2D)
#define glCopyMultiTexImage1DEXT   MANGLE(CopyMultiTexImage1DEXT)
#define glCopyMultiTexImage2DEXT   MANGLE(CopyMultiTexImage2DEXT)
#define glCopyMultiTexSubImage1DEXT   MANGLE(CopyMultiTexSubImage1DEXT)
#define glCopyMultiTexSubImage2DEXT   MANGLE(CopyMultiTexSubImage2DEXT)
#define glCopyMultiTexSubImage3DEXT   MANGLE(CopyMultiTexSubImage3DEXT)
#define glCopyPixels   MANGLE(CopyPixels)
#define glCopyTexImage1DEXT   MANGLE(CopyTexImage1DEXT)
#define glCopyTexImage1D   MANGLE(CopyTexImage1D)
#define glCopyTexImage2DEXT   MANGLE(CopyTexImage2DEXT)
#define glCopyTexImage2D   MANGLE(CopyTexImage2D)
#define glCopyTexSubImage1DEXT   MANGLE(CopyTexSubImage1DEXT)
#define glCopyTexSubImage1D   MANGLE(CopyTexSubImage1D)
#define glCopyTexSubImage2DEXT   MANGLE(CopyTexSubImage2DEXT)
#define glCopyTexSubImage2D   MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT   MANGLE(CopyTexSubImage3DEXT)
#define glCopyTexSubImage3D   MANGLE(CopyTexSubImage3D)
#define glCopyTextureImage1DEXT   MANGLE(CopyTextureImage1DEXT)
#define glCopyTextureImage2DEXT   MANGLE(CopyTextureImage2DEXT)
#define glCopyTextureSubImage1DEXT   MANGLE(CopyTextureSubImage1DEXT)
#define glCopyTextureSubImage2DEXT   MANGLE(CopyTextureSubImage2DEXT)
#define glCopyTextureSubImage3DEXT   MANGLE(CopyTextureSubImage3DEXT)
#define glCreateDebugObjectMESA   MANGLE(CreateDebugObjectMESA)
#define glCreateProgram   MANGLE(CreateProgram)
#define glCreateProgramObjectARB   MANGLE(CreateProgramObjectARB)
#define glCreateShader   MANGLE(CreateShader)
#define glCreateShaderObjectARB   MANGLE(CreateShaderObjectARB)
#define glCullFace   MANGLE(CullFace)
#define glCullParameterdvEXT   MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT   MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB   MANGLE(CurrentPaletteMatrixARB)
#define glDeformationMap3dSGIX   MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX   MANGLE(DeformationMap3fSGIX)
#define glDeformSGIX   MANGLE(DeformSGIX)
#define glDeleteAsyncMarkersSGIX   MANGLE(DeleteAsyncMarkersSGIX)
#define glDeleteBuffersARB   MANGLE(DeleteBuffersARB)
#define glDeleteBuffers   MANGLE(DeleteBuffers)
#define glDeleteFencesAPPLE   MANGLE(DeleteFencesAPPLE)
#define glDeleteFencesNV   MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI   MANGLE(DeleteFragmentShaderATI)
#define glDeleteFramebuffersEXT   MANGLE(DeleteFramebuffersEXT)
#define glDeleteFramebuffers   MANGLE(DeleteFramebuffers)
#define glDeleteLists   MANGLE(DeleteLists)
#define glDeleteObjectARB   MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV   MANGLE(DeleteOcclusionQueriesNV)
#define glDeleteProgram   MANGLE(DeleteProgram)
#define glDeleteProgramsARB   MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV   MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB   MANGLE(DeleteQueriesARB)
#define glDeleteQueries   MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT   MANGLE(DeleteRenderbuffersEXT)
#define glDeleteRenderbuffers   MANGLE(DeleteRenderbuffers)
#define glDeleteShader   MANGLE(DeleteShader)
#define glDeleteTexturesEXT   MANGLE(DeleteTexturesEXT)
#define glDeleteTextures   MANGLE(DeleteTextures)
#define glDeleteTransformFeedbacksNV   MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE   MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexArrays   MANGLE(DeleteVertexArrays)
#define glDeleteVertexShaderEXT   MANGLE(DeleteVertexShaderEXT)
#define glDepthBoundsdNV   MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT   MANGLE(DepthBoundsEXT)
#define glDepthFunc   MANGLE(DepthFunc)
#define glDepthMask   MANGLE(DepthMask)
#define glDepthRangedNV   MANGLE(DepthRangedNV)
#define glDepthRange   MANGLE(DepthRange)
#define glDetachObjectARB   MANGLE(DetachObjectARB)
#define glDetachShader   MANGLE(DetachShader)
#define glDetailTexFuncSGIS   MANGLE(DetailTexFuncSGIS)
#define glDisableClientStateIndexedEXT   MANGLE(DisableClientStateIndexedEXT)
#define glDisableClientState   MANGLE(DisableClientState)
#define glDisablei   MANGLE(Disablei)
#define glDisableIndexedEXT   MANGLE(DisableIndexedEXT)
#define glDisable   MANGLE(Disable)
#define glDisableVariantClientStateEXT   MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB   MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray   MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT   MANGLE(DrawArraysEXT)
#define glDrawArraysInstancedARB   MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedEXT   MANGLE(DrawArraysInstancedEXT)
#define glDrawArrays   MANGLE(DrawArrays)
#define glDrawBuffer   MANGLE(DrawBuffer)
#define glDrawBuffersARB   MANGLE(DrawBuffersARB)
#define glDrawBuffersATI   MANGLE(DrawBuffersATI)
#define glDrawBuffers   MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE   MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI   MANGLE(DrawElementArrayATI)
#define glDrawElementsInstancedARB   MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedEXT   MANGLE(DrawElementsInstancedEXT)
#define glDrawElements   MANGLE(DrawElements)
#define glDrawMeshArraysSUN   MANGLE(DrawMeshArraysSUN)
#define glDrawPixels   MANGLE(DrawPixels)
#define glDrawRangeElementArrayAPPLE   MANGLE(DrawRangeElementArrayAPPLE)
#define glDrawRangeElementArrayATI   MANGLE(DrawRangeElementArrayATI)
#define glDrawRangeElementsEXT   MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements   MANGLE(DrawRangeElements)
#define glDrawTransformFeedbackNV   MANGLE(DrawTransformFeedbackNV)
#define glEdgeFlag   MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT   MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM   MANGLE(EdgeFlagPointerListIBM)
#define glEdgeFlagPointer   MANGLE(EdgeFlagPointer)
#define glEdgeFlagv   MANGLE(EdgeFlagv)
#define glElementPointerAPPLE   MANGLE(ElementPointerAPPLE)
#define glElementPointerATI   MANGLE(ElementPointerATI)
#define glEnableClientStateIndexedEXT   MANGLE(EnableClientStateIndexedEXT)
#define glEnableClientState   MANGLE(EnableClientState)
#define glEnablei   MANGLE(Enablei)
#define glEnableIndexedEXT   MANGLE(EnableIndexedEXT)
#define glEnable   MANGLE(Enable)
#define glEnableVariantClientStateEXT   MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB   MANGLE(EnableVertexAttribArrayARB)
#define glEnableVertexAttribArray   MANGLE(EnableVertexAttribArray)
#define glEndConditionalRender   MANGLE(EndConditionalRender)
#define glEndConditionalRenderNV   MANGLE(EndConditionalRenderNV)
#define glEndFragmentShaderATI   MANGLE(EndFragmentShaderATI)
#define glEndList   MANGLE(EndList)
#define glEnd   MANGLE(End)
#define glEndOcclusionQueryNV   MANGLE(EndOcclusionQueryNV)
#define glEndQueryARB   MANGLE(EndQueryARB)
#define glEndQuery   MANGLE(EndQuery)
#define glEndTransformFeedbackEXT   MANGLE(EndTransformFeedbackEXT)
#define glEndTransformFeedback   MANGLE(EndTransformFeedback)
#define glEndTransformFeedbackNV   MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT   MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d   MANGLE(EvalCoord1d)
#define glEvalCoord1dv   MANGLE(EvalCoord1dv)
#define glEvalCoord1f   MANGLE(EvalCoord1f)
#define glEvalCoord1fv   MANGLE(EvalCoord1fv)
#define glEvalCoord2d   MANGLE(EvalCoord2d)
#define glEvalCoord2dv   MANGLE(EvalCoord2dv)
#define glEvalCoord2f   MANGLE(EvalCoord2f)
#define glEvalCoord2fv   MANGLE(EvalCoord2fv)
#define glEvalMapsNV   MANGLE(EvalMapsNV)
#define glEvalMesh1   MANGLE(EvalMesh1)
#define glEvalMesh2   MANGLE(EvalMesh2)
#define glEvalPoint1   MANGLE(EvalPoint1)
#define glEvalPoint2   MANGLE(EvalPoint2)
#define glExecuteProgramNV   MANGLE(ExecuteProgramNV)
#define glExtractComponentEXT   MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer   MANGLE(FeedbackBuffer)
#define glFinalCombinerInputNV   MANGLE(FinalCombinerInputNV)
#define glFinishAsyncSGIX   MANGLE(FinishAsyncSGIX)
#define glFinishFenceAPPLE   MANGLE(FinishFenceAPPLE)
#define glFinishFenceNV   MANGLE(FinishFenceNV)
#define glFinish   MANGLE(Finish)
#define glFinishObjectAPPLE   MANGLE(FinishObjectAPPLE)
#define glFinishTextureSUNX   MANGLE(FinishTextureSUNX)
#define glFlush   MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE   MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushMappedBufferRange   MANGLE(FlushMappedBufferRange)
#define glFlushPixelDataRangeNV   MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX   MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE   MANGLE(FlushVertexArrayRangeAPPLE)
#define glFlushVertexArrayRangeNV   MANGLE(FlushVertexArrayRangeNV)
#define glFogCoorddEXT   MANGLE(FogCoorddEXT)
#define glFogCoordd   MANGLE(FogCoordd)
#define glFogCoorddvEXT   MANGLE(FogCoorddvEXT)
#define glFogCoorddv   MANGLE(FogCoorddv)
#define glFogCoordfEXT   MANGLE(FogCoordfEXT)
#define glFogCoordf   MANGLE(FogCoordf)
#define glFogCoordfvEXT   MANGLE(FogCoordfvEXT)
#define glFogCoordfv   MANGLE(FogCoordfv)
#define glFogCoordhNV   MANGLE(FogCoordhNV)
#define glFogCoordhvNV   MANGLE(FogCoordhvNV)
#define glFogCoordPointerEXT   MANGLE(FogCoordPointerEXT)
#define glFogCoordPointerListIBM   MANGLE(FogCoordPointerListIBM)
#define glFogCoordPointer   MANGLE(FogCoordPointer)
#define glFogf   MANGLE(Fogf)
#define glFogFuncSGIS   MANGLE(FogFuncSGIS)
#define glFogfv   MANGLE(Fogfv)
#define glFogi   MANGLE(Fogi)
#define glFogiv   MANGLE(Fogiv)
#define glFragmentColorMaterialSGIX   MANGLE(FragmentColorMaterialSGIX)
#define glFragmentLightfSGIX   MANGLE(FragmentLightfSGIX)
#define glFragmentLightfvSGIX   MANGLE(FragmentLightfvSGIX)
#define glFragmentLightiSGIX   MANGLE(FragmentLightiSGIX)
#define glFragmentLightivSGIX   MANGLE(FragmentLightivSGIX)
#define glFragmentLightModelfSGIX   MANGLE(FragmentLightModelfSGIX)
#define glFragmentLightModelfvSGIX   MANGLE(FragmentLightModelfvSGIX)
#define glFragmentLightModeliSGIX   MANGLE(FragmentLightModeliSGIX)
#define glFragmentLightModelivSGIX   MANGLE(FragmentLightModelivSGIX)
#define glFragmentMaterialfSGIX   MANGLE(FragmentMaterialfSGIX)
#define glFragmentMaterialfvSGIX   MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX   MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX   MANGLE(FragmentMaterialivSGIX)
#define glFramebufferDrawBufferEXT   MANGLE(FramebufferDrawBufferEXT)
#define glFramebufferDrawBuffersEXT   MANGLE(FramebufferDrawBuffersEXT)
#define glFramebufferReadBufferEXT   MANGLE(FramebufferReadBufferEXT)
#define glFramebufferRenderbufferEXT   MANGLE(FramebufferRenderbufferEXT)
#define glFramebufferRenderbuffer   MANGLE(FramebufferRenderbuffer)
#define glFramebufferTexture1DEXT   MANGLE(FramebufferTexture1DEXT)
#define glFramebufferTexture1D   MANGLE(FramebufferTexture1D)
#define glFramebufferTexture2DEXT   MANGLE(FramebufferTexture2DEXT)
#define glFramebufferTexture2D   MANGLE(FramebufferTexture2D)
#define glFramebufferTexture3DEXT   MANGLE(FramebufferTexture3DEXT)
#define glFramebufferTexture3D   MANGLE(FramebufferTexture3D)
#define glFramebufferTextureARB   MANGLE(FramebufferTextureARB)
#define glFramebufferTextureEXT   MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceARB   MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT   MANGLE(FramebufferTextureFaceEXT)
#define glFramebufferTextureLayerARB   MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT   MANGLE(FramebufferTextureLayerEXT)
