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[static]
Definition at line 53 of file volumetexture.c.
{ IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("%p increasing refcount to %u.\n", iface, ref); if (ref == 1) { IDirect3DDevice9Ex_AddRef(This->parentDevice); wined3d_mutex_lock(); wined3d_texture_incref(This->wined3d_texture); wined3d_mutex_unlock(); } return ref; }