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Public interface to the software rasterization functions.
More...
Go to the source code of this file.
Data Structures |
| struct | SWvertex |
| | Data-structure to handle vertices in the software rasterizer. More...
|
| struct | swrast_device_driver |
Defines |
| #define | FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 |
Functions |
| GLboolean | _swrast_CreateContext (GLcontext *ctx) |
| void | _swrast_DestroyContext (GLcontext *ctx) |
| struct swrast_device_driver * | _swrast_GetDeviceDriverReference (GLcontext *ctx) |
| void | _swrast_Bitmap (GLcontext *ctx, GLint px, GLint py, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap) |
| void | _swrast_CopyPixels (GLcontext *ctx, GLint srcx, GLint srcy, GLint destx, GLint desty, GLsizei width, GLsizei height, GLenum type) |
| void | _swrast_DrawPixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) |
| void | _swrast_ReadPixels (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, GLvoid *pixels) |
| void | _swrast_BlitFramebuffer (GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| void | _swrast_Clear (GLcontext *ctx, GLbitfield buffers) |
| void | _swrast_Accum (GLcontext *ctx, GLenum op, GLfloat value) |
| void | _swrast_ResetLineStipple (GLcontext *ctx) |
| void | _swrast_SetFacing (GLcontext *ctx, GLuint facing) |
| void | _swrast_Point (GLcontext *ctx, const SWvertex *v) |
| void | _swrast_Line (GLcontext *ctx, const SWvertex *v0, const SWvertex *v1) |
| void | _swrast_Triangle (GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) |
| void | _swrast_Quad (GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2, const SWvertex *v3) |
| void | _swrast_flush (GLcontext *ctx) |
| void | _swrast_render_primitive (GLcontext *ctx, GLenum mode) |
| void | _swrast_render_start (GLcontext *ctx) |
| void | _swrast_render_finish (GLcontext *ctx) |
| void | _swrast_InvalidateState (GLcontext *ctx, GLbitfield new_state) |
| void | _swrast_allow_vertex_fog (GLcontext *ctx, GLboolean value) |
| void | _swrast_allow_pixel_fog (GLcontext *ctx, GLboolean value) |
| void | _swrast_print_vertex (GLcontext *ctx, const SWvertex *v) |
| void | _swrast_CopyConvolutionFilter2D (GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) |
| void | _swrast_CopyConvolutionFilter1D (GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) |
| void | _swrast_CopyColorSubTable (GLcontext *ctx, GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| void | _swrast_CopyColorTable (GLcontext *ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| void | _swrast_copy_teximage1d (GLcontext *ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) |
| void | _swrast_copy_teximage2d (GLcontext *ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| void | _swrast_copy_texsubimage1d (GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| void | _swrast_copy_texsubimage2d (GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| void | _swrast_copy_texsubimage3d (GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| void | _swrast_eject_texture_images (GLcontext *ctx) |
Detailed Description
Public interface to the software rasterization functions.
- Author:
- Keith Whitwell <keith@tungstengraphics.com>
Definition in file swrast.h.
Generated on Thu May 24 2012 04:59:32 for ReactOS by
1.7.6.1
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