#define glFramebufferTextureLayer   MANGLE(FramebufferTextureLayer)
#define glFrameTerminatorGREMEDY   MANGLE(FrameTerminatorGREMEDY)
#define glFrameZoomSGIX   MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI   MANGLE(FreeObjectBufferATI)
#define glFrontFace   MANGLE(FrontFace)
#define glFrustum   MANGLE(Frustum)
#define glGenAsyncMarkersSGIX   MANGLE(GenAsyncMarkersSGIX)
#define glGenBuffersARB   MANGLE(GenBuffersARB)
#define glGenBuffers   MANGLE(GenBuffers)
#define glGenerateMipmapEXT   MANGLE(GenerateMipmapEXT)
#define glGenerateMipmap   MANGLE(GenerateMipmap)
#define glGenerateMultiTexMipmapEXT   MANGLE(GenerateMultiTexMipmapEXT)
#define glGenerateTextureMipmapEXT   MANGLE(GenerateTextureMipmapEXT)
#define glGenFencesAPPLE   MANGLE(GenFencesAPPLE)
#define glGenFencesNV   MANGLE(GenFencesNV)
#define glGenFragmentShadersATI   MANGLE(GenFragmentShadersATI)
#define glGenFramebuffersEXT   MANGLE(GenFramebuffersEXT)
#define glGenFramebuffers   MANGLE(GenFramebuffers)
#define glGenLists   MANGLE(GenLists)
#define glGenOcclusionQueriesNV   MANGLE(GenOcclusionQueriesNV)
#define glGenProgramsARB   MANGLE(GenProgramsARB)
#define glGenProgramsNV   MANGLE(GenProgramsNV)
#define glGenQueriesARB   MANGLE(GenQueriesARB)
#define glGenQueries   MANGLE(GenQueries)
#define glGenRenderbuffersEXT   MANGLE(GenRenderbuffersEXT)
#define glGenRenderbuffers   MANGLE(GenRenderbuffers)
#define glGenSymbolsEXT   MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT   MANGLE(GenTexturesEXT)
#define glGenTextures   MANGLE(GenTextures)
#define glGenTransformFeedbacksNV   MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE   MANGLE(GenVertexArraysAPPLE)
#define glGenVertexArrays   MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT   MANGLE(GenVertexShadersEXT)
#define glGetActiveAttribARB   MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib   MANGLE(GetActiveAttrib)
#define glGetActiveUniformARB   MANGLE(GetActiveUniformARB)
#define glGetActiveUniform   MANGLE(GetActiveUniform)
#define glGetActiveVaryingNV   MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI   MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI   MANGLE(GetArrayObjectivATI)
#define glGetAttachedObjectsARB   MANGLE(GetAttachedObjectsARB)
#define glGetAttachedShaders   MANGLE(GetAttachedShaders)
#define glGetAttribLocationARB   MANGLE(GetAttribLocationARB)
#define glGetAttribLocation   MANGLE(GetAttribLocation)
#define glGetBooleanIndexedvEXT   MANGLE(GetBooleanIndexedvEXT)
#define glGetBooleani_v   MANGLE(GetBooleani_v)
#define glGetBooleanv   MANGLE(GetBooleanv)
#define glGetBufferParameterivARB   MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv   MANGLE(GetBufferParameteriv)
#define glGetBufferPointervARB   MANGLE(GetBufferPointervARB)
#define glGetBufferPointerv   MANGLE(GetBufferPointerv)
#define glGetBufferSubDataARB   MANGLE(GetBufferSubDataARB)
#define glGetBufferSubData   MANGLE(GetBufferSubData)
#define glGetClipPlane   MANGLE(GetClipPlane)
#define glGetColorTableEXT   MANGLE(GetColorTableEXT)
#define glGetColorTable   MANGLE(GetColorTable)
#define glGetColorTableParameterfvEXT   MANGLE(GetColorTableParameterfvEXT)
#define glGetColorTableParameterfv   MANGLE(GetColorTableParameterfv)
#define glGetColorTableParameterfvSGI   MANGLE(GetColorTableParameterfvSGI)
#define glGetColorTableParameterivEXT   MANGLE(GetColorTableParameterivEXT)
#define glGetColorTableParameteriv   MANGLE(GetColorTableParameteriv)
#define glGetColorTableParameterivSGI   MANGLE(GetColorTableParameterivSGI)
#define glGetColorTableSGI   MANGLE(GetColorTableSGI)
#define glGetCombinerInputParameterfvNV   MANGLE(GetCombinerInputParameterfvNV)
#define glGetCombinerInputParameterivNV   MANGLE(GetCombinerInputParameterivNV)
#define glGetCombinerOutputParameterfvNV   MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV   MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV   MANGLE(GetCombinerStageParameterfvNV)
#define glGetCompressedMultiTexImageEXT   MANGLE(GetCompressedMultiTexImageEXT)
#define glGetCompressedTexImageARB   MANGLE(GetCompressedTexImageARB)
#define glGetCompressedTexImage   MANGLE(GetCompressedTexImage)
#define glGetCompressedTextureImageEXT   MANGLE(GetCompressedTextureImageEXT)
#define glGetConvolutionFilterEXT   MANGLE(GetConvolutionFilterEXT)
#define glGetConvolutionFilter   MANGLE(GetConvolutionFilter)
#define glGetConvolutionParameterfvEXT   MANGLE(GetConvolutionParameterfvEXT)
#define glGetConvolutionParameterfv   MANGLE(GetConvolutionParameterfv)
#define glGetConvolutionParameterivEXT   MANGLE(GetConvolutionParameterivEXT)
#define glGetConvolutionParameteriv   MANGLE(GetConvolutionParameteriv)
#define glGetDebugLogLengthMESA   MANGLE(GetDebugLogLengthMESA)
#define glGetDebugLogMESA   MANGLE(GetDebugLogMESA)
#define glGetDetailTexFuncSGIS   MANGLE(GetDetailTexFuncSGIS)
#define glGetDoubleIndexedvEXT   MANGLE(GetDoubleIndexedvEXT)
#define glGetDoublev   MANGLE(GetDoublev)
#define glGetError   MANGLE(GetError)
#define glGetFenceivNV   MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV   MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV   MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatIndexedvEXT   MANGLE(GetFloatIndexedvEXT)
#define glGetFloatv   MANGLE(GetFloatv)
#define glGetFogFuncSGIS   MANGLE(GetFogFuncSGIS)
#define glGetFragDataLocationEXT   MANGLE(GetFragDataLocationEXT)
#define glGetFragDataLocation   MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX   MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX   MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX   MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX   MANGLE(GetFragmentMaterialivSGIX)
#define glGetFramebufferAttachmentParameterivEXT   MANGLE(GetFramebufferAttachmentParameterivEXT)
#define glGetFramebufferAttachmentParameteriv   MANGLE(GetFramebufferAttachmentParameteriv)
#define glGetFramebufferParameterivEXT   MANGLE(GetFramebufferParameterivEXT)
#define glGetHandleARB   MANGLE(GetHandleARB)
#define glGetHistogramEXT   MANGLE(GetHistogramEXT)
#define glGetHistogram   MANGLE(GetHistogram)
#define glGetHistogramParameterfvEXT   MANGLE(GetHistogramParameterfvEXT)
#define glGetHistogramParameterfv   MANGLE(GetHistogramParameterfv)
#define glGetHistogramParameterivEXT   MANGLE(GetHistogramParameterivEXT)
#define glGetHistogramParameteriv   MANGLE(GetHistogramParameteriv)
#define glGetImageTransformParameterfvHP   MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP   MANGLE(GetImageTransformParameterivHP)
#define glGetInfoLogARB   MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX   MANGLE(GetInstrumentsSGIX)
#define glGetIntegerIndexedvEXT   MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegeri_v   MANGLE(GetIntegeri_v)
#define glGetIntegerv   MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT   MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT   MANGLE(GetInvariantFloatvEXT)
#define glGetInvariantIntegervEXT   MANGLE(GetInvariantIntegervEXT)
#define glGetLightfv   MANGLE(GetLightfv)
#define glGetLightiv   MANGLE(GetLightiv)
#define glGetListParameterfvSGIX   MANGLE(GetListParameterfvSGIX)
#define glGetListParameterivSGIX   MANGLE(GetListParameterivSGIX)
#define glGetLocalConstantBooleanvEXT   MANGLE(GetLocalConstantBooleanvEXT)
#define glGetLocalConstantFloatvEXT   MANGLE(GetLocalConstantFloatvEXT)
#define glGetLocalConstantIntegervEXT   MANGLE(GetLocalConstantIntegervEXT)
#define glGetMapAttribParameterfvNV   MANGLE(GetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV   MANGLE(GetMapAttribParameterivNV)
#define glGetMapControlPointsNV   MANGLE(GetMapControlPointsNV)
#define glGetMapdv   MANGLE(GetMapdv)
#define glGetMapfv   MANGLE(GetMapfv)
#define glGetMapiv   MANGLE(GetMapiv)
#define glGetMapParameterfvNV   MANGLE(GetMapParameterfvNV)
#define glGetMapParameterivNV   MANGLE(GetMapParameterivNV)
#define glGetMaterialfv   MANGLE(GetMaterialfv)
#define glGetMaterialiv   MANGLE(GetMaterialiv)
#define glGetMinmaxEXT   MANGLE(GetMinmaxEXT)
#define glGetMinmax   MANGLE(GetMinmax)
#define glGetMinmaxParameterfvEXT   MANGLE(GetMinmaxParameterfvEXT)
#define glGetMinmaxParameterfv   MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT   MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv   MANGLE(GetMinmaxParameteriv)
#define glGetMultisamplefvNV   MANGLE(GetMultisamplefvNV)
#define glGetMultiTexEnvfvEXT   MANGLE(GetMultiTexEnvfvEXT)
#define glGetMultiTexEnvivEXT   MANGLE(GetMultiTexEnvivEXT)
#define glGetMultiTexGendvEXT   MANGLE(GetMultiTexGendvEXT)
#define glGetMultiTexGenfvEXT   MANGLE(GetMultiTexGenfvEXT)
#define glGetMultiTexGenivEXT   MANGLE(GetMultiTexGenivEXT)
#define glGetMultiTexImageEXT   MANGLE(GetMultiTexImageEXT)
#define glGetMultiTexLevelParameterfvEXT   MANGLE(GetMultiTexLevelParameterfvEXT)
#define glGetMultiTexLevelParameterivEXT   MANGLE(GetMultiTexLevelParameterivEXT)
#define glGetMultiTexParameterfvEXT   MANGLE(GetMultiTexParameterfvEXT)
#define glGetMultiTexParameterIivEXT   MANGLE(GetMultiTexParameterIivEXT)
#define glGetMultiTexParameterIuivEXT   MANGLE(GetMultiTexParameterIuivEXT)
#define glGetMultiTexParameterivEXT   MANGLE(GetMultiTexParameterivEXT)
#define glGetNamedBufferParameterivEXT   MANGLE(GetNamedBufferParameterivEXT)
#define glGetNamedBufferPointervEXT   MANGLE(GetNamedBufferPointervEXT)
#define glGetNamedBufferSubDataEXT   MANGLE(GetNamedBufferSubDataEXT)
#define glGetNamedFramebufferAttachmentParameterivEXT   MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
#define glGetNamedProgramivEXT   MANGLE(GetNamedProgramivEXT)
#define glGetNamedProgramLocalParameterdvEXT   MANGLE(GetNamedProgramLocalParameterdvEXT)
#define glGetNamedProgramLocalParameterfvEXT   MANGLE(GetNamedProgramLocalParameterfvEXT)
#define glGetNamedProgramLocalParameterIivEXT   MANGLE(GetNamedProgramLocalParameterIivEXT)
#define glGetNamedProgramLocalParameterIuivEXT   MANGLE(GetNamedProgramLocalParameterIuivEXT)
#define glGetNamedProgramStringEXT   MANGLE(GetNamedProgramStringEXT)
#define glGetNamedRenderbufferParameterivEXT   MANGLE(GetNamedRenderbufferParameterivEXT)
#define glGetObjectBufferfvATI   MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI   MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB   MANGLE(GetObjectParameterfvARB)
#define glGetObjectParameterivARB   MANGLE(GetObjectParameterivARB)
#define glGetOcclusionQueryivNV   MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV   MANGLE(GetOcclusionQueryuivNV)
#define glGetPixelMapfv   MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv   MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv   MANGLE(GetPixelMapusv)
#define glGetPixelTexGenParameterfvSGIS   MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS   MANGLE(GetPixelTexGenParameterivSGIS)
#define glGetPointerIndexedvEXT   MANGLE(GetPointerIndexedvEXT)
#define glGetPointervEXT   MANGLE(GetPointervEXT)
#define glGetPointerv   MANGLE(GetPointerv)
#define glGetPolygonStipple   MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB   MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB   MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramEnvParameterIivNV   MANGLE(GetProgramEnvParameterIivNV)
