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ReactOS Development > Doxygen

dglpf.h
Go to the documentation of this file.
00001 /****************************************************************************
00002 *
00003 *                        Mesa 3-D graphics library
00004 *                        Direct3D Driver Interface
00005 *
00006 *  ========================================================================
00007 *
00008 *   Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
00009 *
00010 *   Permission is hereby granted, free of charge, to any person obtaining a
00011 *   copy of this software and associated documentation files (the "Software"),
00012 *   to deal in the Software without restriction, including without limitation
00013 *   the rights to use, copy, modify, merge, publish, distribute, sublicense,
00014 *   and/or sell copies of the Software, and to permit persons to whom the
00015 *   Software is furnished to do so, subject to the following conditions:
00016 *
00017 *   The above copyright notice and this permission notice shall be included
00018 *   in all copies or substantial portions of the Software.
00019 *
00020 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00021 *   OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00022 *   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
00023 *   SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
00024 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
00025 *   OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
00026 *   SOFTWARE.
00027 *
00028 *  ======================================================================
00029 *
00030 * Language:     ANSI C
00031 * Environment:  Windows 9x (Win32)
00032 *
00033 * Description:  Pixel Formats.
00034 *
00035 ****************************************************************************/
00036 
00037 #ifndef __DGLPF_H
00038 #define __DGLPF_H
00039 
00040 #ifndef STRICT
00041 #define STRICT
00042 #endif // STRICT
00043 #define WIN32_LEAN_AND_MEAN
00044 
00045 #include <windows.h>
00046 
00047 /*---------------------- Macros and type definitions ----------------------*/
00048 
00049 typedef struct {
00050     PIXELFORMATDESCRIPTOR   pfd;        // Win32 Pixel Format Descriptor
00051 #ifdef _USE_GLD3_WGL
00052     // Driver-specific data.
00053     // Example: The DX8 driver uses this to hold an index into a
00054     // list of depth-stencil descriptions.
00055     DWORD                   dwDriverData;
00056 #else
00057     int                     iZBufferPF; // Index of depth buffer pixel format
00058 #endif
00059 } DGL_pixelFormat;
00060 
00061 #include "dglglobals.h"
00062 
00063 /*------------------------- Function Prototypes ---------------------------*/
00064 
00065 #ifdef  __cplusplus
00066 extern "C" {
00067 #endif
00068 
00069 BOOL    IsValidPFD(int iPFD);
00070 void    dglBuildPixelFormatList();
00071 void    dglReleasePixelFormatList();
00072 
00073 #ifdef  __cplusplus
00074 }
00075 #endif
00076 
00077 #endif

Generated on Fri May 25 2012 04:18:04 for ReactOS by doxygen 1.7.6.1

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