Defines |
| #define | W(i) coord[i][3] |
| #define | Z(i) coord[i][2] |
| #define | Y(i) coord[i][1] |
| #define | X(i) coord[i][0] |
| #define | SIZE 4 |
| #define | TAG(x) x##_4 |
| #define | NEED_EDGEFLAG_SETUP (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) |
| #define | EDGEFLAG_GET(idx) VB->EdgeFlag[idx] |
| #define | EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val |
| #define | CLIPMASK (CLIP_FRUSTUM_BITS | CLIP_CULL_BIT) |
| #define | RENDER_POINTS(start, count) tnl->Driver.Render.Points( ctx, start, count ) |
| #define | RENDER_LINE(v1, v2) |
| #define | RENDER_TRI(v1, v2, v3) |
| #define | RENDER_QUAD(v1, v2, v3, v4) |
| #define | LOCAL_VARS |
| #define | TAG(x) clip_##x##_verts |
| #define | INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x ) |
| #define | RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx ) |
| #define | PRESERVE_VB_DEFS |
| #define | ELT(x) elt[x] |
| #define | TAG(x) clip_##x##_elts |
| #define | NEED_EDGEFLAG_SETUP (ctx->Polygon.FrontMode != GL_FILL || ctx->Polygon.BackMode != GL_FILL) |
| #define | EDGEFLAG_GET(idx) VB->EdgeFlag[idx] |
| #define | EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val |
| #define | RENDER_POINTS(start, count) tnl->Driver.Render.Points( ctx, start, count ) |
| #define | RENDER_LINE(v1, v2) LineFunc( ctx, v1, v2 ) |
| #define | RENDER_TRI(v1, v2, v3) TriangleFunc( ctx, v1, v2, v3 ) |
| #define | RENDER_QUAD(v1, v2, v3, v4) QuadFunc( ctx, v1, v2, v3, v4 ) |
| #define | TAG(x) _tnl_##x##_verts |
| #define | LOCAL_VARS |
| #define | RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx ) |
| #define | INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x ) |
| #define | RENDER_TAB_QUALIFIER |
| #define | PRESERVE_VB_DEFS |
| #define | TAG(x) _tnl_##x##_elts |
| #define | ELT(x) elt[x] |
Functions |
| static void | clip_elt_triangles (GLcontext *ctx, GLuint start, GLuint count, GLuint flags) |
| void | _tnl_RenderClippedPolygon (GLcontext *ctx, const GLuint *elts, GLuint n) |
| void | _tnl_RenderClippedLine (GLcontext *ctx, GLuint ii, GLuint jj) |
| static GLboolean | run_render (GLcontext *ctx, struct tnl_pipeline_stage *stage) |
Variables |
| struct tnl_pipeline_stage | _tnl_render_stage |