#define glGetProgramEnvParameterIuivNV   MANGLE(GetProgramEnvParameterIuivNV)
#define glGetProgramInfoLog   MANGLE(GetProgramInfoLog)
#define glGetProgramivARB   MANGLE(GetProgramivARB)
#define glGetProgramiv   MANGLE(GetProgramiv)
#define glGetProgramivNV   MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB   MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB   MANGLE(GetProgramLocalParameterfvARB)
#define glGetProgramLocalParameterIivNV   MANGLE(GetProgramLocalParameterIivNV)
#define glGetProgramLocalParameterIuivNV   MANGLE(GetProgramLocalParameterIuivNV)
#define glGetProgramNamedParameterdvNV   MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV   MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV   MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV   MANGLE(GetProgramParameterfvNV)
#define glGetProgramRegisterfvMESA   MANGLE(GetProgramRegisterfvMESA)
#define glGetProgramStringARB   MANGLE(GetProgramStringARB)
#define glGetProgramStringNV   MANGLE(GetProgramStringNV)
#define glGetQueryivARB   MANGLE(GetQueryivARB)
#define glGetQueryiv   MANGLE(GetQueryiv)
#define glGetQueryObjecti64vEXT   MANGLE(GetQueryObjecti64vEXT)
#define glGetQueryObjectivARB   MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv   MANGLE(GetQueryObjectiv)
#define glGetQueryObjectui64vEXT   MANGLE(GetQueryObjectui64vEXT)
#define glGetQueryObjectuivARB   MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv   MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT   MANGLE(GetRenderbufferParameterivEXT)
#define glGetRenderbufferParameteriv   MANGLE(GetRenderbufferParameteriv)
#define glGetSeparableFilterEXT   MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter   MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog   MANGLE(GetShaderInfoLog)
#define glGetShaderiv   MANGLE(GetShaderiv)
#define glGetShaderSourceARB   MANGLE(GetShaderSourceARB)
#define glGetShaderSource   MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS   MANGLE(GetSharpenTexFuncSGIS)
#define glGetStringi   MANGLE(GetStringi)
#define glGetString   MANGLE(GetString)
#define glGetTexBumpParameterfvATI   MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI   MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv   MANGLE(GetTexEnvfv)
#define glGetTexEnviv   MANGLE(GetTexEnviv)
#define glGetTexFilterFuncSGIS   MANGLE(GetTexFilterFuncSGIS)
#define glGetTexGendv   MANGLE(GetTexGendv)
#define glGetTexGenfv   MANGLE(GetTexGenfv)
#define glGetTexGeniv   MANGLE(GetTexGeniv)
#define glGetTexImage   MANGLE(GetTexImage)
#define glGetTexLevelParameterfv   MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv   MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv   MANGLE(GetTexParameterfv)
#define glGetTexParameterIivEXT   MANGLE(GetTexParameterIivEXT)
#define glGetTexParameterIiv   MANGLE(GetTexParameterIiv)
#define glGetTexParameterIuivEXT   MANGLE(GetTexParameterIuivEXT)
#define glGetTexParameterIuiv   MANGLE(GetTexParameterIuiv)
#define glGetTexParameteriv   MANGLE(GetTexParameteriv)
#define glGetTextureImageEXT   MANGLE(GetTextureImageEXT)
#define glGetTextureLevelParameterfvEXT   MANGLE(GetTextureLevelParameterfvEXT)
#define glGetTextureLevelParameterivEXT   MANGLE(GetTextureLevelParameterivEXT)
#define glGetTextureParameterfvEXT   MANGLE(GetTextureParameterfvEXT)
#define glGetTextureParameterIivEXT   MANGLE(GetTextureParameterIivEXT)
#define glGetTextureParameterIuivEXT   MANGLE(GetTextureParameterIuivEXT)
#define glGetTextureParameterivEXT   MANGLE(GetTextureParameterivEXT)
#define glGetTrackMatrixivNV   MANGLE(GetTrackMatrixivNV)
#define glGetTransformFeedbackVaryingEXT   MANGLE(GetTransformFeedbackVaryingEXT)
#define glGetTransformFeedbackVarying   MANGLE(GetTransformFeedbackVarying)
#define glGetTransformFeedbackVaryingNV   MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBufferSizeEXT   MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformfvARB   MANGLE(GetUniformfvARB)
#define glGetUniformfv   MANGLE(GetUniformfv)
#define glGetUniformivARB   MANGLE(GetUniformivARB)
#define glGetUniformiv   MANGLE(GetUniformiv)
#define glGetUniformLocationARB   MANGLE(GetUniformLocationARB)
#define glGetUniformLocation   MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT   MANGLE(GetUniformOffsetEXT)
#define glGetUniformuivEXT   MANGLE(GetUniformuivEXT)
#define glGetUniformuiv   MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI   MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI   MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT   MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT   MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT   MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT   MANGLE(GetVariantPointervEXT)
#define glGetVaryingLocationNV   MANGLE(GetVaryingLocationNV)
#define glGetVertexAttribArrayObjectfvATI   MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI   MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB   MANGLE(GetVertexAttribdvARB)
#define glGetVertexAttribdv   MANGLE(GetVertexAttribdv)
#define glGetVertexAttribdvNV   MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvARB   MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfv   MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV   MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribIivEXT   MANGLE(GetVertexAttribIivEXT)
#define glGetVertexAttribIiv   MANGLE(GetVertexAttribIiv)
#define glGetVertexAttribIuivEXT   MANGLE(GetVertexAttribIuivEXT)
#define glGetVertexAttribIuiv   MANGLE(GetVertexAttribIuiv)
#define glGetVertexAttribivARB   MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv   MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV   MANGLE(GetVertexAttribivNV)
#define glGetVertexAttribPointervARB   MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv   MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV   MANGLE(GetVertexAttribPointervNV)
#define glGlobalAlphaFactorbSUN   MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN   MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN   MANGLE(GlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN   MANGLE(GlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN   MANGLE(GlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN   MANGLE(GlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN   MANGLE(GlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN   MANGLE(GlobalAlphaFactorusSUN)
#define glHint   MANGLE(Hint)
#define glHintPGI   MANGLE(HintPGI)
#define glHistogramEXT   MANGLE(HistogramEXT)
#define glHistogram   MANGLE(Histogram)
#define glIglooInterfaceSGIX   MANGLE(IglooInterfaceSGIX)
#define glImageTransformParameterfHP   MANGLE(ImageTransformParameterfHP)
#define glImageTransformParameterfvHP   MANGLE(ImageTransformParameterfvHP)
#define glImageTransformParameteriHP   MANGLE(ImageTransformParameteriHP)
#define glImageTransformParameterivHP   MANGLE(ImageTransformParameterivHP)
#define glIndexd   MANGLE(Indexd)
#define glIndexdv   MANGLE(Indexdv)
#define glIndexf   MANGLE(Indexf)
#define glIndexFuncEXT   MANGLE(IndexFuncEXT)
#define glIndexfv   MANGLE(Indexfv)
#define glIndexi   MANGLE(Indexi)
#define glIndexiv   MANGLE(Indexiv)
#define glIndexMask   MANGLE(IndexMask)
#define glIndexMaterialEXT   MANGLE(IndexMaterialEXT)
#define glIndexPointerEXT   MANGLE(IndexPointerEXT)
#define glIndexPointerListIBM   MANGLE(IndexPointerListIBM)
#define glIndexPointer   MANGLE(IndexPointer)
#define glIndexs   MANGLE(Indexs)
#define glIndexsv   MANGLE(Indexsv)
#define glIndexub   MANGLE(Indexub)
#define glIndexubv   MANGLE(Indexubv)
#define glInitNames   MANGLE(InitNames)
#define glInsertComponentEXT   MANGLE(InsertComponentEXT)
#define glInstrumentsBufferSGIX   MANGLE(InstrumentsBufferSGIX)
#define glInterleavedArrays   MANGLE(InterleavedArrays)
#define glIsAsyncMarkerSGIX   MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB   MANGLE(IsBufferARB)
#define glIsBuffer   MANGLE(IsBuffer)
#define glIsEnabledi   MANGLE(IsEnabledi)
#define glIsEnabledIndexedEXT   MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled   MANGLE(IsEnabled)
#define glIsFenceAPPLE   MANGLE(IsFenceAPPLE)
#define glIsFenceNV   MANGLE(IsFenceNV)
#define glIsFramebufferEXT   MANGLE(IsFramebufferEXT)
#define glIsFramebuffer   MANGLE(IsFramebuffer)
#define glIsList   MANGLE(IsList)
#define glIsObjectBufferATI   MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV   MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB   MANGLE(IsProgramARB)
#define glIsProgram   MANGLE(IsProgram)
#define glIsProgramNV   MANGLE(IsProgramNV)
#define glIsQueryARB   MANGLE(IsQueryARB)
#define glIsQuery   MANGLE(IsQuery)
#define glIsRenderbufferEXT   MANGLE(IsRenderbufferEXT)
#define glIsRenderbuffer   MANGLE(IsRenderbuffer)
#define glIsShader   MANGLE(IsShader)
#define glIsTextureEXT   MANGLE(IsTextureEXT)
#define glIsTexture   MANGLE(IsTexture)
#define glIsTransformFeedbackNV   MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT   MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE   MANGLE(IsVertexArrayAPPLE)
#define glIsVertexArray   MANGLE(IsVertexArray)
#define glLightEnviSGIX   MANGLE(LightEnviSGIX)
#define glLightf   MANGLE(Lightf)
#define glLightfv   MANGLE(Lightfv)
#define glLighti   MANGLE(Lighti)
#define glLightiv   MANGLE(Lightiv)
#define glLightModelf   MANGLE(LightModelf)
#define glLightModelfv   MANGLE(LightModelfv)
#define glLightModeli   MANGLE(LightModeli)
#define glLightModeliv   MANGLE(LightModeliv)
#define glLineStipple   MANGLE(LineStipple)
#define glLineWidth   MANGLE(LineWidth)
#define glLinkProgramARB   MANGLE(LinkProgramARB)
#define glLinkProgram   MANGLE(LinkProgram)
#define glListBase   MANGLE(ListBase)
#define glListParameterfSGIX   MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX   MANGLE(ListParameterfvSGIX)
#define glListParameteriSGIX   MANGLE(ListParameteriSGIX)
#define glListParameterivSGIX   MANGLE(ListParameterivSGIX)
#define glLoadIdentityDeformationMapSGIX   MANGLE(LoadIdentityDeformationMapSGIX)
#define glLoadIdentity   MANGLE(LoadIdentity)
#define glLoadMatrixd   MANGLE(LoadMatrixd)
#define glLoadMatrixf   MANGLE(LoadMatrixf)
#define glLoadName   MANGLE(LoadName)
#define glLoadProgramNV   MANGLE(LoadProgramNV)
#define glLoadTransposeMatrixdARB   MANGLE(LoadTransposeMatrixdARB)
#define glLoadTransposeMatrixd   MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixfARB   MANGLE(LoadTransposeMatrixfARB)
#define glLoadTransposeMatrixf   MANGLE(LoadTransposeMatrixf)
#define glLockArraysEXT   MANGLE(LockArraysEXT)
#define glLogicOp   MANGLE(LogicOp)
#define glMap1d   MANGLE(Map1d)
#define glMap1f   MANGLE(Map1f)
#define glMap2d   MANGLE(Map2d)
#define glMap2f   MANGLE(Map2f)
#define glMapBufferARB   MANGLE(MapBufferARB)
#define glMapBuffer   MANGLE(MapBuffer)
#define glMapBufferRange   MANGLE(MapBufferRange)
#define glMapControlPointsNV   MANGLE(MapControlPointsNV)
#define glMapGrid1d   MANGLE(MapGrid1d)
#define glMapGrid1f   MANGLE(MapGrid1f)
#define glMapGrid2d   MANGLE(MapGrid2d)
#define glMapGrid2f   MANGLE(MapGrid2f)
#define glMapNamedBufferEXT   MANGLE(MapNamedBufferEXT)
#define glMapObjectBufferATI   MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV   MANGLE(MapParameterfvNV)
