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ReactOS Development > Doxygen

DGL_ctx Struct Reference

#include <dglcontext.h>

Data Fields

BOOL bHasBeenCurrent
DGL_pixelFormatlpPF
GLcontext * glCtx
GLvisualglVis
GLframebuffer * glBuffer
GLuint ClearIndex
GLuint CurrentIndex
GLubyte ClearColor [4]
GLubyte CurrentColor [4]
BOOL EmulateSingle
BOOL bDoubleBuffer
BOOL bDepthBuffer
int iZBufferPF
DGL_TLvertex gWin [VB_SIZE]
WORD wIndices [32768]
BOOL bAllocated
BOOL bFullscreen
BOOL bSceneStarted
BOOL bCanRender
BOOL bFrameStarted
IDirectDraw * lpDD1
IDirectDraw4 * lpDD4
IDirect3D3 * lpD3D3
IDirect3DDevice3 * lpDev3
IDirect3DViewport3 * lpViewport3
IDirectDrawSurface4 * lpFront4
IDirectDrawSurface4 * lpBack4
IDirectDrawSurface4 * lpDepth4
BOOL bD3DPipeline
IDirect3DVertexBuffer * m_vbuf
IDirect3DVertexBuffer * m_pvbuf
D3DTEXTUREOP ColorOp [MAX_TEXTURE_UNITS]
D3DTEXTUREOP AlphaOp [MAX_TEXTURE_UNITS]
struct gl_texture_objecttObj [MAX_TEXTURE_UNITS]
DDCAPS ddCaps
D3DDEVICEDESC D3DDevDesc
DDPIXELFORMAT ddpfRender
DDPIXELFORMAT ddpfDepth
BOOL bStencil
PX_packFunc fnPackFunc
PX_unpackFunc fnUnpackFunc
PX_packSpanFunc fnPackSpanFunc
D3DVIEWPORT2 d3dViewport
D3DCULL cullmode
D3DCOLOR curcolor
DWORD dwColorPF
D3DCOLOR d3dClearColor
D3DCOLOR ConstantColor
DWORD dwClearColorPF
BOOL bGDIEraseBkgnd
HWND hWnd
HDC hDC
DWORD dwWidth
DWORD dwHeight
DWORD dwBPP
RECT rcScreenRect
DWORD dwModeWidth
DWORD dwModeHeight
float dvClipX
float dvClipY
LONG lpfnWndProc
IDirectDrawPalette * lpGlobalPalette
DWORD dwRS [256]
DWORD dwTSS [2][24]
LPDIRECT3DTEXTURE2 lpTex [2]
DWORD dwMaxTextureSize

Detailed Description

Definition at line 132 of file dglcontext.h.


The documentation for this struct was generated from the following file:
  • dll/3rdparty/mesa32/src/drivers/windows/gldirect/dglcontext.h

Generated on Wed May 23 2012 06:15:54 for ReactOS by doxygen 1.7.6.1

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