#define glMapParameterivNV   MANGLE(MapParameterivNV)
#define glMaterialf   MANGLE(Materialf)
#define glMaterialfv   MANGLE(Materialfv)
#define glMateriali   MANGLE(Materiali)
#define glMaterialiv   MANGLE(Materialiv)
#define glMatrixFrustumEXT   MANGLE(MatrixFrustumEXT)
#define glMatrixIndexPointerARB   MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB   MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB   MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB   MANGLE(MatrixIndexusvARB)
#define glMatrixLoaddEXT   MANGLE(MatrixLoaddEXT)
#define glMatrixLoadfEXT   MANGLE(MatrixLoadfEXT)
#define glMatrixLoadIdentityEXT   MANGLE(MatrixLoadIdentityEXT)
#define glMatrixLoadTransposedEXT   MANGLE(MatrixLoadTransposedEXT)
#define glMatrixLoadTransposefEXT   MANGLE(MatrixLoadTransposefEXT)
#define glMatrixMode   MANGLE(MatrixMode)
#define glMatrixMultdEXT   MANGLE(MatrixMultdEXT)
#define glMatrixMultfEXT   MANGLE(MatrixMultfEXT)
#define glMatrixMultTransposedEXT   MANGLE(MatrixMultTransposedEXT)
#define glMatrixMultTransposefEXT   MANGLE(MatrixMultTransposefEXT)
#define glMatrixOrthoEXT   MANGLE(MatrixOrthoEXT)
#define glMatrixPopEXT   MANGLE(MatrixPopEXT)
#define glMatrixPushEXT   MANGLE(MatrixPushEXT)
#define glMatrixRotatedEXT   MANGLE(MatrixRotatedEXT)
#define glMatrixRotatefEXT   MANGLE(MatrixRotatefEXT)
#define glMatrixScaledEXT   MANGLE(MatrixScaledEXT)
#define glMatrixScalefEXT   MANGLE(MatrixScalefEXT)
#define glMatrixTranslatedEXT   MANGLE(MatrixTranslatedEXT)
#define glMatrixTranslatefEXT   MANGLE(MatrixTranslatefEXT)
#define glMinmaxEXT   MANGLE(MinmaxEXT)
#define glMinmax   MANGLE(Minmax)
#define glMultiDrawArraysEXT   MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays   MANGLE(MultiDrawArrays)
#define glMultiDrawElementArrayAPPLE   MANGLE(MultiDrawElementArrayAPPLE)
#define glMultiDrawElementsEXT   MANGLE(MultiDrawElementsEXT)
#define glMultiDrawElements   MANGLE(MultiDrawElements)
#define glMultiDrawRangeElementArrayAPPLE   MANGLE(MultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM   MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM   MANGLE(MultiModeDrawElementsIBM)
#define glMultiTexBufferEXT   MANGLE(MultiTexBufferEXT)
#define glMultiTexCoord1dARB   MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1d   MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB   MANGLE(MultiTexCoord1dvARB)
#define glMultiTexCoord1dv   MANGLE(MultiTexCoord1dv)
#define glMultiTexCoord1fARB   MANGLE(MultiTexCoord1fARB)
#define glMultiTexCoord1f   MANGLE(MultiTexCoord1f)
#define glMultiTexCoord1fvARB   MANGLE(MultiTexCoord1fvARB)
#define glMultiTexCoord1fv   MANGLE(MultiTexCoord1fv)
#define glMultiTexCoord1hNV   MANGLE(MultiTexCoord1hNV)
#define glMultiTexCoord1hvNV   MANGLE(MultiTexCoord1hvNV)
#define glMultiTexCoord1iARB   MANGLE(MultiTexCoord1iARB)
#define glMultiTexCoord1i   MANGLE(MultiTexCoord1i)
#define glMultiTexCoord1ivARB   MANGLE(MultiTexCoord1ivARB)
#define glMultiTexCoord1iv   MANGLE(MultiTexCoord1iv)
#define glMultiTexCoord1sARB   MANGLE(MultiTexCoord1sARB)
#define glMultiTexCoord1s   MANGLE(MultiTexCoord1s)
#define glMultiTexCoord1svARB   MANGLE(MultiTexCoord1svARB)
#define glMultiTexCoord1sv   MANGLE(MultiTexCoord1sv)
#define glMultiTexCoord2dARB   MANGLE(MultiTexCoord2dARB)
#define glMultiTexCoord2d   MANGLE(MultiTexCoord2d)
#define glMultiTexCoord2dvARB   MANGLE(MultiTexCoord2dvARB)
#define glMultiTexCoord2dv   MANGLE(MultiTexCoord2dv)
#define glMultiTexCoord2fARB   MANGLE(MultiTexCoord2fARB)
#define glMultiTexCoord2f   MANGLE(MultiTexCoord2f)
#define glMultiTexCoord2fvARB   MANGLE(MultiTexCoord2fvARB)
#define glMultiTexCoord2fv   MANGLE(MultiTexCoord2fv)
#define glMultiTexCoord2hNV   MANGLE(MultiTexCoord2hNV)
#define glMultiTexCoord2hvNV   MANGLE(MultiTexCoord2hvNV)
#define glMultiTexCoord2iARB   MANGLE(MultiTexCoord2iARB)
#define glMultiTexCoord2i   MANGLE(MultiTexCoord2i)
#define glMultiTexCoord2ivARB   MANGLE(MultiTexCoord2ivARB)
#define glMultiTexCoord2iv   MANGLE(MultiTexCoord2iv)
#define glMultiTexCoord2sARB   MANGLE(MultiTexCoord2sARB)
#define glMultiTexCoord2s   MANGLE(MultiTexCoord2s)
#define glMultiTexCoord2svARB   MANGLE(MultiTexCoord2svARB)
#define glMultiTexCoord2sv   MANGLE(MultiTexCoord2sv)
#define glMultiTexCoord3dARB   MANGLE(MultiTexCoord3dARB)
#define glMultiTexCoord3d   MANGLE(MultiTexCoord3d)
#define glMultiTexCoord3dvARB   MANGLE(MultiTexCoord3dvARB)
#define glMultiTexCoord3dv   MANGLE(MultiTexCoord3dv)
#define glMultiTexCoord3fARB   MANGLE(MultiTexCoord3fARB)
#define glMultiTexCoord3f   MANGLE(MultiTexCoord3f)
#define glMultiTexCoord3fvARB   MANGLE(MultiTexCoord3fvARB)
#define glMultiTexCoord3fv   MANGLE(MultiTexCoord3fv)
#define glMultiTexCoord3hNV   MANGLE(MultiTexCoord3hNV)
#define glMultiTexCoord3hvNV   MANGLE(MultiTexCoord3hvNV)
#define glMultiTexCoord3iARB   MANGLE(MultiTexCoord3iARB)
#define glMultiTexCoord3i   MANGLE(MultiTexCoord3i)
#define glMultiTexCoord3ivARB   MANGLE(MultiTexCoord3ivARB)
#define glMultiTexCoord3iv   MANGLE(MultiTexCoord3iv)
#define glMultiTexCoord3sARB   MANGLE(MultiTexCoord3sARB)
#define glMultiTexCoord3s   MANGLE(MultiTexCoord3s)
#define glMultiTexCoord3svARB   MANGLE(MultiTexCoord3svARB)
#define glMultiTexCoord3sv   MANGLE(MultiTexCoord3sv)
#define glMultiTexCoord4dARB   MANGLE(MultiTexCoord4dARB)
#define glMultiTexCoord4d   MANGLE(MultiTexCoord4d)
#define glMultiTexCoord4dvARB   MANGLE(MultiTexCoord4dvARB)
#define glMultiTexCoord4dv   MANGLE(MultiTexCoord4dv)
#define glMultiTexCoord4fARB   MANGLE(MultiTexCoord4fARB)
#define glMultiTexCoord4f   MANGLE(MultiTexCoord4f)
#define glMultiTexCoord4fvARB   MANGLE(MultiTexCoord4fvARB)
#define glMultiTexCoord4fv   MANGLE(MultiTexCoord4fv)
#define glMultiTexCoord4hNV   MANGLE(MultiTexCoord4hNV)
#define glMultiTexCoord4hvNV   MANGLE(MultiTexCoord4hvNV)
#define glMultiTexCoord4iARB   MANGLE(MultiTexCoord4iARB)
#define glMultiTexCoord4i   MANGLE(MultiTexCoord4i)
#define glMultiTexCoord4ivARB   MANGLE(MultiTexCoord4ivARB)
#define glMultiTexCoord4iv   MANGLE(MultiTexCoord4iv)
#define glMultiTexCoord4sARB   MANGLE(MultiTexCoord4sARB)
#define glMultiTexCoord4s   MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB   MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv   MANGLE(MultiTexCoord4sv)
#define glMultiTexCoordPointerEXT   MANGLE(MultiTexCoordPointerEXT)
#define glMultiTexEnvfEXT   MANGLE(MultiTexEnvfEXT)
#define glMultiTexEnvfvEXT   MANGLE(MultiTexEnvfvEXT)
#define glMultiTexEnviEXT   MANGLE(MultiTexEnviEXT)
#define glMultiTexEnvivEXT   MANGLE(MultiTexEnvivEXT)
#define glMultiTexGendEXT   MANGLE(MultiTexGendEXT)
#define glMultiTexGendvEXT   MANGLE(MultiTexGendvEXT)
#define glMultiTexGenfEXT   MANGLE(MultiTexGenfEXT)
#define glMultiTexGenfvEXT   MANGLE(MultiTexGenfvEXT)
#define glMultiTexGeniEXT   MANGLE(MultiTexGeniEXT)
#define glMultiTexGenivEXT   MANGLE(MultiTexGenivEXT)
#define glMultiTexImage1DEXT   MANGLE(MultiTexImage1DEXT)
#define glMultiTexImage2DEXT   MANGLE(MultiTexImage2DEXT)
#define glMultiTexImage3DEXT   MANGLE(MultiTexImage3DEXT)
#define glMultiTexParameterfEXT   MANGLE(MultiTexParameterfEXT)
#define glMultiTexParameterfvEXT   MANGLE(MultiTexParameterfvEXT)
#define glMultiTexParameteriEXT   MANGLE(MultiTexParameteriEXT)
#define glMultiTexParameterIivEXT   MANGLE(MultiTexParameterIivEXT)
#define glMultiTexParameterIuivEXT   MANGLE(MultiTexParameterIuivEXT)
#define glMultiTexParameterivEXT   MANGLE(MultiTexParameterivEXT)
#define glMultiTexRenderbufferEXT   MANGLE(MultiTexRenderbufferEXT)
#define glMultiTexSubImage1DEXT   MANGLE(MultiTexSubImage1DEXT)
#define glMultiTexSubImage2DEXT   MANGLE(MultiTexSubImage2DEXT)
#define glMultiTexSubImage3DEXT   MANGLE(MultiTexSubImage3DEXT)
#define glMultMatrixd   MANGLE(MultMatrixd)
#define glMultMatrixf   MANGLE(MultMatrixf)
#define glMultTransposeMatrixdARB   MANGLE(MultTransposeMatrixdARB)
#define glMultTransposeMatrixd   MANGLE(MultTransposeMatrixd)
#define glMultTransposeMatrixfARB   MANGLE(MultTransposeMatrixfARB)
#define glMultTransposeMatrixf   MANGLE(MultTransposeMatrixf)
#define glNamedBufferDataEXT   MANGLE(NamedBufferDataEXT)
#define glNamedBufferSubDataEXT   MANGLE(NamedBufferSubDataEXT)
#define glNamedFramebufferRenderbufferEXT   MANGLE(NamedFramebufferRenderbufferEXT)
#define glNamedFramebufferTexture1DEXT   MANGLE(NamedFramebufferTexture1DEXT)
#define glNamedFramebufferTexture2DEXT   MANGLE(NamedFramebufferTexture2DEXT)
#define glNamedFramebufferTexture3DEXT   MANGLE(NamedFramebufferTexture3DEXT)
#define glNamedFramebufferTextureEXT   MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT   MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT   MANGLE(NamedFramebufferTextureLayerEXT)
#define glNamedProgramLocalParameter4dEXT   MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT   MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT   MANGLE(NamedProgramLocalParameter4fEXT)
#define glNamedProgramLocalParameter4fvEXT   MANGLE(NamedProgramLocalParameter4fvEXT)
#define glNamedProgramLocalParameterI4iEXT   MANGLE(NamedProgramLocalParameterI4iEXT)
#define glNamedProgramLocalParameterI4ivEXT   MANGLE(NamedProgramLocalParameterI4ivEXT)
#define glNamedProgramLocalParameterI4uiEXT   MANGLE(NamedProgramLocalParameterI4uiEXT)
#define glNamedProgramLocalParameterI4uivEXT   MANGLE(NamedProgramLocalParameterI4uivEXT)
#define glNamedProgramLocalParameters4fvEXT   MANGLE(NamedProgramLocalParameters4fvEXT)
#define glNamedProgramLocalParametersI4ivEXT   MANGLE(NamedProgramLocalParametersI4ivEXT)
#define glNamedProgramLocalParametersI4uivEXT   MANGLE(NamedProgramLocalParametersI4uivEXT)
#define glNamedProgramStringEXT   MANGLE(NamedProgramStringEXT)
#define glNamedRenderbufferStorageEXT   MANGLE(NamedRenderbufferStorageEXT)
#define glNamedRenderbufferStorageMultisampleCoverageEXT   MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
#define glNamedRenderbufferStorageMultisampleEXT   MANGLE(NamedRenderbufferStorageMultisampleEXT)
#define glNewList   MANGLE(NewList)
#define glNewObjectBufferATI   MANGLE(NewObjectBufferATI)
#define glNormal3b   MANGLE(Normal3b)
#define glNormal3bv   MANGLE(Normal3bv)
#define glNormal3d   MANGLE(Normal3d)
#define glNormal3dv   MANGLE(Normal3dv)
#define glNormal3f   MANGLE(Normal3f)
#define glNormal3fVertex3fSUN   MANGLE(Normal3fVertex3fSUN)
#define glNormal3fVertex3fvSUN   MANGLE(Normal3fVertex3fvSUN)
#define glNormal3fv   MANGLE(Normal3fv)
#define glNormal3hNV   MANGLE(Normal3hNV)
#define glNormal3hvNV   MANGLE(Normal3hvNV)
#define glNormal3i   MANGLE(Normal3i)
#define glNormal3iv   MANGLE(Normal3iv)
#define glNormal3s   MANGLE(Normal3s)
#define glNormal3sv   MANGLE(Normal3sv)
#define glNormalPointerEXT   MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM   MANGLE(NormalPointerListIBM)
#define glNormalPointer   MANGLE(NormalPointer)
#define glNormalPointervINTEL   MANGLE(NormalPointervINTEL)
#define glNormalStream3bATI   MANGLE(NormalStream3bATI)
#define glNormalStream3bvATI   MANGLE(NormalStream3bvATI)
#define glNormalStream3dATI   MANGLE(NormalStream3dATI)
#define glNormalStream3dvATI   MANGLE(NormalStream3dvATI)
#define glNormalStream3fATI   MANGLE(NormalStream3fATI)
#define glNormalStream3fvATI   MANGLE(NormalStream3fvATI)
#define glNormalStream3iATI   MANGLE(NormalStream3iATI)
#define glNormalStream3ivATI   MANGLE(NormalStream3ivATI)
#define glNormalStream3sATI   MANGLE(NormalStream3sATI)
#define glNormalStream3svATI   MANGLE(NormalStream3svATI)
#define glOrtho   MANGLE(Ortho)
#define glPassTexCoordATI   MANGLE(PassTexCoordATI)
#define glPassThrough   MANGLE(PassThrough)
#define glPauseTransformFeedbackNV   MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV   MANGLE(PixelDataRangeNV)
#define glPixelMapfv   MANGLE(PixelMapfv)
#define glPixelMapuiv   MANGLE(PixelMapuiv)
#define glPixelMapusv   MANGLE(PixelMapusv)
#define glPixelStoref   MANGLE(PixelStoref)
#define glPixelStorei   MANGLE(PixelStorei)
#define glPixelTexGenParameterfSGIS   MANGLE(PixelTexGenParameterfSGIS)
#define glPixelTexGenParameterfvSGIS   MANGLE(PixelTexGenParameterfvSGIS)
#define glPixelTexGenParameteriSGIS   MANGLE(PixelTexGenParameteriSGIS)
#define glPixelTexGenParameterivSGIS   MANGLE(PixelTexGenParameterivSGIS)
#define glPixelTexGenSGIX   MANGLE(PixelTexGenSGIX)
#define glPixelTransferf   MANGLE(PixelTransferf)
#define glPixelTransferi   MANGLE(PixelTransferi)
#define glPixelTransformParameterfEXT   MANGLE(PixelTransformParameterfEXT)
#define glPixelTransformParameterfvEXT   MANGLE(PixelTransformParameterfvEXT)
#define glPixelTransformParameteriEXT   MANGLE(PixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT   MANGLE(PixelTransformParameterivEXT)
#define glPixelZoom   MANGLE(PixelZoom)
#define glPNTrianglesfATI   MANGLE(PNTrianglesfATI)
#define glPNTrianglesiATI   MANGLE(PNTrianglesiATI)
#define glPointParameterfARB   MANGLE(PointParameterfARB)
#define glPointParameterfEXT   MANGLE(PointParameterfEXT)
#define glPointParameterf   MANGLE(PointParameterf)
#define glPointParameterfSGIS   MANGLE(PointParameterfSGIS)
#define glPointParameterfvARB   MANGLE(PointParameterfvARB)
#define glPointParameterfvEXT   MANGLE(PointParameterfvEXT)
#define glPointParameterfv   MANGLE(PointParameterfv)
#define glPointParameterfvSGIS   MANGLE(PointParameterfvSGIS)
#define glPointParameteri   MANGLE(PointParameteri)
#define glPointParameteriNV   MANGLE(PointParameteriNV)
#define glPointParameteriv   MANGLE(PointParameteriv)
#define glPointParameterivNV   MANGLE(PointParameterivNV)
#define glPointSize   MANGLE(PointSize)
#define glPollAsyncSGIX   MANGLE(PollAsyncSGIX)
#define glPollInstrumentsSGIX   MANGLE(PollInstrumentsSGIX)
#define glPolygonMode   MANGLE(PolygonMode)
#define glPolygonOffsetEXT   MANGLE(PolygonOffsetEXT)
#define glPolygonOffset   MANGLE(PolygonOffset)
#define glPolygonStipple   MANGLE(PolygonStipple)
#define glPopAttrib   MANGLE(PopAttrib)
#define glPopClientAttrib   MANGLE(PopClientAttrib)
#define glPopMatrix   MANGLE(PopMatrix)
#define glPopName   MANGLE(PopName)
#define glPrimitiveRestartIndexNV   MANGLE(PrimitiveRestartIndexNV)
#define glPrimitiveRestartNV   MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT   MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures   MANGLE(PrioritizeTextures)
#define glProgramBufferParametersfvNV   MANGLE(ProgramBufferParametersfvNV)
#define glProgramBufferParametersIivNV   MANGLE(ProgramBufferParametersIivNV)
#define glProgramBufferParametersIuivNV   MANGLE(ProgramBufferParametersIuivNV)
#define glProgramCallbackMESA   MANGLE(ProgramCallbackMESA)
#define glProgramEnvParameter4dARB   MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB   MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB   MANGLE(ProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB   MANGLE(ProgramEnvParameter4fvARB)
#define glProgramEnvParameterI4iNV   MANGLE(ProgramEnvParameterI4iNV)
#define glProgramEnvParameterI4ivNV   MANGLE(ProgramEnvParameterI4ivNV)
#define glProgramEnvParameterI4uiNV   MANGLE(ProgramEnvParameterI4uiNV)
#define glProgramEnvParameterI4uivNV   MANGLE(ProgramEnvParameterI4uivNV)
#define glProgramEnvParameters4fvEXT   MANGLE(ProgramEnvParameters4fvEXT)
#define glProgramEnvParametersI4ivNV   MANGLE(ProgramEnvParametersI4ivNV)
#define glProgramEnvParametersI4uivNV   MANGLE(ProgramEnvParametersI4uivNV)
#define glProgramLocalParameter4dARB   MANGLE(ProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB   MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB   MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB   MANGLE(ProgramLocalParameter4fvARB)
#define glProgramLocalParameterI4iNV   MANGLE(ProgramLocalParameterI4iNV)
#define glProgramLocalParameterI4ivNV   MANGLE(ProgramLocalParameterI4ivNV)
#define glProgramLocalParameterI4uiNV   MANGLE(ProgramLocalParameterI4uiNV)
#define glProgramLocalParameterI4uivNV   MANGLE(ProgramLocalParameterI4uivNV)
#define glProgramLocalParameters4fvEXT   MANGLE(ProgramLocalParameters4fvEXT)
#define glProgramLocalParametersI4ivNV   MANGLE(ProgramLocalParametersI4ivNV)
#define glProgramLocalParametersI4uivNV   MANGLE(ProgramLocalParametersI4uivNV)
#define glProgramNamedParameter4dNV   MANGLE(ProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV   MANGLE(ProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV   MANGLE(ProgramNamedParameter4fNV)
#define glProgramNamedParameter4fvNV   MANGLE(ProgramNamedParameter4fvNV)
#define glProgramParameter4dNV   MANGLE(ProgramParameter4dNV)
#define glProgramParameter4dvNV   MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV   MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV   MANGLE(ProgramParameter4fvNV)
#define glProgramParameteriARB   MANGLE(ProgramParameteriARB)
#define glProgramParameteriEXT   MANGLE(ProgramParameteriEXT)
#define glProgramParameters4dvNV   MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV   MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB   MANGLE(ProgramStringARB)
#define glProgramUniform1fEXT   MANGLE(ProgramUniform1fEXT)
#define glProgramUniform1fvEXT   MANGLE(ProgramUniform1fvEXT)
#define glProgramUniform1iEXT   MANGLE(ProgramUniform1iEXT)
#define glProgramUniform1ivEXT   MANGLE(ProgramUniform1ivEXT)
#define glProgramUniform1uiEXT   MANGLE(ProgramUniform1uiEXT)
#define glProgramUniform1uivEXT   MANGLE(ProgramUniform1uivEXT)
#define glProgramUniform2fEXT   MANGLE(ProgramUniform2fEXT)
#define glProgramUniform2fvEXT   MANGLE(ProgramUniform2fvEXT)
#define glProgramUniform2iEXT   MANGLE(ProgramUniform2iEXT)
#define glProgramUniform2ivEXT   MANGLE(ProgramUniform2ivEXT)
#define glProgramUniform2uiEXT   MANGLE(ProgramUniform2uiEXT)
#define glProgramUniform2uivEXT   MANGLE(ProgramUniform2uivEXT)
#define glProgramUniform3fEXT   MANGLE(ProgramUniform3fEXT)
#define glProgramUniform3fvEXT   MANGLE(ProgramUniform3fvEXT)
#define glProgramUniform3iEXT   MANGLE(ProgramUniform3iEXT)
#define glProgramUniform3ivEXT   MANGLE(ProgramUniform3ivEXT)
#define glProgramUniform3uiEXT   MANGLE(ProgramUniform3uiEXT)
#define glProgramUniform3uivEXT   MANGLE(ProgramUniform3uivEXT)
#define glProgramUniform4fEXT   MANGLE(ProgramUniform4fEXT)
#define glProgramUniform4fvEXT   MANGLE(ProgramUniform4fvEXT)
#define glProgramUniform4iEXT   MANGLE(ProgramUniform4iEXT)
#define glProgramUniform4ivEXT   MANGLE(ProgramUniform4ivEXT)
#define glProgramUniform4uiEXT   MANGLE(ProgramUniform4uiEXT)
#define glProgramUniform4uivEXT   MANGLE(ProgramUniform4uivEXT)
#define glProgramUniformMatrix2fvEXT   MANGLE(ProgramUniformMatrix2fvEXT)
#define glProgramUniformMatrix2x3fvEXT   MANGLE(ProgramUniformMatrix2x3fvEXT)
#define glProgramUniformMatrix2x4fvEXT   MANGLE(ProgramUniformMatrix2x4fvEXT)
#define glProgramUniformMatrix3fvEXT   MANGLE(ProgramUniformMatrix3fvEXT)
#define glProgramUniformMatrix3x2fvEXT   MANGLE(ProgramUniformMatrix3x2fvEXT)
#define glProgramUniformMatrix3x4fvEXT   MANGLE(ProgramUniformMatrix3x4fvEXT)
#define glProgramUniformMatrix4fvEXT   MANGLE(ProgramUniformMatrix4fvEXT)
#define glProgramUniformMatrix4x2fvEXT   MANGLE(ProgramUniformMatrix4x2fvEXT)
#define glProgramUniformMatrix4x3fvEXT   MANGLE(ProgramUniformMatrix4x3fvEXT)
#define glProgramVertexLimitNV   MANGLE(ProgramVertexLimitNV)
#define glPushAttrib   MANGLE(PushAttrib)
#define glPushClientAttribDefaultEXT   MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib   MANGLE(PushClientAttrib)
#define glPushMatrix   MANGLE(PushMatrix)
#define glPushName   MANGLE(PushName)
#define glRasterPos2d   MANGLE(RasterPos2d)
#define glRasterPos2dv   MANGLE(RasterPos2dv)
#define glRasterPos2f   MANGLE(RasterPos2f)
#define glRasterPos2fv   MANGLE(RasterPos2fv)
#define glRasterPos2i   MANGLE(RasterPos2i)
#define glRasterPos2iv   MANGLE(RasterPos2iv)
#define glRasterPos2s   MANGLE(RasterPos2s)
#define glRasterPos2sv   MANGLE(RasterPos2sv)
#define glRasterPos3d   MANGLE(RasterPos3d)
#define glRasterPos3dv   MANGLE(RasterPos3dv)
#define glRasterPos3f   MANGLE(RasterPos3f)
#define glRasterPos3fv   MANGLE(RasterPos3fv)
#define glRasterPos3i   MANGLE(RasterPos3i)
#define glRasterPos3iv   MANGLE(RasterPos3iv)
#define glRasterPos3s   MANGLE(RasterPos3s)
#define glRasterPos3sv   MANGLE(RasterPos3sv)
#define glRasterPos4d   MANGLE(RasterPos4d)
#define glRasterPos4dv   MANGLE(RasterPos4dv)
#define glRasterPos4f   MANGLE(RasterPos4f)
#define glRasterPos4fv   MANGLE(RasterPos4fv)
#define glRasterPos4i   MANGLE(RasterPos4i)
#define glRasterPos4iv   MANGLE(RasterPos4iv)
#define glRasterPos4s   MANGLE(RasterPos4s)
#define glRasterPos4sv   MANGLE(RasterPos4sv)
#define glReadBuffer   MANGLE(ReadBuffer)
#define glReadInstrumentsSGIX   MANGLE(ReadInstrumentsSGIX)
#define glReadPixels   MANGLE(ReadPixels)
#define glRectd   MANGLE(Rectd)
#define glRectdv   MANGLE(Rectdv)
#define glRectf   MANGLE(Rectf)
#define glRectfv   MANGLE(Rectfv)
#define glRecti   MANGLE(Recti)
#define glRectiv   MANGLE(Rectiv)
#define glRects   MANGLE(Rects)
#define glRectsv   MANGLE(Rectsv)
#define glReferencePlaneSGIX   MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT   MANGLE(RenderbufferStorageEXT)
#define glRenderbufferStorage   MANGLE(RenderbufferStorage)
#define glRenderbufferStorageMultisampleCoverageNV   MANGLE(RenderbufferStorageMultisampleCoverageNV)
#define glRenderbufferStorageMultisampleEXT   MANGLE(RenderbufferStorageMultisampleEXT)
#define glRenderbufferStorageMultisample   MANGLE(RenderbufferStorageMultisample)
#define glRenderMode   MANGLE(RenderMode)
#define glReplacementCodePointerSUN   MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN   MANGLE(ReplacementCodeubSUN)
#define glReplacementCodeubvSUN   MANGLE(ReplacementCodeubvSUN)
#define glReplacementCodeuiColor3fVertex3fSUN   MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
#define glReplacementCodeuiColor3fVertex3fvSUN   MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN   MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN   MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor4ubVertex3fSUN   MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
#define glReplacementCodeuiColor4ubVertex3fvSUN   MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
#define glReplacementCodeuiNormal3fVertex3fSUN   MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
#define glReplacementCodeuiNormal3fVertex3fvSUN   MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
#define glReplacementCodeuiSUN   MANGLE(ReplacementCodeuiSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN   MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN   MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN   MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN   MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fVertex3fSUN   MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fVertex3fvSUN   MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
#define glReplacementCodeuiVertex3fSUN   MANGLE(ReplacementCodeuiVertex3fSUN)
#define glReplacementCodeuiVertex3fvSUN   MANGLE(ReplacementCodeuiVertex3fvSUN)
#define glReplacementCodeuivSUN   MANGLE(ReplacementCodeuivSUN)
#define glReplacementCodeusSUN   MANGLE(ReplacementCodeusSUN)
#define glReplacementCodeusvSUN   MANGLE(ReplacementCodeusvSUN)
#define glRequestResidentProgramsNV   MANGLE(RequestResidentProgramsNV)
#define glResetHistogramEXT   MANGLE(ResetHistogramEXT)
#define glResetHistogram   MANGLE(ResetHistogram)
#define glResetMinmaxEXT   MANGLE(ResetMinmaxEXT)
#define glResetMinmax   MANGLE(ResetMinmax)
#define glResizeBuffersMESA   MANGLE(ResizeBuffersMESA)
#define glResumeTransformFeedbackNV   MANGLE(ResumeTransformFeedbackNV)
#define glRotated   MANGLE(Rotated)
#define glRotatef   MANGLE(Rotatef)
#define glSampleCoverageARB   MANGLE(SampleCoverageARB)
#define glSampleCoverage   MANGLE(SampleCoverage)
#define glSampleMapATI   MANGLE(SampleMapATI)
#define glSampleMaskEXT   MANGLE(SampleMaskEXT)
#define glSampleMaskIndexedNV   MANGLE(SampleMaskIndexedNV)
#define glSampleMaskSGIS   MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT   MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS   MANGLE(SamplePatternSGIS)
#define glScaled   MANGLE(Scaled)
#define glScalef   MANGLE(Scalef)
#define glScissor   MANGLE(Scissor)
#define glSecondaryColor3bEXT   MANGLE(SecondaryColor3bEXT)
#define glSecondaryColor3b   MANGLE(SecondaryColor3b)
#define glSecondaryColor3bvEXT   MANGLE(SecondaryColor3bvEXT)
#define glSecondaryColor3bv   MANGLE(SecondaryColor3bv)
#define glSecondaryColor3dEXT   MANGLE(SecondaryColor3dEXT)
#define glSecondaryColor3d   MANGLE(SecondaryColor3d)
#define glSecondaryColor3dvEXT   MANGLE(SecondaryColor3dvEXT)
#define glSecondaryColor3dv   MANGLE(SecondaryColor3dv)
#define glSecondaryColor3fEXT   MANGLE(SecondaryColor3fEXT)
#define glSecondaryColor3f   MANGLE(SecondaryColor3f)
#define glSecondaryColor3fvEXT   MANGLE(SecondaryColor3fvEXT)
#define glSecondaryColor3fv   MANGLE(SecondaryColor3fv)
#define glSecondaryColor3hNV   MANGLE(SecondaryColor3hNV)
#define glSecondaryColor3hvNV   MANGLE(SecondaryColor3hvNV)
#define glSecondaryColor3iEXT   MANGLE(SecondaryColor3iEXT)
#define glSecondaryColor3i   MANGLE(SecondaryColor3i)
#define glSecondaryColor3ivEXT   MANGLE(SecondaryColor3ivEXT)
#define glSecondaryColor3iv   MANGLE(SecondaryColor3iv)
#define glSecondaryColor3sEXT   MANGLE(SecondaryColor3sEXT)
#define glSecondaryColor3s   MANGLE(SecondaryColor3s)
#define glSecondaryColor3svEXT   MANGLE(SecondaryColor3svEXT)
#define glSecondaryColor3sv   MANGLE(SecondaryColor3sv)
#define glSecondaryColor3ubEXT   MANGLE(SecondaryColor3ubEXT)
#define glSecondaryColor3ub   MANGLE(SecondaryColor3ub)
#define glSecondaryColor3ubvEXT   MANGLE(SecondaryColor3ubvEXT)
#define glSecondaryColor3ubv   MANGLE(SecondaryColor3ubv)
#define glSecondaryColor3uiEXT   MANGLE(SecondaryColor3uiEXT)
#define glSecondaryColor3ui   MANGLE(SecondaryColor3ui)
#define glSecondaryColor3uivEXT   MANGLE(SecondaryColor3uivEXT)
#define glSecondaryColor3uiv   MANGLE(SecondaryColor3uiv)
#define glSecondaryColor3usEXT   MANGLE(SecondaryColor3usEXT)
#define glSecondaryColor3us   MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT   MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv   MANGLE(SecondaryColor3usv)
#define glSecondaryColorPointerEXT   MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM   MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer   MANGLE(SecondaryColorPointer)
#define glSelectBuffer   MANGLE(SelectBuffer)
#define glSeparableFilter2DEXT   MANGLE(SeparableFilter2DEXT)
#define glSeparableFilter2D   MANGLE(SeparableFilter2D)
#define glSetFenceAPPLE   MANGLE(SetFenceAPPLE)
#define glSetFenceNV   MANGLE(SetFenceNV)
#define glSetFragmentShaderConstantATI   MANGLE(SetFragmentShaderConstantATI)
#define glSetInvariantEXT   MANGLE(SetInvariantEXT)
#define glSetLocalConstantEXT   MANGLE(SetLocalConstantEXT)
#define glShadeModel   MANGLE(ShadeModel)
#define glShaderOp1EXT   MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT   MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT   MANGLE(ShaderOp3EXT)
#define glShaderSourceARB   MANGLE(ShaderSourceARB)
#define glShaderSource   MANGLE(ShaderSource)
#define glSharpenTexFuncSGIS   MANGLE(SharpenTexFuncSGIS)
#define glSpriteParameterfSGIX   MANGLE(SpriteParameterfSGIX)
#define glSpriteParameterfvSGIX   MANGLE(SpriteParameterfvSGIX)
#define glSpriteParameteriSGIX   MANGLE(SpriteParameteriSGIX)
#define glSpriteParameterivSGIX   MANGLE(SpriteParameterivSGIX)
#define glStartInstrumentsSGIX   MANGLE(StartInstrumentsSGIX)
#define glStencilClearTagEXT   MANGLE(StencilClearTagEXT)
#define glStencilFunc   MANGLE(StencilFunc)
#define glStencilFuncSeparateATI   MANGLE(StencilFuncSeparateATI)
#define glStencilFuncSeparate   MANGLE(StencilFuncSeparate)
#define glStencilMask   MANGLE(StencilMask)
#define glStencilMaskSeparate   MANGLE(StencilMaskSeparate)
#define glStencilOp   MANGLE(StencilOp)
#define glStencilOpSeparateATI   MANGLE(StencilOpSeparateATI)
#define glStencilOpSeparate   MANGLE(StencilOpSeparate)
#define glStopInstrumentsSGIX   MANGLE(StopInstrumentsSGIX)
#define glStringMarkerGREMEDY   MANGLE(StringMarkerGREMEDY)
#define glSwizzleEXT   MANGLE(SwizzleEXT)
#define glTagSampleBufferSGIX   MANGLE(TagSampleBufferSGIX)
#define glTangent3bEXT   MANGLE(Tangent3bEXT)
#define glTangent3bvEXT   MANGLE(Tangent3bvEXT)
#define glTangent3dEXT   MANGLE(Tangent3dEXT)
#define glTangent3dvEXT   MANGLE(Tangent3dvEXT)
#define glTangent3fEXT   MANGLE(Tangent3fEXT)
#define glTangent3fvEXT   MANGLE(Tangent3fvEXT)
#define glTangent3iEXT   MANGLE(Tangent3iEXT)
#define glTangent3ivEXT   MANGLE(Tangent3ivEXT)
#define glTangent3sEXT   MANGLE(Tangent3sEXT)
#define glTangent3svEXT   MANGLE(Tangent3svEXT)
#define glTangentPointerEXT   MANGLE(TangentPointerEXT)
#define glTbufferMask3DFX   MANGLE(TbufferMask3DFX)
#define glTestFenceAPPLE   MANGLE(TestFenceAPPLE)
#define glTestFenceNV   MANGLE(TestFenceNV)
#define glTestObjectAPPLE   MANGLE(TestObjectAPPLE)
#define glTexBufferARB   MANGLE(TexBufferARB)
#define glTexBufferEXT   MANGLE(TexBufferEXT)
#define glTexBumpParameterfvATI   MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI   MANGLE(TexBumpParameterivATI)
#define glTexCoord1d   MANGLE(TexCoord1d)
#define glTexCoord1dv   MANGLE(TexCoord1dv)
#define glTexCoord1f   MANGLE(TexCoord1f)
#define glTexCoord1fv   MANGLE(TexCoord1fv)
#define glTexCoord1hNV   MANGLE(TexCoord1hNV)
#define glTexCoord1hvNV   MANGLE(TexCoord1hvNV)
#define glTexCoord1i   MANGLE(TexCoord1i)
#define glTexCoord1iv   MANGLE(TexCoord1iv)
#define glTexCoord1s   MANGLE(TexCoord1s)
#define glTexCoord1sv   MANGLE(TexCoord1sv)
#define glTexCoord2d   MANGLE(TexCoord2d)
#define glTexCoord2dv   MANGLE(TexCoord2dv)
#define glTexCoord2fColor3fVertex3fSUN   MANGLE(TexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN   MANGLE(TexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN   MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN   MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN   MANGLE(TexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN   MANGLE(TexCoord2fColor4ubVertex3fvSUN)
#define glTexCoord2f   MANGLE(TexCoord2f)
#define glTexCoord2fNormal3fVertex3fSUN   MANGLE(TexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN   MANGLE(TexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN   MANGLE(TexCoord2fVertex3fSUN)
#define glTexCoord2fVertex3fvSUN   MANGLE(TexCoord2fVertex3fvSUN)
#define glTexCoord2fv   MANGLE(TexCoord2fv)
#define glTexCoord2hNV   MANGLE(TexCoord2hNV)
#define glTexCoord2hvNV   MANGLE(TexCoord2hvNV)
#define glTexCoord2i   MANGLE(TexCoord2i)
#define glTexCoord2iv   MANGLE(TexCoord2iv)
#define glTexCoord2s   MANGLE(TexCoord2s)
#define glTexCoord2sv   MANGLE(TexCoord2sv)
#define glTexCoord3d   MANGLE(TexCoord3d)
#define glTexCoord3dv   MANGLE(TexCoord3dv)
#define glTexCoord3f   MANGLE(TexCoord3f)
#define glTexCoord3fv   MANGLE(TexCoord3fv)
#define glTexCoord3hNV   MANGLE(TexCoord3hNV)
#define glTexCoord3hvNV   MANGLE(TexCoord3hvNV)
#define glTexCoord3i   MANGLE(TexCoord3i)
#define glTexCoord3iv   MANGLE(TexCoord3iv)
#define glTexCoord3s   MANGLE(TexCoord3s)
#define glTexCoord3sv   MANGLE(TexCoord3sv)
#define glTexCoord4d   MANGLE(TexCoord4d)
#define glTexCoord4dv   MANGLE(TexCoord4dv)
#define glTexCoord4fColor4fNormal3fVertex4fSUN   MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN   MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
#define glTexCoord4f   MANGLE(TexCoord4f)
#define glTexCoord4fVertex4fSUN   MANGLE(TexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN   MANGLE(TexCoord4fVertex4fvSUN)
#define glTexCoord4fv   MANGLE(TexCoord4fv)
#define glTexCoord4hNV   MANGLE(TexCoord4hNV)
#define glTexCoord4hvNV   MANGLE(TexCoord4hvNV)
#define glTexCoord4i   MANGLE(TexCoord4i)
#define glTexCoord4iv   MANGLE(TexCoord4iv)
#define glTexCoord4s   MANGLE(TexCoord4s)
#define glTexCoord4sv   MANGLE(TexCoord4sv)
#define glTexCoordPointerEXT   MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM   MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer   MANGLE(TexCoordPointer)
#define glTexCoordPointervINTEL   MANGLE(TexCoordPointervINTEL)
#define glTexEnvf   MANGLE(TexEnvf)
#define glTexEnvfv   MANGLE(TexEnvfv)
#define glTexEnvi   MANGLE(TexEnvi)
#define glTexEnviv   MANGLE(TexEnviv)
#define glTexFilterFuncSGIS   MANGLE(TexFilterFuncSGIS)
#define glTexGend   MANGLE(TexGend)
#define glTexGendv   MANGLE(TexGendv)
#define glTexGenf   MANGLE(TexGenf)
#define glTexGenfv   MANGLE(TexGenfv)
#define glTexGeni   MANGLE(TexGeni)
#define glTexGeniv   MANGLE(TexGeniv)
#define glTexImage1D   MANGLE(TexImage1D)
#define glTexImage2D   MANGLE(TexImage2D)
#define glTexImage3DEXT   MANGLE(TexImage3DEXT)
#define glTexImage3D   MANGLE(TexImage3D)
#define glTexImage4DSGIS   MANGLE(TexImage4DSGIS)
#define glTexParameterf   MANGLE(TexParameterf)
#define glTexParameterfv   MANGLE(TexParameterfv)
#define glTexParameterIivEXT   MANGLE(TexParameterIivEXT)
#define glTexParameterIiv   MANGLE(TexParameterIiv)
#define glTexParameteri   MANGLE(TexParameteri)
#define glTexParameterIuivEXT   MANGLE(TexParameterIuivEXT)
#define glTexParameterIuiv   MANGLE(TexParameterIuiv)
#define glTexParameteriv   MANGLE(TexParameteriv)
#define glTexRenderbufferNV   MANGLE(TexRenderbufferNV)
#define glTexSubImage1DEXT   MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D   MANGLE(TexSubImage1D)
#define glTexSubImage2DEXT   MANGLE(TexSubImage2DEXT)
#define glTexSubImage2D   MANGLE(TexSubImage2D)
#define glTexSubImage3DEXT   MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D   MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS   MANGLE(TexSubImage4DSGIS)
#define glTextureBufferEXT   MANGLE(TextureBufferEXT)
#define glTextureColorMaskSGIS   MANGLE(TextureColorMaskSGIS)
#define glTextureImage1DEXT   MANGLE(TextureImage1DEXT)
#define glTextureImage2DEXT   MANGLE(TextureImage2DEXT)
#define glTextureImage3DEXT   MANGLE(TextureImage3DEXT)
#define glTextureLightEXT   MANGLE(TextureLightEXT)
#define glTextureMaterialEXT   MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT   MANGLE(TextureNormalEXT)
#define glTextureParameterfEXT   MANGLE(TextureParameterfEXT)
#define glTextureParameterfvEXT   MANGLE(TextureParameterfvEXT)
#define glTextureParameteriEXT   MANGLE(TextureParameteriEXT)
#define glTextureParameterIivEXT   MANGLE(TextureParameterIivEXT)
#define glTextureParameterIuivEXT   MANGLE(TextureParameterIuivEXT)
#define glTextureParameterivEXT   MANGLE(TextureParameterivEXT)
#define glTextureRenderbufferEXT   MANGLE(TextureRenderbufferEXT)
#define glTextureSubImage1DEXT   MANGLE(TextureSubImage1DEXT)
#define glTextureSubImage2DEXT   MANGLE(TextureSubImage2DEXT)
#define glTextureSubImage3DEXT   MANGLE(TextureSubImage3DEXT)
#define glTrackMatrixNV   MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV   MANGLE(TransformFeedbackAttribsNV)
#define glTransformFeedbackVaryingsEXT   MANGLE(TransformFeedbackVaryingsEXT)
#define glTransformFeedbackVaryings   MANGLE(TransformFeedbackVaryings)
#define glTransformFeedbackVaryingsNV   MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated   MANGLE(Translated)
#define glTranslatef   MANGLE(Translatef)
#define glUniform1fARB   MANGLE(Uniform1fARB)
#define glUniform1f   MANGLE(Uniform1f)
#define glUniform1fvARB   MANGLE(Uniform1fvARB)
#define glUniform1fv   MANGLE(Uniform1fv)
#define glUniform1iARB   MANGLE(Uniform1iARB)
#define glUniform1i   MANGLE(Uniform1i)
#define glUniform1ivARB   MANGLE(Uniform1ivARB)
#define glUniform1iv   MANGLE(Uniform1iv)
#define glUniform1uiEXT   MANGLE(Uniform1uiEXT)
#define glUniform1ui   MANGLE(Uniform1ui)
#define glUniform1uivEXT   MANGLE(Uniform1uivEXT)
#define glUniform1uiv   MANGLE(Uniform1uiv)
#define glUniform2fARB   MANGLE(Uniform2fARB)
#define glUniform2f   MANGLE(Uniform2f)
#define glUniform2fvARB   MANGLE(Uniform2fvARB)
#define glUniform2fv   MANGLE(Uniform2fv)
#define glUniform2iARB   MANGLE(Uniform2iARB)
#define glUniform2i   MANGLE(Uniform2i)
#define glUniform2ivARB   MANGLE(Uniform2ivARB)
#define glUniform2iv   MANGLE(Uniform2iv)
#define glUniform2uiEXT   MANGLE(Uniform2uiEXT)
#define glUniform2ui   MANGLE(Uniform2ui)
#define glUniform2uivEXT   MANGLE(Uniform2uivEXT)
#define glUniform2uiv   MANGLE(Uniform2uiv)
#define glUniform3fARB   MANGLE(Uniform3fARB)
#define glUniform3f   MANGLE(Uniform3f)
#define glUniform3fvARB   MANGLE(Uniform3fvARB)
#define glUniform3fv   MANGLE(Uniform3fv)
#define glUniform3iARB   MANGLE(Uniform3iARB)
#define glUniform3i   MANGLE(Uniform3i)
#define glUniform3ivARB   MANGLE(Uniform3ivARB)
#define glUniform3iv   MANGLE(Uniform3iv)
#define glUniform3uiEXT   MANGLE(Uniform3uiEXT)
#define glUniform3ui   MANGLE(Uniform3ui)
#define glUniform3uivEXT   MANGLE(Uniform3uivEXT)
#define glUniform3uiv   MANGLE(Uniform3uiv)
#define glUniform4fARB   MANGLE(Uniform4fARB)
#define glUniform4f   MANGLE(Uniform4f)
#define glUniform4fvARB   MANGLE(Uniform4fvARB)
#define glUniform4fv   MANGLE(Uniform4fv)
#define glUniform4iARB   MANGLE(Uniform4iARB)
#define glUniform4i   MANGLE(Uniform4i)
#define glUniform4ivARB   MANGLE(Uniform4ivARB)
#define glUniform4iv   MANGLE(Uniform4iv)
#define glUniform4uiEXT   MANGLE(Uniform4uiEXT)
#define glUniform4ui   MANGLE(Uniform4ui)
#define glUniform4uivEXT   MANGLE(Uniform4uivEXT)
#define glUniform4uiv   MANGLE(Uniform4uiv)
#define glUniformBufferEXT   MANGLE(UniformBufferEXT)
#define glUniformMatrix2fvARB   MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv   MANGLE(UniformMatrix2fv)
#define glUniformMatrix2x3fv   MANGLE(UniformMatrix2x3fv)
#define glUniformMatrix2x4fv   MANGLE(UniformMatrix2x4fv)
#define glUniformMatrix3fvARB   MANGLE(UniformMatrix3fvARB)
#define glUniformMatrix3fv   MANGLE(UniformMatrix3fv)
#define glUniformMatrix3x2fv   MANGLE(UniformMatrix3x2fv)
#define glUniformMatrix3x4fv   MANGLE(UniformMatrix3x4fv)
#define glUniformMatrix4fvARB   MANGLE(UniformMatrix4fvARB)
#define glUniformMatrix4fv   MANGLE(UniformMatrix4fv)
#define glUniformMatrix4x2fv   MANGLE(UniformMatrix4x2fv)
#define glUniformMatrix4x3fv   MANGLE(UniformMatrix4x3fv)
#define glUnlockArraysEXT   MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB   MANGLE(UnmapBufferARB)
#define glUnmapBuffer   MANGLE(UnmapBuffer)
#define glUnmapNamedBufferEXT   MANGLE(UnmapNamedBufferEXT)
#define glUnmapObjectBufferATI   MANGLE(UnmapObjectBufferATI)
#define glUpdateObjectBufferATI   MANGLE(UpdateObjectBufferATI)
#define glUseProgram   MANGLE(UseProgram)
#define glUseProgramObjectARB   MANGLE(UseProgramObjectARB)
#define glValidateProgramARB   MANGLE(ValidateProgramARB)
#define glValidateProgram   MANGLE(ValidateProgram)
#define glVariantArrayObjectATI   MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT   MANGLE(VariantbvEXT)
#define glVariantdvEXT   MANGLE(VariantdvEXT)
#define glVariantfvEXT   MANGLE(VariantfvEXT)
#define glVariantivEXT   MANGLE(VariantivEXT)
#define glVariantPointerEXT   MANGLE(VariantPointerEXT)
#define glVariantsvEXT   MANGLE(VariantsvEXT)
#define glVariantubvEXT   MANGLE(VariantubvEXT)
#define glVariantuivEXT   MANGLE(VariantuivEXT)
#define glVariantusvEXT   MANGLE(VariantusvEXT)
#define glVertex2d   MANGLE(Vertex2d)
#define glVertex2dv   MANGLE(Vertex2dv)
#define glVertex2f   MANGLE(Vertex2f)
#define glVertex2fv   MANGLE(Vertex2fv)
#define glVertex2hNV   MANGLE(Vertex2hNV)
#define glVertex2hvNV   MANGLE(Vertex2hvNV)
#define glVertex2i   MANGLE(Vertex2i)
#define glVertex2iv   MANGLE(Vertex2iv)
#define glVertex2s   MANGLE(Vertex2s)
#define glVertex2sv   MANGLE(Vertex2sv)
#define glVertex3d   MANGLE(Vertex3d)
#define glVertex3dv   MANGLE(Vertex3dv)
#define glVertex3f   MANGLE(Vertex3f)
#define glVertex3fv   MANGLE(Vertex3fv)
#define glVertex3hNV   MANGLE(Vertex3hNV)
#define glVertex3hvNV   MANGLE(Vertex3hvNV)
#define glVertex3i   MANGLE(Vertex3i)
#define glVertex3iv   MANGLE(Vertex3iv)
#define glVertex3s   MANGLE(Vertex3s)
#define glVertex3sv   MANGLE(Vertex3sv)
#define glVertex4d   MANGLE(Vertex4d)
#define glVertex4dv   MANGLE(Vertex4dv)
#define glVertex4f   MANGLE(Vertex4f)
#define glVertex4fv   MANGLE(Vertex4fv)
#define glVertex4hNV   MANGLE(Vertex4hNV)
#define glVertex4hvNV   MANGLE(Vertex4hvNV)
#define glVertex4i   MANGLE(Vertex4i)
#define glVertex4iv   MANGLE(Vertex4iv)
#define glVertex4s   MANGLE(Vertex4s)
#define glVertex4sv   MANGLE(Vertex4sv)
#define glVertexArrayParameteriAPPLE   MANGLE(VertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE   MANGLE(VertexArrayRangeAPPLE)
#define glVertexArrayRangeNV   MANGLE(VertexArrayRangeNV)
#define glVertexAttrib1dARB   MANGLE(VertexAttrib1dARB)
#define glVertexAttrib1d   MANGLE(VertexAttrib1d)
#define glVertexAttrib1dNV   MANGLE(VertexAttrib1dNV)
#define glVertexAttrib1dvARB   MANGLE(VertexAttrib1dvARB)
#define glVertexAttrib1dv   MANGLE(VertexAttrib1dv)
#define glVertexAttrib1dvNV   MANGLE(VertexAttrib1dvNV)
#define glVertexAttrib1fARB   MANGLE(VertexAttrib1fARB)
#define glVertexAttrib1f   MANGLE(VertexAttrib1f)
#define glVertexAttrib1fNV   MANGLE(VertexAttrib1fNV)
#define glVertexAttrib1fvARB   MANGLE(VertexAttrib1fvARB)
#define glVertexAttrib1fv   MANGLE(VertexAttrib1fv)
#define glVertexAttrib1fvNV   MANGLE(VertexAttrib1fvNV)
#define glVertexAttrib1hNV   MANGLE(VertexAttrib1hNV)
#define glVertexAttrib1hvNV   MANGLE(VertexAttrib1hvNV)
#define glVertexAttrib1sARB   MANGLE(VertexAttrib1sARB)
#define glVertexAttrib1s   MANGLE(VertexAttrib1s)
#define glVertexAttrib1sNV   MANGLE(VertexAttrib1sNV)
#define glVertexAttrib1svARB   MANGLE(VertexAttrib1svARB)
#define glVertexAttrib1sv   MANGLE(VertexAttrib1sv)
#define glVertexAttrib1svNV   MANGLE(VertexAttrib1svNV)
#define glVertexAttrib2dARB   MANGLE(VertexAttrib2dARB)
#define glVertexAttrib2d   MANGLE(VertexAttrib2d)
#define glVertexAttrib2dNV   MANGLE(VertexAttrib2dNV)
#define glVertexAttrib2dvARB   MANGLE(VertexAttrib2dvARB)
#define glVertexAttrib2dv   MANGLE(VertexAttrib2dv)
#define glVertexAttrib2dvNV   MANGLE(VertexAttrib2dvNV)
#define glVertexAttrib2fARB   MANGLE(VertexAttrib2fARB)
#define glVertexAttrib2f   MANGLE(VertexAttrib2f)
#define glVertexAttrib2fNV   MANGLE(VertexAttrib2fNV)
#define glVertexAttrib2fvARB   MANGLE(VertexAttrib2fvARB)
#define glVertexAttrib2fv   MANGLE(VertexAttrib2fv)
#define glVertexAttrib2fvNV   MANGLE(VertexAttrib2fvNV)
#define glVertexAttrib2hNV   MANGLE(VertexAttrib2hNV)
#define glVertexAttrib2hvNV   MANGLE(VertexAttrib2hvNV)
#define glVertexAttrib2sARB   MANGLE(VertexAttrib2sARB)
#define glVertexAttrib2s   MANGLE(VertexAttrib2s)
#define glVertexAttrib2sNV   MANGLE(VertexAttrib2sNV)
#define glVertexAttrib2svARB   MANGLE(VertexAttrib2svARB)
#define glVertexAttrib2sv   MANGLE(VertexAttrib2sv)
#define glVertexAttrib2svNV   MANGLE(VertexAttrib2svNV)
#define glVertexAttrib3dARB   MANGLE(VertexAttrib3dARB)
#define glVertexAttrib3d   MANGLE(VertexAttrib3d)
#define glVertexAttrib3dNV   MANGLE(VertexAttrib3dNV)
#define glVertexAttrib3dvARB   MANGLE(VertexAttrib3dvARB)
#define glVertexAttrib3dv   MANGLE(VertexAttrib3dv)
#define glVertexAttrib3dvNV   MANGLE(VertexAttrib3dvNV)
#define glVertexAttrib3fARB   MANGLE(VertexAttrib3fARB)
#define glVertexAttrib3f   MANGLE(VertexAttrib3f)
#define glVertexAttrib3fNV   MANGLE(VertexAttrib3fNV)
#define glVertexAttrib3fvARB   MANGLE(VertexAttrib3fvARB)
#define glVertexAttrib3fv   MANGLE(VertexAttrib3fv)
#define glVertexAttrib3fvNV   MANGLE(VertexAttrib3fvNV)
#define glVertexAttrib3hNV   MANGLE(VertexAttrib3hNV)
#define glVertexAttrib3hvNV   MANGLE(VertexAttrib3hvNV)
#define glVertexAttrib3sARB   MANGLE(VertexAttrib3sARB)
#define glVertexAttrib3s   MANGLE(VertexAttrib3s)
#define glVertexAttrib3sNV   MANGLE(VertexAttrib3sNV)
#define glVertexAttrib3svARB   MANGLE(VertexAttrib3svARB)
#define glVertexAttrib3sv   MANGLE(VertexAttrib3sv)
#define glVertexAttrib3svNV   MANGLE(VertexAttrib3svNV)
#define glVertexAttrib4bvARB   MANGLE(VertexAttrib4bvARB)
#define glVertexAttrib4bv   MANGLE(VertexAttrib4bv)
#define glVertexAttrib4dARB   MANGLE(VertexAttrib4dARB)
#define glVertexAttrib4d   MANGLE(VertexAttrib4d)
#define glVertexAttrib4dNV   MANGLE(VertexAttrib4dNV)
#define glVertexAttrib4dvARB   MANGLE(VertexAttrib4dvARB)
#define glVertexAttrib4dv   MANGLE(VertexAttrib4dv)
#define glVertexAttrib4dvNV   MANGLE(VertexAttrib4dvNV)
#define glVertexAttrib4fARB   MANGLE(VertexAttrib4fARB)
#define glVertexAttrib4f   MANGLE(VertexAttrib4f)
#define glVertexAttrib4fNV   MANGLE(VertexAttrib4fNV)
#define glVertexAttrib4fvARB   MANGLE(VertexAttrib4fvARB)
#define glVertexAttrib4fv   MANGLE(VertexAttrib4fv)
#define glVertexAttrib4fvNV   MANGLE(VertexAttrib4fvNV)
#define glVertexAttrib4hNV   MANGLE(VertexAttrib4hNV)
#define glVertexAttrib4hvNV   MANGLE(VertexAttrib4hvNV)
#define glVertexAttrib4ivARB   MANGLE(VertexAttrib4ivARB)
#define glVertexAttrib4iv   MANGLE(VertexAttrib4iv)
#define glVertexAttrib4NbvARB   MANGLE(VertexAttrib4NbvARB)
#define glVertexAttrib4Nbv   MANGLE(VertexAttrib4Nbv)
#define glVertexAttrib4NivARB   MANGLE(VertexAttrib4NivARB)
#define glVertexAttrib4Niv   MANGLE(VertexAttrib4Niv)
#define glVertexAttrib4NsvARB   MANGLE(VertexAttrib4NsvARB)
#define glVertexAttrib4Nsv   MANGLE(VertexAttrib4Nsv)
#define glVertexAttrib4NubARB   MANGLE(VertexAttrib4NubARB)
#define glVertexAttrib4Nub   MANGLE(VertexAttrib4Nub)
#define glVertexAttrib4NubvARB   MANGLE(VertexAttrib4NubvARB)
#define glVertexAttrib4Nubv   MANGLE(VertexAttrib4Nubv)
#define glVertexAttrib4NuivARB   MANGLE(VertexAttrib4NuivARB)
#define glVertexAttrib4Nuiv   MANGLE(VertexAttrib4Nuiv)
#define glVertexAttrib4NusvARB   MANGLE(VertexAttrib4NusvARB)
#define glVertexAttrib4Nusv   MANGLE(VertexAttrib4Nusv)
#define glVertexAttrib4sARB   MANGLE(VertexAttrib4sARB)
#define glVertexAttrib4s   MANGLE(VertexAttrib4s)
#define glVertexAttrib4sNV   MANGLE(VertexAttrib4sNV)
#define glVertexAttrib4svARB   MANGLE(VertexAttrib4svARB)
#define glVertexAttrib4sv   MANGLE(VertexAttrib4sv)
#define glVertexAttrib4svNV   MANGLE(VertexAttrib4svNV)
#define glVertexAttrib4ubNV   MANGLE(VertexAttrib4ubNV)
#define glVertexAttrib4ubvARB   MANGLE(VertexAttrib4ubvARB)
#define glVertexAttrib4ubv   MANGLE(VertexAttrib4ubv)
#define glVertexAttrib4ubvNV   MANGLE(VertexAttrib4ubvNV)
#define glVertexAttrib4uivARB   MANGLE(VertexAttrib4uivARB)
#define glVertexAttrib4uiv   MANGLE(VertexAttrib4uiv)
#define glVertexAttrib4usvARB   MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv   MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI   MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribDivisor   MANGLE(VertexAttribDivisor)
#define glVertexAttribI1iEXT   MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i   MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT   MANGLE(VertexAttribI1ivEXT)
#define glVertexAttribI1iv   MANGLE(VertexAttribI1iv)
#define glVertexAttribI1uiEXT   MANGLE(VertexAttribI1uiEXT)
#define glVertexAttribI1ui   MANGLE(VertexAttribI1ui)
#define glVertexAttribI1uivEXT   MANGLE(VertexAttribI1uivEXT)
#define glVertexAttribI1uiv   MANGLE(VertexAttribI1uiv)
#define glVertexAttribI2iEXT   MANGLE(VertexAttribI2iEXT)
#define glVertexAttribI2i   MANGLE(VertexAttribI2i)
#define glVertexAttribI2ivEXT   MANGLE(VertexAttribI2ivEXT)
#define glVertexAttribI2iv   MANGLE(VertexAttribI2iv)
#define glVertexAttribI2uiEXT   MANGLE(VertexAttribI2uiEXT)
#define glVertexAttribI2ui   MANGLE(VertexAttribI2ui)
#define glVertexAttribI2uivEXT   MANGLE(VertexAttribI2uivEXT)
#define glVertexAttribI2uiv   MANGLE(VertexAttribI2uiv)
#define glVertexAttribI3iEXT   MANGLE(VertexAttribI3iEXT)
#define glVertexAttribI3i   MANGLE(VertexAttribI3i)
#define glVertexAttribI3ivEXT   MANGLE(VertexAttribI3ivEXT)
#define glVertexAttribI3iv   MANGLE(VertexAttribI3iv)
#define glVertexAttribI3uiEXT   MANGLE(VertexAttribI3uiEXT)
#define glVertexAttribI3ui   MANGLE(VertexAttribI3ui)
#define glVertexAttribI3uivEXT   MANGLE(VertexAttribI3uivEXT)
#define glVertexAttribI3uiv   MANGLE(VertexAttribI3uiv)
#define glVertexAttribI4bvEXT   MANGLE(VertexAttribI4bvEXT)
#define glVertexAttribI4bv   MANGLE(VertexAttribI4bv)
#define glVertexAttribI4iEXT   MANGLE(VertexAttribI4iEXT)
#define glVertexAttribI4i   MANGLE(VertexAttribI4i)
#define glVertexAttribI4ivEXT   MANGLE(VertexAttribI4ivEXT)
#define glVertexAttribI4iv   MANGLE(VertexAttribI4iv)
#define glVertexAttribI4svEXT   MANGLE(VertexAttribI4svEXT)
#define glVertexAttribI4sv   MANGLE(VertexAttribI4sv)
#define glVertexAttribI4ubvEXT   MANGLE(VertexAttribI4ubvEXT)
#define glVertexAttribI4ubv   MANGLE(VertexAttribI4ubv)
#define glVertexAttribI4uiEXT   MANGLE(VertexAttribI4uiEXT)
#define glVertexAttribI4ui   MANGLE(VertexAttribI4ui)
#define glVertexAttribI4uivEXT   MANGLE(VertexAttribI4uivEXT)
#define glVertexAttribI4uiv   MANGLE(VertexAttribI4uiv)
#define glVertexAttribI4usvEXT   MANGLE(VertexAttribI4usvEXT)
#define glVertexAttribI4usv   MANGLE(VertexAttribI4usv)
#define glVertexAttribIPointerEXT   MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer   MANGLE(VertexAttribIPointer)
#define glVertexAttribPointerARB   MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer   MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV   MANGLE(VertexAttribPointerNV)
#define glVertexAttribs1dvNV   MANGLE(VertexAttribs1dvNV)
#define glVertexAttribs1fvNV   MANGLE(VertexAttribs1fvNV)
#define glVertexAttribs1hvNV   MANGLE(VertexAttribs1hvNV)
#define glVertexAttribs1svNV   MANGLE(VertexAttribs1svNV)
#define glVertexAttribs2dvNV   MANGLE(VertexAttribs2dvNV)
#define glVertexAttribs2fvNV   MANGLE(VertexAttribs2fvNV)
#define glVertexAttribs2hvNV   MANGLE(VertexAttribs2hvNV)
#define glVertexAttribs2svNV   MANGLE(VertexAttribs2svNV)
#define glVertexAttribs3dvNV   MANGLE(VertexAttribs3dvNV)
#define glVertexAttribs3fvNV   MANGLE(VertexAttribs3fvNV)
#define glVertexAttribs3hvNV   MANGLE(VertexAttribs3hvNV)
#define glVertexAttribs3svNV   MANGLE(VertexAttribs3svNV)
#define glVertexAttribs4dvNV   MANGLE(VertexAttribs4dvNV)
#define glVertexAttribs4fvNV   MANGLE(VertexAttribs4fvNV)
#define glVertexAttribs4hvNV   MANGLE(VertexAttribs4hvNV)
#define glVertexAttribs4svNV   MANGLE(VertexAttribs4svNV)
#define glVertexAttribs4ubvNV   MANGLE(VertexAttribs4ubvNV)
#define glVertexBlendARB   MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI   MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI   MANGLE(VertexBlendEnviATI)
#define glVertexPointerEXT   MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM   MANGLE(VertexPointerListIBM)
#define glVertexPointer   MANGLE(VertexPointer)
#define glVertexPointervINTEL   MANGLE(VertexPointervINTEL)
#define glVertexStream1dATI   MANGLE(VertexStream1dATI)
#define glVertexStream1dvATI   MANGLE(VertexStream1dvATI)
#define glVertexStream1fATI   MANGLE(VertexStream1fATI)
#define glVertexStream1fvATI   MANGLE(VertexStream1fvATI)
#define glVertexStream1iATI   MANGLE(VertexStream1iATI)
#define glVertexStream1ivATI   MANGLE(VertexStream1ivATI)
#define glVertexStream1sATI   MANGLE(VertexStream1sATI)
#define glVertexStream1svATI   MANGLE(VertexStream1svATI)
#define glVertexStream2dATI   MANGLE(VertexStream2dATI)
#define glVertexStream2dvATI   MANGLE(VertexStream2dvATI)
#define glVertexStream2fATI   MANGLE(VertexStream2fATI)
#define glVertexStream2fvATI   MANGLE(VertexStream2fvATI)
#define glVertexStream2iATI   MANGLE(VertexStream2iATI)
#define glVertexStream2ivATI   MANGLE(VertexStream2ivATI)
#define glVertexStream2sATI   MANGLE(VertexStream2sATI)
#define glVertexStream2svATI   MANGLE(VertexStream2svATI)
#define glVertexStream3dATI   MANGLE(VertexStream3dATI)
#define glVertexStream3dvATI   MANGLE(VertexStream3dvATI)
#define glVertexStream3fATI   MANGLE(VertexStream3fATI)
#define glVertexStream3fvATI   MANGLE(VertexStream3fvATI)
#define glVertexStream3iATI   MANGLE(VertexStream3iATI)
#define glVertexStream3ivATI   MANGLE(VertexStream3ivATI)
#define glVertexStream3sATI   MANGLE(VertexStream3sATI)
#define glVertexStream3svATI   MANGLE(VertexStream3svATI)
#define glVertexStream4dATI   MANGLE(VertexStream4dATI)
#define glVertexStream4dvATI   MANGLE(VertexStream4dvATI)
#define glVertexStream4fATI   MANGLE(VertexStream4fATI)
#define glVertexStream4fvATI   MANGLE(VertexStream4fvATI)
#define glVertexStream4iATI   MANGLE(VertexStream4iATI)
#define glVertexStream4ivATI   MANGLE(VertexStream4ivATI)
#define glVertexStream4sATI   MANGLE(VertexStream4sATI)
#define glVertexStream4svATI   MANGLE(VertexStream4svATI)
#define glVertexWeightfEXT   MANGLE(VertexWeightfEXT)
#define glVertexWeightfvEXT   MANGLE(VertexWeightfvEXT)
#define glVertexWeighthNV   MANGLE(VertexWeighthNV)
#define glVertexWeighthvNV   MANGLE(VertexWeighthvNV)
#define glVertexWeightPointerEXT   MANGLE(VertexWeightPointerEXT)
#define glViewport   MANGLE(Viewport)
#define glWeightbvARB   MANGLE(WeightbvARB)
#define glWeightdvARB   MANGLE(WeightdvARB)
#define glWeightfvARB   MANGLE(WeightfvARB)
#define glWeightivARB   MANGLE(WeightivARB)
#define glWeightPointerARB   MANGLE(WeightPointerARB)
#define glWeightsvARB   MANGLE(WeightsvARB)
#define glWeightubvARB   MANGLE(WeightubvARB)
#define glWeightuivARB   MANGLE(WeightuivARB)
#define glWeightusvARB   MANGLE(WeightusvARB)
#define glWindowPos2dARB   MANGLE(WindowPos2dARB)
#define glWindowPos2d   MANGLE(WindowPos2d)
#define glWindowPos2dMESA   MANGLE(WindowPos2dMESA)
#define glWindowPos2dvARB   MANGLE(WindowPos2dvARB)
#define glWindowPos2dv   MANGLE(WindowPos2dv)
#define glWindowPos2dvMESA   MANGLE(WindowPos2dvMESA)
#define glWindowPos2fARB   MANGLE(WindowPos2fARB)
#define glWindowPos2f   MANGLE(WindowPos2f)
#define glWindowPos2fMESA   MANGLE(WindowPos2fMESA)
#define glWindowPos2fvARB   MANGLE(WindowPos2fvARB)
#define glWindowPos2fv   MANGLE(WindowPos2fv)
#define glWindowPos2fvMESA   MANGLE(WindowPos2fvMESA)
#define glWindowPos2iARB   MANGLE(WindowPos2iARB)
#define glWindowPos2i   MANGLE(WindowPos2i)
#define glWindowPos2iMESA   MANGLE(WindowPos2iMESA)
#define glWindowPos2ivARB   MANGLE(WindowPos2ivARB)
#define glWindowPos2iv   MANGLE(WindowPos2iv)
#define glWindowPos2ivMESA   MANGLE(WindowPos2ivMESA)
#define glWindowPos2sARB   MANGLE(WindowPos2sARB)
#define glWindowPos2s   MANGLE(WindowPos2s)
#define glWindowPos2sMESA   MANGLE(WindowPos2sMESA)
#define glWindowPos2svARB   MANGLE(WindowPos2svARB)
#define glWindowPos2sv   MANGLE(WindowPos2sv)
#define glWindowPos2svMESA   MANGLE(WindowPos2svMESA)
#define glWindowPos3dARB   MANGLE(WindowPos3dARB)
#define glWindowPos3d   MANGLE(WindowPos3d)
#define glWindowPos3dMESA   MANGLE(WindowPos3dMESA)
#define glWindowPos3dvARB   MANGLE(WindowPos3dvARB)
#define glWindowPos3dv   MANGLE(WindowPos3dv)
#define glWindowPos3dvMESA   MANGLE(WindowPos3dvMESA)
#define glWindowPos3fARB   MANGLE(WindowPos3fARB)
#define glWindowPos3f   MANGLE(WindowPos3f)
#define glWindowPos3fMESA   MANGLE(WindowPos3fMESA)
#define glWindowPos3fvARB   MANGLE(WindowPos3fvARB)
#define glWindowPos3fv   MANGLE(WindowPos3fv)
#define glWindowPos3fvMESA   MANGLE(WindowPos3fvMESA)
#define glWindowPos3iARB   MANGLE(WindowPos3iARB)
#define glWindowPos3i   MANGLE(WindowPos3i)
#define glWindowPos3iMESA   MANGLE(WindowPos3iMESA)
#define glWindowPos3ivARB   MANGLE(WindowPos3ivARB)
#define glWindowPos3iv   MANGLE(WindowPos3iv)
#define glWindowPos3ivMESA   MANGLE(WindowPos3ivMESA)
#define glWindowPos3sARB   MANGLE(WindowPos3sARB)
#define glWindowPos3s   MANGLE(WindowPos3s)
#define glWindowPos3sMESA   MANGLE(WindowPos3sMESA)
#define glWindowPos3svARB   MANGLE(WindowPos3svARB)
#define glWindowPos3sv   MANGLE(WindowPos3sv)
#define glWindowPos3svMESA   MANGLE(WindowPos3svMESA)
#define glWindowPos4dMESA   MANGLE(WindowPos4dMESA)
#define glWindowPos4dvMESA   MANGLE(WindowPos4dvMESA)
#define glWindowPos4fMESA   MANGLE(WindowPos4fMESA)
#define glWindowPos4fvMESA   MANGLE(WindowPos4fvMESA)
#define glWindowPos4iMESA   MANGLE(WindowPos4iMESA)
#define glWindowPos4ivMESA   MANGLE(WindowPos4ivMESA)
#define glWindowPos4sMESA   MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA   MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT   MANGLE(WriteMaskEXT)

Generated on Fri May 25 2012 04:49:51 for ReactOS by doxygen 1.7.6.1

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